{{ r.description }}
}
@if (r.enemies?.trim() || roomLinkedEnemies(r).length > 0) {
@if ((r.branches?.length ?? 0) > 0) {
⚔️ Ennemis
@if (roomLinkedEnemies(r).length > 0) {
}
@if (r.loot?.trim()) {
@for (e of roomLinkedEnemies(r); track e.id) {
{{ enemyLabel(e) }}
}
}
@if (r.enemies?.trim()) {
{{ r.enemies }}
}
💰 Loot
}
@if (r.traps?.trim()) {
{{ r.loot }}
⚠️ Pièges
}
@if (r.gmNotes?.trim()) {
{{ r.traps }}
🔒 Notes MJ
}
{{ r.gmNotes }}
→ Sorties
}
-
@for (b of r.branches; track b) {
- {{ b.label }} → {{ roomNameById(scene, b.targetRoomId) }} @if (b.condition?.trim()) { (si : {{ b.condition }}) } }