Changement sur le Readme

Ajout d'une partie spécifique pour des PNJ dans la partie campagne
This commit is contained in:
2026-04-27 15:48:04 +02:00
parent aaebeaa547
commit 389392fd1d
80 changed files with 1771 additions and 719 deletions

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<div class="ce-page">
<div class="ce-header">
<button class="btn-back" (click)="back()">
<lucide-icon [img]="ArrowLeft" [size]="14"></lucide-icon>
Retour à la campagne
</button>
<div class="header-row">
<h1>
<lucide-icon [img]="User" [size]="22"></lucide-icon>
{{ characterId ? 'Éditer la fiche' : 'Nouveau personnage' }}
</h1>
<button
*ngIf="characterId"
type="button"
class="btn-ai"
(click)="toggleChat()"
[class.active]="chatOpen"
title="Ouvrir l'Assistant IA pour dialoguer autour de ce PJ">
<lucide-icon [img]="Sparkles" [size]="14"></lucide-icon>
Assistant IA
</button>
</div>
</div>
<div class="ce-form">
<div class="field">
<label>Nom du personnage *</label>
<input
type="text"
[(ngModel)]="name"
name="name"
placeholder="Ex: Thorin le Grand-Hache, Lyra l'Errante..."
/>
</div>
<div class="field content-field">
<label>Fiche (markdown)</label>
<p class="hint">
Tout en markdown libre : stats, classe, backstory, équipement, objectifs personnels…
L'IA lira ces infos pour rester cohérente quand vous générez des scènes impliquant ce PJ.
</p>
<textarea
[(ngModel)]="markdownContent"
name="markdownContent"
rows="22"
placeholder="# Thorin Grand-Hache&#10;&#10;**Race :** Nain&#10;**Classe :** Guerrier niveau 4&#10;**PV :** 35 / 35&#10;&#10;## Stats&#10;- Force : 16&#10;- Dextérité : 12&#10;...&#10;&#10;## Backstory&#10;Originaire des montagnes du Nord, Thorin a fui son clan après..."
></textarea>
</div>
<div class="actions">
<button type="button" class="btn-primary" [disabled]="!name.trim()" (click)="submit()">
<lucide-icon [img]="Save" [size]="16"></lucide-icon>
{{ characterId ? 'Enregistrer' : 'Créer' }}
</button>
<button type="button" class="btn-secondary" (click)="back()">Annuler</button>
<span class="spacer"></span>
<button
*ngIf="characterId"
type="button"
class="btn-danger"
(click)="deleteCharacter()">
<lucide-icon [img]="Trash2" [size]="14"></lucide-icon>
Supprimer
</button>
</div>
</div>
</div>
<app-ai-chat-drawer
*ngIf="characterId && campaignId"
[campaignId]="campaignId"
entityType="character"
[entityId]="characterId"
[isOpen]="chatOpen"
welcomeMessage="Je vois cette fiche de personnage. Demande-moi de proposer stats, backstory, équipement ou objectifs personnels."
[quickSuggestions]="chatQuickSuggestions"
(close)="chatOpen = false">
</app-ai-chat-drawer>

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.ce-page {
padding: 2rem 3rem;
color: #e5e7eb;
max-width: 1000px;
margin: 0 auto;
}
.ce-header {
margin-bottom: 2rem;
.header-row {
display: flex;
align-items: center;
justify-content: space-between;
gap: 1rem;
}
h1 {
display: flex;
align-items: center;
gap: 0.5rem;
font-size: 1.75rem;
color: white;
margin: 0.75rem 0 0;
}
}
.btn-ai {
display: inline-flex;
align-items: center;
gap: 0.4rem;
background: rgba(167, 139, 250, 0.08);
border: 1px solid rgba(167, 139, 250, 0.4);
color: #a78bfa;
padding: 0.5rem 1rem;
border-radius: 8px;
cursor: pointer;
font-size: 0.875rem;
transition: all 0.15s;
&:hover { background: rgba(167, 139, 250, 0.15); border-color: #a78bfa; }
&.active { background: #a78bfa; color: #0b1220; }
}
.btn-back {
background: transparent;
border: none;
color: #9ca3af;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 0.25rem;
padding: 0.25rem 0;
font-size: 0.85rem;
&:hover { color: #e5e7eb; }
}
.ce-form {
display: flex;
flex-direction: column;
gap: 1.25rem;
}
.field {
display: flex;
flex-direction: column;
label {
color: #e5e7eb;
font-size: 0.875rem;
font-weight: 500;
margin-bottom: 0.4rem;
}
.hint {
color: #6b7280;
font-size: 0.8rem;
margin: 0.4rem 0 0.5rem;
}
input[type="text"], textarea {
background: #0b1220;
border: 1px solid #1f2937;
border-radius: 8px;
color: #e5e7eb;
padding: 0.6rem 0.75rem;
font-size: 0.95rem;
font-family: inherit;
&:focus {
outline: none;
border-color: #a78bfa;
}
}
}
.content-field textarea {
font-family: 'Fira Code', 'Cascadia Code', monospace;
font-size: 0.85rem;
line-height: 1.5;
resize: vertical;
}
.actions {
display: flex;
gap: 0.75rem;
margin-top: 1rem;
align-items: center;
.spacer { flex: 1; }
}
.btn-primary {
background: #a78bfa;
color: #0b1220;
border: none;
padding: 0.6rem 1.25rem;
border-radius: 8px;
font-weight: 600;
cursor: pointer;
display: inline-flex;
align-items: center;
gap: 0.4rem;
&:disabled { opacity: 0.5; cursor: not-allowed; }
&:hover:not(:disabled) { background: #c4b5fd; }
}
.btn-secondary {
background: transparent;
border: 1px solid #1f2937;
color: #9ca3af;
padding: 0.6rem 1.25rem;
border-radius: 8px;
cursor: pointer;
&:hover { border-color: #374151; color: #e5e7eb; }
}
.btn-danger {
background: transparent;
border: 1px solid rgba(248, 113, 113, 0.3);
color: #f87171;
padding: 0.5rem 1rem;
border-radius: 8px;
cursor: pointer;
font-size: 0.875rem;
display: inline-flex;
align-items: center;
gap: 0.35rem;
&:hover {
border-color: #f87171;
background: rgba(248, 113, 113, 0.08);
}
}

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import { Component, OnInit } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ActivatedRoute, Router } from '@angular/router';
import { FormsModule } from '@angular/forms';
import { LucideAngularModule, Save, ArrowLeft, User, Trash2, Sparkles } from 'lucide-angular';
import { CharacterService } from '../../../services/character.service';
import { Character } from '../../../services/character.model';
import { AiChatDrawerComponent } from '../../../shared/ai-chat-drawer/ai-chat-drawer.component';
/**
* Éditeur plein écran d'une fiche de personnage (PJ).
* Double rôle création/édition :
* - `/campaigns/:campaignId/characters/create` → POST
* - `/campaigns/:campaignId/characters/:characterId/edit` → PUT
*
* MVP : name + markdown libre. Évolution prévue vers un template dérivé
* du GameSystem de la campagne (stats structurées).
*/
@Component({
selector: 'app-character-edit',
standalone: true,
imports: [CommonModule, FormsModule, LucideAngularModule, AiChatDrawerComponent],
templateUrl: './character-edit.component.html',
styleUrls: ['./character-edit.component.scss']
})
export class CharacterEditComponent implements OnInit {
readonly Save = Save;
readonly ArrowLeft = ArrowLeft;
readonly User = User;
readonly Trash2 = Trash2;
readonly Sparkles = Sparkles;
/** État drawer chat IA focalisé sur ce PJ. */
chatOpen = false;
readonly chatQuickSuggestions = [
'Propose une backstory cohérente avec l\'univers',
'Suggère 3 objectifs personnels pour ce personnage',
'Aide-moi à équilibrer les stats de combat'
];
toggleChat(): void { this.chatOpen = !this.chatOpen; }
campaignId: string | null = null;
characterId: string | null = null;
name = '';
markdownContent = '';
private order = 0;
constructor(
private route: ActivatedRoute,
private router: Router,
private service: CharacterService
) {}
ngOnInit(): void {
const params = this.route.snapshot.paramMap;
this.campaignId = params.get('campaignId');
this.characterId = params.get('characterId');
if (this.characterId) {
this.service.getById(this.characterId).subscribe({
next: (c) => {
this.name = c.name;
this.markdownContent = c.markdownContent ?? '';
this.order = c.order ?? 0;
},
error: () => this.back()
});
}
}
submit(): void {
if (!this.name.trim() || !this.campaignId) return;
const req = this.characterId
? this.service.update(this.characterId, {
id: this.characterId,
name: this.name.trim(),
markdownContent: this.markdownContent || null,
campaignId: this.campaignId,
order: this.order
})
: this.service.create({
name: this.name.trim(),
markdownContent: this.markdownContent || null,
campaignId: this.campaignId
});
req.subscribe({
next: () => this.back(),
error: () => console.error('Erreur sauvegarde Character')
});
}
deleteCharacter(): void {
if (!this.characterId) return;
if (!confirm(`Supprimer la fiche de "${this.name}" ? Cette action est irréversible.`)) return;
this.service.delete(this.characterId).subscribe({
next: () => this.back(),
error: () => console.error('Erreur suppression Character')
});
}
back(): void {
if (this.campaignId) {
this.router.navigate(['/campaigns', this.campaignId]);
} else {
this.router.navigate(['/campaigns']);
}
}
}