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This commit is contained in:
2026-04-21 14:25:17 +02:00
parent ebee8e106b
commit ba8a503b3e
300 changed files with 35329 additions and 1 deletions

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<div class="arc-create-page">
<div class="page-header">
<h1>Créer un nouvel arc narratif</h1>
</div>
<form [formGroup]="form" (ngSubmit)="submit()" class="arc-form">
<div class="field">
<label>Nom de l'arc *</label>
<input
type="text"
formControlName="name"
placeholder="Ex: L'Ombre du Nord"
[class.invalid]="form.get('name')?.invalid && form.get('name')?.touched"
/>
</div>
<div class="field">
<label>Description</label>
<textarea
formControlName="description"
placeholder="Décrivez l'arc narratif principal..."
rows="5">
</textarea>
</div>
<div class="form-actions">
<button type="submit" class="btn-primary" [disabled]="form.invalid">
Créer l'arc
</button>
<button type="button" class="btn-secondary" (click)="cancel()">Annuler</button>
</div>
</form>
</div>

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.arc-create-page {
padding: 2.5rem 2rem;
max-width: 640px;
}
// Override local : titre en violet (pas en blanc comme le .page-header global).
.page-header h1 { color: #a5b4fc; }
.arc-form {
display: flex;
flex-direction: column;
gap: 1.5rem;
}
// Spécificité locale : le bouton "Créer l'arc" prend toute la largeur dispo.
// Tous les autres styles (.field, .btn-primary de base, .btn-secondary, .form-actions)
// sont fournis globalement par @app/styles/_forms.scss et _buttons.scss.
.btn-primary { flex: 1; }

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ReactiveFormsModule, FormBuilder, FormGroup, Validators } from '@angular/forms';
import { ActivatedRoute, Router } from '@angular/router';
import { forkJoin } from 'rxjs';
import { LucideAngularModule, BookOpen } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { Campaign } from '../../services/campaign.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
/**
* Écran de création d'un nouvel Arc narratif (contexte Campagne).
* Formulaire simple : nom + description. L'ordre est auto-calculé depuis
* le nombre d'arcs existants dans la campagne courante.
*/
@Component({
selector: 'app-arc-create',
standalone: true,
imports: [CommonModule, ReactiveFormsModule, LucideAngularModule],
templateUrl: './arc-create.component.html',
styleUrls: ['./arc-create.component.scss']
})
export class ArcCreateComponent implements OnInit, OnDestroy {
readonly BookOpen = BookOpen;
form: FormGroup;
campaignId = '';
private existingArcCount = 0;
constructor(
private fb: FormBuilder,
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private layoutService: LayoutService
) {
this.form = this.fb.group({
name: ['', Validators.required],
description: ['']
});
}
ngOnInit(): void {
this.campaignId = this.route.snapshot.paramMap.get('campaignId')!;
this.loadLayout();
}
private loadLayout(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).subscribe(({ campaign, allCampaigns, treeData }) => {
this.existingArcCount = treeData.arcs.length;
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
submit(): void {
if (this.form.invalid) return;
this.campaignService.createArc({
name: this.form.value.name,
description: this.form.value.description,
campaignId: this.campaignId,
order: this.existingArcCount + 1
}).subscribe({
next: (created) => this.router.navigate(['/campaigns', this.campaignId, 'arcs', created.id]),
error: () => console.error('Erreur lors de la création de l\'arc')
});
}
cancel(): void {
this.router.navigate(['/campaigns', this.campaignId]);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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<div class="edit-page">
<div class="page-header">
<div>
<h1>{{ arc?.name || 'Arc' }}</h1>
<p class="subtitle">Arc narratif</p>
</div>
<div class="header-actions">
<button type="button" class="btn-ai"
(click)="toggleChat()"
[class.active]="chatOpen"
title="Ouvrir l'Assistant IA pour dialoguer autour de cet arc">
<lucide-icon [img]="Sparkles" [size]="14"></lucide-icon>
Assistant IA
</button>
</div>
</div>
<form [formGroup]="form" (ngSubmit)="submit()" class="edit-form">
<!-- Illustrations (galerie editable) -->
<div class="field">
<label>Illustrations</label>
<app-image-gallery
[imageIds]="illustrationImageIds"
[editable]="true"
(imageIdsChange)="illustrationImageIds = $event">
</app-image-gallery>
<small class="field-hint">Glisse-depose ou clique sur "+ Ajouter" pour uploader. JPEG, PNG, WebP ou GIF, 10 Mo max.</small>
</div>
<div class="field">
<label>Titre de l'arc *</label>
<input
type="text"
formControlName="name"
placeholder="Ex: L'Ombre du Nord"
[class.invalid]="form.get('name')?.invalid && form.get('name')?.touched"
/>
</div>
<div class="field">
<label>Synopsis de l'arc</label>
<textarea
formControlName="description"
placeholder="Décrivez l'histoire principale de cet arc narratif..."
rows="5">
</textarea>
</div>
<div class="field-row">
<div class="field">
<label>Thèmes principaux</label>
<textarea
formControlName="themes"
placeholder="Quels sont les thèmes explorés dans cet arc ? (trahison, rédemption...)"
rows="4">
</textarea>
</div>
<div class="field">
<label>Enjeux globaux</label>
<textarea
formControlName="stakes"
placeholder="Quels sont les enjeux majeurs de cet arc pour les personnages ?"
rows="4">
</textarea>
</div>
</div>
<div class="field">
<label>Notes et planification du MJ</label>
<textarea
formControlName="gmNotes"
placeholder="Vos notes sur la direction de l'arc, les twists prévus, les révélations importantes..."
rows="5">
</textarea>
<small class="field-hint">Ces notes sont privées et ne seront pas exportées vers FoundryVTT.</small>
</div>
<div class="field">
<label>Récompenses et progression</label>
<textarea
formControlName="rewards"
placeholder="Quelles récompenses les joueurs obtiendront-ils ? Objets, niveaux, connaissances, contacts..."
rows="4">
</textarea>
</div>
<div class="field">
<label>Dénouement prévu</label>
<textarea
formControlName="resolution"
placeholder="Comment cet arc devrait-il se terminer ? Quelles sont les issues possibles ?"
rows="4">
</textarea>
</div>
<!-- ===== Pages Lore associées (phase B2 cross-context) ===== -->
<div class="field" *ngIf="loreId">
<label>Pages Lore associées</label>
<app-lore-link-picker
[value]="relatedPageIds"
[availablePages]="availablePages"
[loreId]="loreId"
(valueChange)="relatedPageIds = $event">
</app-lore-link-picker>
<small class="field-hint">
Liez cet arc à des PNJ, lieux ou éléments du Lore. Cliquez sur un chip pour ouvrir la page associée.
</small>
</div>
<div class="field lore-hint" *ngIf="!loreId">
<small class="field-hint">
💡 Cette campagne n'est associée à aucun univers. Associez-la à un Lore dans l'écran de la campagne
pour pouvoir lier cet arc à des pages du Lore (PNJ, lieux, etc.).
</small>
</div>
<div class="form-actions">
<button type="submit" class="btn-primary" [disabled]="form.invalid">
Sauvegarder
</button>
<button type="button" class="btn-secondary" (click)="cancel()">Annuler</button>
<button type="button" class="btn-danger" (click)="delete()">
<lucide-icon [img]="Trash2" [size]="14"></lucide-icon>
Supprimer
</button>
</div>
</form>
</div>
<!-- Drawer chat IA (hors .edit-page pour couvrir le viewport à droite) -->
<app-ai-chat-drawer
[campaignId]="campaignId"
entityType="arc"
[entityId]="arcId"
[isOpen]="chatOpen"
welcomeMessage="Je vois cet arc. Demande-moi d'enrichir ses thèmes, ses enjeux ou son dénouement."
[quickSuggestions]="chatQuickSuggestions"
(close)="chatOpen = false">
</app-ai-chat-drawer>

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.edit-page {
padding: 2.5rem 2rem;
max-width: 640px;
}
// Header local : titre à gauche, actions (Assistant IA) à droite.
.page-header {
display: flex;
align-items: flex-start;
justify-content: space-between;
gap: 1rem;
.header-actions {
display: flex;
gap: 0.5rem;
}
}
// Formulaire vertical classique.
.edit-form {
display: flex;
flex-direction: column;
gap: 1.5rem;
}
// Override local : dans ce header, le bouton Supprimer est poussé à droite
// via margin-left auto (les boutons Annuler/Sauvegarder restent groupés à gauche).
// Styles de base fournis globalement par @app/styles/_buttons.scss (.btn-danger).
.btn-danger {
display: inline-flex;
align-items: center;
gap: 0.4rem;
margin-left: auto;
}

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ReactiveFormsModule, FormBuilder, FormGroup, Validators } from '@angular/forms';
import { ActivatedRoute, Router } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { switchMap } from 'rxjs/operators';
import { LucideAngularModule, Trash2, Sparkles } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { PageService } from '../../services/page.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { PageTitleService } from '../../services/page-title.service';
import { Campaign, Arc } from '../../services/campaign.model';
import { Page } from '../../services/page.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
import { LoreLinkPickerComponent } from '../../shared/lore-link-picker/lore-link-picker.component';
import { AiChatDrawerComponent } from '../../shared/ai-chat-drawer/ai-chat-drawer.component';
import { ImageGalleryComponent } from '../../shared/image-gallery/image-gallery.component';
/**
* Écran de détail/modification d'un Arc.
* Route : /campaigns/:campaignId/arcs/:arcId
*
* Intègre le picker de pages Lore (phase B2 cross-context) :
* si la campagne parente est associée à un Lore (`campaign.loreId`), les pages
* de ce Lore sont proposées dans un autocomplete pour lier cet arc à des
* personnages / lieux / objets du Lore.
*/
@Component({
selector: 'app-arc-edit',
standalone: true,
imports: [CommonModule, ReactiveFormsModule, LucideAngularModule, LoreLinkPickerComponent, AiChatDrawerComponent, ImageGalleryComponent],
templateUrl: './arc-edit.component.html',
styleUrls: ['./arc-edit.component.scss']
})
export class ArcEditComponent implements OnInit, OnDestroy {
readonly Trash2 = Trash2;
readonly Sparkles = Sparkles;
/** État drawer chat IA (b5.7 — intégration Campagne). */
chatOpen = false;
readonly chatQuickSuggestions = [
'Propose 3 thèmes majeurs pour cet arc',
'Imagine des enjeux qui mettent la pression sur les joueurs',
'Suggère un dénouement en deux actes'
];
toggleChat(): void { this.chatOpen = !this.chatOpen; }
form: FormGroup;
campaignId = '';
arcId = '';
arc: Arc | null = null;
/** Pages disponibles pour le picker (vide si la campagne n'a pas de loreId). */
availablePages: Page[] = [];
/** ID du Lore associé à la campagne (null si campagne sans univers). */
loreId: string | null = null;
/** IDs des pages liées à cet arc (bind sur app-lore-link-picker). */
relatedPageIds: string[] = [];
/** IDs des images illustrant cet arc (bind sur app-image-gallery editable). */
illustrationImageIds: string[] = [];
constructor(
private fb: FormBuilder,
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private pageService: PageService,
private layoutService: LayoutService,
private pageTitleService: PageTitleService
) {
this.form = this.fb.group({
name: ['', Validators.required],
description: [''],
themes: [''],
stakes: [''],
gmNotes: [''],
rewards: [''],
resolution: ['']
});
}
ngOnInit(): void {
// On s'abonne à paramMap plutôt que de lire snapshot une fois : Angular
// réutilise le composant quand on navigue entre arcs frères via l'arbre
// (même route pattern), et ngOnInit ne se relance pas.
this.route.paramMap.subscribe(pm => {
const newCampaignId = pm.get('campaignId')!;
const newArcId = pm.get('arcId')!;
if (newArcId !== this.arcId || newCampaignId !== this.campaignId) {
this.campaignId = newCampaignId;
this.arcId = newArcId;
this.loadAll();
}
});
}
private loadAll(): void {
// On déclenche d'abord les 4 appels indépendants, puis on charge les pages
// du Lore associé UNIQUEMENT si la campagne en a un (switchMap conditionnel).
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
arc: this.campaignService.getArcById(this.arcId),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).pipe(
switchMap(data => {
const lid = data.campaign.loreId ?? null;
// Pas de loreId → pas de picker, on retourne une liste vide.
const pages$ = lid ? this.pageService.getByLoreId(lid) : of([] as Page[]);
return pages$.pipe(
switchMap(pages => of({ ...data, pages, loreId: lid }))
);
})
).subscribe(({ campaign, allCampaigns, arc, treeData, pages, loreId }) => {
this.arc = arc;
this.loreId = loreId;
this.availablePages = pages;
this.relatedPageIds = [...(arc.relatedPageIds ?? [])];
this.illustrationImageIds = [...(arc.illustrationImageIds ?? [])];
this.pageTitleService.set(arc.name);
this.form.patchValue({
name: arc.name,
description: arc.description ?? '',
themes: arc.themes ?? '',
stakes: arc.stakes ?? '',
gmNotes: arc.gmNotes ?? '',
rewards: arc.rewards ?? '',
resolution: arc.resolution ?? ''
});
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
submit(): void {
if (this.form.invalid || !this.arc) return;
this.campaignService.updateArc(this.arcId, {
name: this.form.value.name,
description: this.form.value.description,
campaignId: this.campaignId,
order: this.arc.order ?? 1,
themes: this.form.value.themes,
stakes: this.form.value.stakes,
gmNotes: this.form.value.gmNotes,
rewards: this.form.value.rewards,
resolution: this.form.value.resolution,
relatedPageIds: this.relatedPageIds,
illustrationImageIds: this.illustrationImageIds
}).subscribe({
next: () => this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId]),
error: () => console.error('Erreur lors de la sauvegarde')
});
}
delete(): void {
if (!confirm(`Supprimer l'arc "${this.arc?.name}" ? Cette action est irréversible.`)) return;
this.campaignService.deleteArc(this.arcId).subscribe({
next: () => this.router.navigate(['/campaigns', this.campaignId]),
error: () => console.error('Erreur lors de la suppression')
});
}
cancel(): void {
this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId]);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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<div class="view-page" *ngIf="arc">
<header class="view-header">
<div>
<h1>{{ arc.name }}</h1>
<p class="view-subtitle">Arc narratif</p>
</div>
<div class="view-actions">
<button type="button" class="btn-primary" (click)="editMode()">
<lucide-icon [img]="Pencil" [size]="14"></lucide-icon>
Modifier
</button>
</div>
</header>
<!-- Illustrations en tete de page (si presentes) -->
<section class="view-section" *ngIf="(arc.illustrationImageIds?.length ?? 0) > 0">
<app-image-gallery [imageIds]="arc.illustrationImageIds ?? []"></app-image-gallery>
</section>
<section class="view-section">
<h2 class="view-section-title"><span class="view-section-icon">📜</span> Synopsis</h2>
<p class="view-section-body" *ngIf="arc.description?.trim(); else emptyDesc">{{ arc.description }}</p>
<ng-template #emptyDesc><p class="view-section-empty">Non renseigné</p></ng-template>
</section>
<div class="view-row">
<section class="view-section">
<h2 class="view-section-title"><span class="view-section-icon"></span> Thèmes principaux</h2>
<p class="view-section-body" *ngIf="arc.themes?.trim(); else emptyThemes">{{ arc.themes }}</p>
<ng-template #emptyThemes><p class="view-section-empty">Non renseigné</p></ng-template>
</section>
<section class="view-section">
<h2 class="view-section-title"><span class="view-section-icon">⚖️</span> Enjeux globaux</h2>
<p class="view-section-body" *ngIf="arc.stakes?.trim(); else emptyStakes">{{ arc.stakes }}</p>
<ng-template #emptyStakes><p class="view-section-empty">Non renseigné</p></ng-template>
</section>
</div>
<section class="view-section">
<h2 class="view-section-title"><span class="view-section-icon">🎁</span> Récompenses et progression</h2>
<p class="view-section-body" *ngIf="arc.rewards?.trim(); else emptyRewards">{{ arc.rewards }}</p>
<ng-template #emptyRewards><p class="view-section-empty">Non renseigné</p></ng-template>
</section>
<section class="view-section">
<h2 class="view-section-title"><span class="view-section-icon">🎬</span> Dénouement prévu</h2>
<p class="view-section-body" *ngIf="arc.resolution?.trim(); else emptyResolution">{{ arc.resolution }}</p>
<ng-template #emptyResolution><p class="view-section-empty">Non renseigné</p></ng-template>
</section>
<!-- Notes MJ (bloc privé rouge discret) -->
<section class="view-section view-section--private" *ngIf="arc.gmNotes?.trim()">
<h2 class="view-section-title">
<span class="view-section-icon">🔒</span>
Notes et planification du MJ
</h2>
<p class="view-section-body">{{ arc.gmNotes }}</p>
</section>
<!-- Pages Lore liées (chips cliquables) -->
<section class="view-section" *ngIf="loreId && (arc.relatedPageIds?.length ?? 0) > 0">
<h2 class="view-section-title"><span class="view-section-icon">🔗</span> Pages Lore associées</h2>
<div class="view-chips">
<a class="view-chip"
*ngFor="let relId of arc.relatedPageIds"
[routerLink]="['/lore', loreId, 'pages', relId]">
{{ titleOfRelated(relId) }}
</a>
</div>
</section>
</div>

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// Styles partagés via styles/_view.scss

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ActivatedRoute, Router, RouterModule } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { switchMap } from 'rxjs/operators';
import { LucideAngularModule, Pencil } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { PageService } from '../../services/page.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { PageTitleService } from '../../services/page-title.service';
import { Campaign, Arc } from '../../services/campaign.model';
import { Page } from '../../services/page.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
import { ImageGalleryComponent } from '../../shared/image-gallery/image-gallery.component';
/**
* Écran de consultation d'un Arc narratif (lecture seule).
* Route : /campaigns/:campaignId/arcs/:arcId
* Bouton "Modifier" → /campaigns/:campaignId/arcs/:arcId/edit
*/
@Component({
selector: 'app-arc-view',
standalone: true,
imports: [CommonModule, RouterModule, LucideAngularModule, ImageGalleryComponent],
templateUrl: './arc-view.component.html',
styleUrls: ['./arc-view.component.scss']
})
export class ArcViewComponent implements OnInit, OnDestroy {
readonly Pencil = Pencil;
campaignId = '';
arcId = '';
arc: Arc | null = null;
/** ID du Lore associé à la campagne (null si pas d'univers lié). */
loreId: string | null = null;
/** Pages du Lore — pour résoudre relatedPageIds en titres. */
availablePages: Page[] = [];
constructor(
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private pageService: PageService,
private layoutService: LayoutService,
private pageTitleService: PageTitleService
) {}
ngOnInit(): void {
this.route.paramMap.subscribe(pm => {
const newCampaignId = pm.get('campaignId')!;
const newArcId = pm.get('arcId')!;
if (newArcId !== this.arcId || newCampaignId !== this.campaignId) {
this.campaignId = newCampaignId;
this.arcId = newArcId;
this.load();
}
});
}
private load(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
arc: this.campaignService.getArcById(this.arcId),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).pipe(
switchMap(data => {
const lid = data.campaign.loreId ?? null;
const pages$ = lid ? this.pageService.getByLoreId(lid) : of([] as Page[]);
return pages$.pipe(switchMap(pages => of({ ...data, pages, loreId: lid })));
})
).subscribe(({ campaign, allCampaigns, arc, treeData, pages, loreId }) => {
this.arc = arc;
this.loreId = loreId;
this.availablePages = pages;
this.pageTitleService.set(arc.name);
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
titleOfRelated(pageId: string): string {
return this.availablePages.find(p => p.id === pageId)?.title ?? '(page supprimée)';
}
editMode(): void {
this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'edit']);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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<div class="modal-backdrop" (click)="onCancel()">
<div class="modal" (click)="$event.stopPropagation()">
<div class="modal-header">
<h2>Créer une nouvelle Campagne</h2>
<button class="btn-close" (click)="onCancel()">
<lucide-icon [img]="X" [size]="18"></lucide-icon>
</button>
</div>
<form [formGroup]="form" (ngSubmit)="submit()">
<div class="field">
<label>Nom de la campagne *</label>
<input
type="text"
formControlName="name"
placeholder="Ex: L'Ombre du Nord, Les Héritiers Oubliés..."
[class.invalid]="form.get('name')?.invalid && form.get('name')?.touched"
/>
</div>
<div class="field">
<label>Description / Pitch</label>
<textarea
formControlName="description"
placeholder="Résumez l'intrigue principale de votre campagne..."
rows="5"
></textarea>
</div>
<div class="field">
<label>Nombre de joueurs</label>
<input type="number" formControlName="playerCount" min="1" />
</div>
<div class="field">
<label>Univers associé</label>
<select formControlName="loreId">
<option value="">— Aucun univers (campagne libre) —</option>
<option *ngFor="let lore of availableLores" [value]="lore.id">{{ lore.name }}</option>
</select>
<p class="hint">
Optionnel. Si associée, vous pourrez lier arcs, chapitres et scènes aux pages du Lore.
Laissez vide pour un one-shot ou si vous créerez le Lore plus tard.
</p>
</div>
<div class="info-box">
<p><strong>💡 Organisation :</strong> Votre campagne sera structurée en :</p>
<ul>
<li><strong>Arcs</strong> - Les grandes phases narratives</li>
<li><strong>Chapitres</strong> - Les segments d'un arc</li>
<li><strong>Scènes</strong> - Les moments de jeu individuels</li>
</ul>
</div>
<div class="modal-actions">
<button type="submit" class="btn-primary" [disabled]="form.invalid">
<lucide-icon [img]="BookCopy" [size]="16"></lucide-icon>
Créer la campagne
</button>
<button type="button" class="btn-secondary" (click)="onCancel()">Annuler</button>
</div>
</form>
</div>
</div>

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.modal-backdrop {
position: fixed;
inset: 0;
background: rgba(0, 0, 0, 0.7);
display: flex;
align-items: center;
justify-content: center;
z-index: 100;
}
.modal {
background: #111827;
border: 1px solid #1f2937;
border-radius: 16px;
padding: 2rem;
width: 100%;
max-width: 600px;
}
.modal-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 2rem;
h2 { color: white; font-size: 1.25rem; font-weight: 600; }
}
.btn-close {
background: transparent;
border: none;
color: #6b7280;
cursor: pointer;
padding: 0.25rem;
border-radius: 6px;
display: flex;
transition: color 0.2s;
&:hover { color: white; }
}
.field {
margin-bottom: 1.5rem;
label {
display: block;
font-size: 0.875rem;
color: #d1d5db;
margin-bottom: 0.5rem;
}
input, textarea {
width: 100%;
background: #1f2937;
border: 1px solid #374151;
border-radius: 8px;
padding: 0.75rem 1rem;
color: white;
font-size: 0.9rem;
outline: none;
resize: none;
transition: border-color 0.2s;
&::placeholder { color: #4b5563; }
&:focus { border-color: #6c63ff; }
&.invalid { border-color: #ef4444; }
}
input[type="number"] { width: 120px; }
}
.info-box {
background: #1f2937;
border-radius: 8px;
padding: 1rem 1.25rem;
margin-bottom: 2rem;
font-size: 0.875rem;
color: #9ca3af;
line-height: 1.8;
ul {
margin: 0.5rem 0 0 1.25rem;
li strong { color: #d1d5db; }
}
}
.modal-actions {
display: flex;
gap: 1rem;
}
.btn-primary {
flex: 1;
display: flex;
align-items: center;
justify-content: center;
gap: 0.5rem;
padding: 0.75rem 1.5rem;
background: #6c63ff;
color: white;
border: none;
border-radius: 8px;
font-size: 0.9rem;
font-weight: 600;
cursor: pointer;
transition: background 0.2s;
&:hover:not(:disabled) { background: #5b52e0; }
&:disabled { opacity: 0.4; cursor: not-allowed; }
}
.btn-secondary {
padding: 0.75rem 1.5rem;
background: #1f2937;
color: #d1d5db;
border: 1px solid #374151;
border-radius: 8px;
font-size: 0.9rem;
cursor: pointer;
transition: background 0.2s;
&:hover { background: #374151; }
}

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import { Component, EventEmitter, OnInit, Output } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ReactiveFormsModule, FormBuilder, FormGroup, Validators } from '@angular/forms';
import { LucideAngularModule, BookCopy, X } from 'lucide-angular';
import { LoreService } from '../../services/lore.service';
import { Lore } from '../../services/lore.model';
/**
* Payload émis vers le parent à la création d'une campagne.
* `loreId` est optionnel (null = campagne sans univers associé).
*/
export interface CampaignCreatePayload {
name: string;
description: string;
playerCount: number;
loreId: string | null;
}
@Component({
selector: 'app-campaign-create',
standalone: true,
imports: [CommonModule, ReactiveFormsModule, LucideAngularModule],
templateUrl: './campaign-create.component.html',
styleUrls: ['./campaign-create.component.scss']
})
export class CampaignCreateComponent implements OnInit {
@Output() close = new EventEmitter<void>();
@Output() created = new EventEmitter<CampaignCreatePayload>();
readonly BookCopy = BookCopy;
readonly X = X;
form: FormGroup;
/** Lores disponibles pour association. Chargés à l'ouverture de la modal. */
availableLores: Lore[] = [];
constructor(private fb: FormBuilder, private loreService: LoreService) {
this.form = this.fb.group({
name: ['', Validators.required],
description: [''],
playerCount: [4, [Validators.required, Validators.min(1)]],
// Valeur par défaut : chaîne vide = "— Aucun lore associé —".
// Le service normalise ensuite ""/null en null côté backend.
loreId: ['']
});
}
ngOnInit(): void {
this.loreService.getAllLores().subscribe({
next: (lores) => this.availableLores = lores,
error: () => this.availableLores = []
});
}
submit(): void {
if (this.form.invalid) return;
const raw = this.form.value;
this.created.emit({
name: raw.name,
description: raw.description,
playerCount: raw.playerCount,
loreId: raw.loreId ? raw.loreId : null
});
}
onCancel(): void {
this.close.emit();
}
}

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<div class="campaign-detail" *ngIf="campaign">
<!-- ============ Header : mode lecture ============ -->
<div class="detail-header" *ngIf="!editing">
<div class="header-texts">
<h1>{{ campaign.name }}</h1>
<p class="description">{{ campaign.description }}</p>
<div class="meta">
<span class="badge">{{ campaign.playerCount || 0 }} joueurs</span>
<!-- Badge "Univers" : lien vers le Lore associé si présent -->
<a *ngIf="linkedLore"
class="badge badge-lore"
[routerLink]="['/lore', linkedLore.id]"
title="Ouvrir l'univers associé">
<lucide-icon [img]="Globe" [size]="12"></lucide-icon>
{{ linkedLore.name }}
</a>
<!-- Campagne liée à un Lore qui n'existe plus (supprimé ailleurs) -->
<span *ngIf="campaign.loreId && !linkedLore" class="badge badge-lore-missing" title="L'univers associé est introuvable">
<lucide-icon [img]="Globe" [size]="12"></lucide-icon>
Univers introuvable
</span>
</div>
</div>
<div class="header-actions">
<button type="button" class="btn-secondary" (click)="startEdit()">
<lucide-icon [img]="Pencil" [size]="14"></lucide-icon>
Modifier
</button>
<button type="button" class="btn-danger" (click)="deleteCampaign()">
<lucide-icon [img]="Trash2" [size]="14"></lucide-icon>
Supprimer
</button>
</div>
</div>
<!-- ============ Header : mode édition inline ============ -->
<div class="detail-header edit-mode" *ngIf="editing">
<div class="field">
<label>Nom</label>
<input type="text" [(ngModel)]="editName" name="editName" required />
</div>
<div class="field">
<label>Description</label>
<textarea [(ngModel)]="editDescription" name="editDescription" rows="3"></textarea>
</div>
<div class="field">
<label>Univers associé</label>
<select [(ngModel)]="editLoreId" name="editLoreId">
<option value="">— Aucun univers (campagne libre) —</option>
<option *ngFor="let lore of availableLores" [value]="lore.id">{{ lore.name }}</option>
</select>
</div>
<div class="header-actions">
<button type="button" class="btn-primary" (click)="saveEdit()" [disabled]="!editName.trim()">
Sauvegarder
</button>
<button type="button" class="btn-secondary" (click)="cancelEdit()">
Annuler
</button>
</div>
</div>
<div class="arcs-section">
<div class="section-header">
<h2>Arcs narratifs</h2>
<button class="btn-add">
<lucide-icon [img]="Plus" [size]="14"></lucide-icon>
Nouvel arc
</button>
</div>
<div class="arcs-grid" *ngIf="arcs.length > 0">
<div class="arc-card" *ngFor="let arc of arcs">
<lucide-icon [img]="Swords" [size]="24" class="arc-icon"></lucide-icon>
<span class="arc-name">{{ arc.name }}</span>
<span class="arc-meta">{{ arc.chapterCount || 0 }} chapitres</span>
</div>
</div>
<div class="empty-state" *ngIf="arcs.length === 0">
<lucide-icon [img]="Swords" [size]="40" class="empty-icon"></lucide-icon>
<p>Aucun arc narratif pour le moment.</p>
<button class="btn-add-first">
<lucide-icon [img]="Plus" [size]="14"></lucide-icon>
Créer votre premier arc
</button>
</div>
</div>
</div>

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.campaign-detail {
padding: 2.5rem 2rem;
}
.detail-header {
margin-bottom: 2.5rem;
h1 {
font-size: 1.75rem;
font-weight: 700;
color: white;
margin-bottom: 0.5rem;
}
.description {
color: #6b7280;
font-size: 0.95rem;
line-height: 1.6;
margin-bottom: 1rem;
}
.meta {
display: flex;
flex-wrap: wrap;
gap: 0.5rem;
align-items: center;
}
.badge {
display: inline-flex;
align-items: center;
gap: 0.35rem;
background: #1e3a5f;
color: #60a5fa;
font-size: 0.75rem;
font-weight: 600;
padding: 0.25rem 0.75rem;
border-radius: 999px;
text-decoration: none;
}
// Lien cliquable vers le Lore associé (weak cross-context link).
.badge-lore {
background: #2d2450;
color: #a78bfa;
transition: background 0.15s ease;
&:hover {
background: #3d3168;
cursor: pointer;
}
}
// Cas dégradé : loreId renseigné mais Lore introuvable (supprimé).
.badge-lore-missing {
background: #3a1e1e;
color: #f87171;
font-style: italic;
}
}
.detail-header {
display: flex;
align-items: flex-start;
justify-content: space-between;
gap: 1.5rem;
.header-texts { flex: 1; min-width: 0; }
.header-actions {
display: flex;
gap: 0.5rem;
flex-shrink: 0;
}
// Variante mode édition : champs empilés verticalement.
&.edit-mode {
flex-direction: column;
align-items: stretch;
.field {
display: flex;
flex-direction: column;
gap: 0.35rem;
margin-bottom: 1rem;
label { color: #9ca3af; font-size: 0.8rem; font-weight: 500; }
input, textarea, select {
background: #0f172a;
border: 1px solid #1f2937;
border-radius: 8px;
color: white;
padding: 0.6rem 0.85rem;
font-size: 0.9rem;
font-family: inherit;
&:focus { outline: none; border-color: #6c63ff; }
}
textarea { resize: vertical; }
}
.header-actions { justify-content: flex-end; }
}
}
// Boutons partagés.
.btn-primary, .btn-secondary, .btn-danger {
display: inline-flex;
align-items: center;
gap: 0.4rem;
padding: 0.5rem 1rem;
border: none;
border-radius: 8px;
font-size: 0.85rem;
font-weight: 500;
cursor: pointer;
transition: background 0.15s;
&:disabled { opacity: 0.5; cursor: not-allowed; }
}
.btn-primary { background: #6c63ff; color: white; &:hover:not(:disabled) { background: #5b52e0; } }
.btn-secondary { background: #1f2937; color: #d1d5db; &:hover:not(:disabled) { background: #374151; } }
.btn-danger { background: #3a1e1e; color: #f87171; &:hover:not(:disabled) { background: #5a2e2e; } }
.section-header {
display: flex;
align-items: center;
justify-content: space-between;
margin-bottom: 1.5rem;
h2 { color: #d1d5db; font-size: 1rem; font-weight: 600; }
}
.btn-add {
display: flex;
align-items: center;
gap: 0.4rem;
padding: 0.5rem 1rem;
background: #6c63ff;
color: white;
border: none;
border-radius: 8px;
font-size: 0.85rem;
font-weight: 500;
cursor: pointer;
transition: background 0.2s;
&:hover { background: #5b52e0; }
}
.arcs-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(180px, 1fr));
gap: 1rem;
}
.arc-card {
background: #111827;
border: 1px solid #1f2937;
border-radius: 10px;
padding: 1.25rem;
display: flex;
flex-direction: column;
gap: 0.5rem;
cursor: pointer;
transition: border-color 0.2s, transform 0.2s;
&:hover { border-color: #6c63ff; transform: translateY(-2px); }
.arc-icon { color: #6c63ff; }
.arc-name { color: white; font-size: 0.9rem; font-weight: 600; }
.arc-meta { color: #6b7280; font-size: 0.75rem; }
}
.empty-state {
display: flex;
flex-direction: column;
align-items: center;
gap: 1rem;
padding: 4rem 2rem;
color: #6b7280;
.empty-icon { color: #374151; }
p { font-size: 0.95rem; }
}
.btn-add-first {
display: flex;
align-items: center;
gap: 0.4rem;
padding: 0.6rem 1.25rem;
background: #6c63ff;
color: white;
border: none;
border-radius: 8px;
font-size: 0.875rem;
font-weight: 500;
cursor: pointer;
transition: background 0.2s;
&:hover { background: #5b52e0; }
}

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ActivatedRoute } from '@angular/router';
import { FormsModule } from '@angular/forms';
import { LucideAngularModule, Swords, Plus, Globe, Pencil, Trash2 } from 'lucide-angular';
import { Router, RouterLink } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { catchError, switchMap, filter, map } from 'rxjs/operators';
import { CampaignService } from '../../services/campaign.service';
import { LoreService } from '../../services/lore.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { PageTitleService } from '../../services/page-title.service';
import { Campaign, Arc } from '../../services/campaign.model';
import { Lore } from '../../services/lore.model';
import { loadCampaignTreeData, buildCampaignTree, CampaignTreeData } from '../campaign-tree.helper';
@Component({
selector: 'app-campaign-detail',
standalone: true,
imports: [CommonModule, FormsModule, LucideAngularModule, RouterLink],
templateUrl: './campaign-detail.component.html',
styleUrls: ['./campaign-detail.component.scss']
})
export class CampaignDetailComponent implements OnInit, OnDestroy {
readonly Swords = Swords;
readonly Plus = Plus;
readonly Globe = Globe;
readonly Pencil = Pencil;
readonly Trash2 = Trash2;
campaign: Campaign | null = null;
arcs: Arc[] = [];
/** Lore associé si `campaign.loreId` est renseigné ; sinon null. */
linkedLore: Lore | null = null;
/** Lores disponibles pour changer l'association en mode édition. */
availableLores: Lore[] = [];
/** Mode édition inline. */
editing = false;
editName = '';
editDescription = '';
editLoreId = '';
constructor(
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private loreService: LoreService,
private layoutService: LayoutService,
private pageTitleService: PageTitleService
) {}
ngOnInit(): void {
// switchMap annule automatiquement le load précédent si l'utilisateur
// change de campagne avant que le forkJoin ne réponde — évite qu'une
// réponse en retard écrase des données plus récentes (race condition).
this.route.paramMap.pipe(
map(pm => pm.get('id')),
filter((id): id is string => !!id && id !== this.campaign?.id),
switchMap(id => forkJoin({
campaign: this.campaignService.getCampaignById(id),
allCampaigns: this.campaignService.getAllCampaigns(),
treeData: loadCampaignTreeData(this.campaignService, id).pipe(
catchError(() => of({ arcs: [], chaptersByArc: {}, scenesByChapter: {} } as CampaignTreeData))
)
}))
).subscribe(({ campaign, allCampaigns, treeData }) => {
this.campaign = campaign;
this.editing = false;
this.loadLinkedLore(campaign);
this.arcs = treeData.arcs;
this.showLayout(allCampaigns, treeData);
this.pageTitleService.set(campaign.name);
});
}
/**
* Recharge explicitement après une mise à jour locale (ex: saveEdit).
* Contrairement au flux ngOnInit, on bypass le filter sur l'ID puisqu'on
* veut rafraîchir même si l'ID n'a pas changé.
*/
private reload(id: string): void {
forkJoin({
campaign: this.campaignService.getCampaignById(id),
allCampaigns: this.campaignService.getAllCampaigns(),
treeData: loadCampaignTreeData(this.campaignService, id).pipe(
catchError(() => of({ arcs: [], chaptersByArc: {}, scenesByChapter: {} } as CampaignTreeData))
)
}).subscribe(({ campaign, allCampaigns, treeData }) => {
this.campaign = campaign;
this.editing = false;
this.loadLinkedLore(campaign);
this.arcs = treeData.arcs;
this.showLayout(allCampaigns, treeData);
this.pageTitleService.set(campaign.name);
});
}
/**
* Charge le Lore associé (si loreId présent). On swallow l'erreur :
* si le Lore a été supprimé entre-temps, on affiche simplement "Univers introuvable".
*/
private loadLinkedLore(campaign: Campaign): void {
if (!campaign.loreId) {
this.linkedLore = null;
return;
}
this.loreService.getLoreById(campaign.loreId).pipe(
catchError(() => of(null))
).subscribe(lore => this.linkedLore = lore);
}
private showLayout(allCampaigns: Campaign[], data: CampaignTreeData): void {
const campaignId = this.campaign!.id!;
const globalItems: GlobalItem[] = allCampaigns.map(c => ({
id: c.id!,
name: c.name,
route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: this.campaign!.name,
items: buildCampaignTree(campaignId, data),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
}
// ─────────────── Édition / suppression de la Campagne ───────────────
startEdit(): void {
if (!this.campaign) return;
this.editName = this.campaign.name;
this.editDescription = this.campaign.description ?? '';
this.editLoreId = this.campaign.loreId ?? '';
// On charge les Lores disponibles pour le select uniquement à l'entrée en mode édition.
this.loreService.getAllLores().subscribe({
next: (lores) => this.availableLores = lores,
error: () => this.availableLores = []
});
this.editing = true;
}
cancelEdit(): void {
this.editing = false;
}
saveEdit(): void {
if (!this.campaign || !this.editName.trim()) return;
this.campaignService.updateCampaign(this.campaign.id!, {
name: this.editName.trim(),
description: this.editDescription,
playerCount: this.campaign.playerCount ?? 0,
loreId: this.editLoreId ? this.editLoreId : null
}).subscribe({
next: (updated) => {
this.campaign = updated;
this.editing = false;
// Recharge pour actualiser le badge "Univers" et le titre sidebar.
this.reload(updated.id!);
},
error: () => console.error('Erreur lors de la mise à jour de la campagne')
});
}
/**
* Suppression protégée : refus si la campagne contient des arcs.
* Les arcs contiennent potentiellement des chapitres/scènes construits longuement.
*/
deleteCampaign(): void {
if (!this.campaign) return;
if (this.arcs.length > 0) {
alert(
`Impossible de supprimer "${this.campaign.name}" : elle contient encore ${this.arcs.length} arc(s).\n` +
`Videz la campagne (arcs et chapitres) avant de la supprimer.`
);
return;
}
if (!confirm(`Supprimer définitivement la campagne "${this.campaign.name}" ?`)) return;
this.campaignService.deleteCampaign(this.campaign.id!).subscribe({
next: () => this.router.navigate(['/campaigns']),
error: () => console.error('Erreur lors de la suppression de la campagne')
});
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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import { Observable, forkJoin, of } from 'rxjs';
import { switchMap, map } from 'rxjs/operators';
import { CampaignService } from '../services/campaign.service';
import { TreeItem } from '../services/layout.service';
import { Arc, Chapter, Scene } from '../services/campaign.model';
/**
* Helper — charge l'arborescence complète d'une campagne (arcs -> chapitres -> scènes)
* et la transforme en TreeItem[] pour la secondary sidebar.
*
* Pourquoi un helper et pas un service ? C'est de la logique de présentation
* (mapping REST -> ViewModel de la sidebar), pas du domaine métier.
*/
export interface CampaignTreeData {
arcs: Arc[];
chaptersByArc: Record<string, Chapter[]>;
scenesByChapter: Record<string, Scene[]>;
}
export function loadCampaignTreeData(
service: CampaignService,
campaignId: string
): Observable<CampaignTreeData> {
return service.getArcs(campaignId).pipe(
switchMap(arcs => {
if (arcs.length === 0) {
return of({ arcs, chaptersByArc: {}, scenesByChapter: {} });
}
const chapterCalls = arcs.map(a =>
service.getChapters(a.id!).pipe(map(chapters => ({ arcId: a.id!, chapters })))
);
return forkJoin(chapterCalls).pipe(
switchMap(chapterResults => {
const chaptersByArc: Record<string, Chapter[]> = {};
const allChapters: Chapter[] = [];
chapterResults.forEach(r => {
chaptersByArc[r.arcId] = r.chapters;
allChapters.push(...r.chapters);
});
if (allChapters.length === 0) {
return of({ arcs, chaptersByArc, scenesByChapter: {} });
}
const sceneCalls = allChapters.map(c =>
service.getScenes(c.id!).pipe(map(scenes => ({ chapterId: c.id!, scenes })))
);
return forkJoin(sceneCalls).pipe(
map(sceneResults => {
const scenesByChapter: Record<string, Scene[]> = {};
sceneResults.forEach(r => { scenesByChapter[r.chapterId] = r.scenes; });
return { arcs, chaptersByArc, scenesByChapter };
})
);
})
);
})
);
}
export function buildCampaignTree(campaignId: string, data: CampaignTreeData): TreeItem[] {
// Tri FR avec `numeric: true` pour que "1. Intro", "2. Voyage", "10. Final" soient
// classés 1, 2, 10 (et pas 1, 10, 2). `sensitivity: 'base'` ignore la casse.
const byName = (a: { name: string }, b: { name: string }) =>
a.name.localeCompare(b.name, 'fr', { numeric: true, sensitivity: 'base' });
// IDs préfixés par type pour éviter les collisions dans LayoutService.expanded
// (chaque entité a sa propre séquence IDENTITY en base → arc.id=1 et chapter.id=1
// peuvent coexister et se marchaient sur les pieds dans le Set<string> global).
const sortedArcs = [...data.arcs].sort(byName);
return sortedArcs.map(arc => {
const sortedChapters = [...(data.chaptersByArc[arc.id!] ?? [])].sort(byName);
const chapterItems: TreeItem[] = sortedChapters.map(ch => {
const sortedScenes = [...(data.scenesByChapter[ch.id!] ?? [])].sort(byName);
const sceneItems: TreeItem[] = sortedScenes.map(sc => ({
id: `scene-${sc.id}`,
label: sc.name,
route: `/campaigns/${campaignId}/arcs/${arc.id}/chapters/${ch.id}/scenes/${sc.id}`
}));
sceneItems.push({
id: `new-scene-${ch.id}`,
label: '+ Nouvelle scène',
isAction: true,
route: `/campaigns/${campaignId}/arcs/${arc.id}/chapters/${ch.id}/scenes/create`
});
return {
id: `chapter-${ch.id}`,
label: ch.name,
children: sceneItems,
route: `/campaigns/${campaignId}/arcs/${arc.id}/chapters/${ch.id}`
};
});
chapterItems.push({
id: `new-chapter-${arc.id}`,
label: '+ Nouveau chapitre',
isAction: true,
route: `/campaigns/${campaignId}/arcs/${arc.id}/chapters/create`
});
return {
id: `arc-${arc.id}`,
label: arc.name,
children: chapterItems,
route: `/campaigns/${campaignId}/arcs/${arc.id}`
};
});
}

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<div class="campaigns-page">
<div class="campaigns-hero">
<lucide-icon [img]="Map" [size]="56" class="hero-icon"></lucide-icon>
<h1>Vos Campagnes</h1>
<p class="hero-subtitle">Rejoignez une campagne ou créez-en de nouvelles</p>
</div>
<div class="campaigns-grid">
<div class="campaign-card" *ngFor="let campaign of campaigns" (click)="navigateToDetail(campaign.id!)">
<div class="card-header">
<span class="status-badge en-cours">En cours</span>
<span class="card-date">{{ campaign.playerCount }} joueurs</span>
</div>
<h2>{{ campaign.name }}</h2>
<p class="card-description">{{ campaign.description }}</p>
<div class="card-stats">
<span>⚔️ {{ campaign.arcCount || 0 }} arcs</span>
<span>📖 {{ campaign.chapterCount || 0 }} chapitres</span>
</div>
</div>
<div class="campaign-card card-new" (click)="openCreateModal()">
<div class="new-icon">
<lucide-icon [img]="Plus" [size]="20"></lucide-icon>
</div>
<h2>Nouvelle Campagne</h2>
<p class="card-description">Créez une nouvelle aventure</p>
</div>
</div>
<p class="tip">💡 Astuce : Organisez vos arcs et chapitres pour ne rien oublier de vos aventures</p>
</div>
<app-campaign-create
*ngIf="showCreateModal"
(close)="onModalClose()"
(created)="onCampaignCreated($event)">
</app-campaign-create>

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.campaigns-page {
display: flex;
flex-direction: column;
align-items: center;
padding: 3rem 2rem;
min-height: 100%;
}
.campaigns-hero {
text-align: center;
margin-bottom: 3rem;
.hero-icon { display: block; margin-bottom: 1rem; color: #6c63ff; }
h1 { font-size: 2rem; font-weight: 700; color: white; margin-bottom: 0.5rem; }
.hero-subtitle { color: #6b7280; font-size: 0.95rem; }
}
.campaigns-grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 1.5rem;
width: 100%;
max-width: 900px;
}
.campaign-card {
background: #111827;
border: 1px solid #1f2937;
border-radius: 12px;
padding: 1.5rem;
cursor: pointer;
transition: border-color 0.2s, transform 0.2s;
&:hover {
border-color: #6c63ff;
transform: translateY(-3px);
}
.card-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 1rem;
}
.status-badge {
font-size: 0.7rem;
padding: 0.2rem 0.6rem;
border-radius: 999px;
font-weight: 600;
&.en-cours { background: #1e3a5f; color: #60a5fa; }
&.terminée { background: #1a3a2a; color: #4ade80; }
&.en-pause { background: #3a2a1a; color: #fb923c; }
}
.card-date { font-size: 0.75rem; color: #6b7280; }
h2 { color: white; font-size: 1.1rem; margin-bottom: 0.5rem; }
.card-description { color: #6b7280; font-size: 0.875rem; line-height: 1.5; margin-bottom: 1rem; }
.card-stats {
display: flex;
gap: 1rem;
font-size: 0.8rem;
color: #4b5563;
}
}
.card-new {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
border-style: dashed;
border-color: #374151;
text-align: center;
.new-icon {
width: 2.5rem;
height: 2.5rem;
border-radius: 50%;
background: #1f2937;
color: #6c63ff;
display: flex;
align-items: center;
justify-content: center;
margin-bottom: 0.75rem;
}
}
.tip {
margin-top: 3rem;
font-size: 0.8rem;
color: #4b5563;
}

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import { Component, OnInit } from '@angular/core';
import { CommonModule } from '@angular/common';
import { Router } from '@angular/router';
import { LucideAngularModule, Map, Plus } from 'lucide-angular';
import { CampaignService } from '../services/campaign.service';
import { Campaign } from '../services/campaign.model';
import { CampaignCreateComponent, CampaignCreatePayload } from './campaign-create/campaign-create.component';
@Component({
selector: 'app-campaigns',
standalone: true,
imports: [CommonModule, LucideAngularModule, CampaignCreateComponent],
templateUrl: './campaigns.component.html',
styleUrls: ['./campaigns.component.scss']
})
export class CampaignsComponent implements OnInit {
readonly Map = Map;
readonly Plus = Plus;
campaigns: Campaign[] = [];
showCreateModal = false;
constructor(
private router: Router,
private campaignService: CampaignService
) {}
ngOnInit(): void {
this.loadCampaigns();
}
loadCampaigns(): void {
this.campaignService.getAllCampaigns().subscribe({
next: (data) => this.campaigns = data,
error: () => this.campaigns = []
});
}
openCreateModal(): void {
this.showCreateModal = true;
}
onModalClose(): void {
this.showCreateModal = false;
}
onCampaignCreated(data: CampaignCreatePayload): void {
this.campaignService.createCampaign(data).subscribe({
next: () => {
this.showCreateModal = false;
this.loadCampaigns();
},
error: () => console.error('Erreur lors de la création de la campagne')
});
}
navigateToDetail(id: string): void {
this.router.navigate(['/campaigns', id]);
}
}

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<div class="chapter-create-page">
<div class="page-header">
<h1>Créer un nouveau chapitre</h1>
<p class="arc-ref" *ngIf="arcName">Arc : {{ arcName }}</p>
</div>
<form [formGroup]="form" (ngSubmit)="submit()" class="chapter-form">
<div class="field">
<label>Nom du chapitre *</label>
<input
type="text"
formControlName="name"
placeholder="Ex: Chapitre 1: Les Disparitions"
[class.invalid]="form.get('name')?.invalid && form.get('name')?.touched"
/>
</div>
<div class="field">
<label>Description</label>
<textarea
formControlName="description"
placeholder="Décrivez ce chapitre..."
rows="5">
</textarea>
</div>
<div class="form-actions">
<button type="submit" class="btn-primary" [disabled]="form.invalid">
Créer le chapitre
</button>
<button type="button" class="btn-secondary" (click)="cancel()">Annuler</button>
</div>
</form>
</div>

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.chapter-create-page {
padding: 2.5rem 2rem;
max-width: 640px;
}
// Overrides locaux :
// - titre en violet (au lieu de blanc comme le .page-header global)
// - sous-titre .arc-ref spécifique à cet écran (référence à l'arc parent)
.page-header {
h1 { color: #a5b4fc; }
.arc-ref { color: #6b7280; font-size: 0.85rem; margin: 0; }
}
.chapter-form {
display: flex;
flex-direction: column;
gap: 1.5rem;
}
// Le bouton "Créer" prend toute la largeur restante.
.btn-primary { flex: 1; }

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ReactiveFormsModule, FormBuilder, FormGroup, Validators } from '@angular/forms';
import { ActivatedRoute, Router } from '@angular/router';
import { forkJoin } from 'rxjs';
import { LucideAngularModule } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { Campaign } from '../../services/campaign.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
/**
* Écran de création d'un nouveau chapitre rattaché à un arc.
* Route : /campaigns/:campaignId/arcs/:arcId/chapters/create
*/
@Component({
selector: 'app-chapter-create',
standalone: true,
imports: [CommonModule, ReactiveFormsModule, LucideAngularModule],
templateUrl: './chapter-create.component.html',
styleUrls: ['./chapter-create.component.scss']
})
export class ChapterCreateComponent implements OnInit, OnDestroy {
form: FormGroup;
campaignId = '';
arcId = '';
arcName = '';
private existingChapterCount = 0;
constructor(
private fb: FormBuilder,
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private layoutService: LayoutService
) {
this.form = this.fb.group({
name: ['', Validators.required],
description: ['']
});
}
ngOnInit(): void {
this.campaignId = this.route.snapshot.paramMap.get('campaignId')!;
this.arcId = this.route.snapshot.paramMap.get('arcId')!;
this.loadLayout();
}
private loadLayout(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).subscribe(({ campaign, allCampaigns, treeData }) => {
const currentArc = treeData.arcs.find(a => a.id === this.arcId);
this.arcName = currentArc?.name ?? '';
this.existingChapterCount = treeData.chaptersByArc[this.arcId]?.length ?? 0;
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
submit(): void {
if (this.form.invalid) return;
this.campaignService.createChapter({
name: this.form.value.name,
description: this.form.value.description,
arcId: this.arcId,
order: this.existingChapterCount + 1
}).subscribe({
next: (created) => this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', created.id]),
error: () => console.error('Erreur lors de la création du chapitre')
});
}
cancel(): void {
this.router.navigate(['/campaigns', this.campaignId]);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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<div class="edit-page">
<div class="page-header">
<div>
<h1>{{ chapter?.name || 'Chapitre' }}</h1>
<p class="subtitle">Chapitre</p>
</div>
<div class="header-actions">
<button type="button" class="btn-ai"
(click)="toggleChat()"
[class.active]="chatOpen"
title="Ouvrir l'Assistant IA pour dialoguer autour de ce chapitre">
<lucide-icon [img]="Sparkles" [size]="14"></lucide-icon>
Assistant IA
</button>
</div>
</div>
<form [formGroup]="form" (ngSubmit)="submit()" class="edit-form">
<!-- Illustrations (galerie editable) -->
<div class="field">
<label>Illustrations</label>
<app-image-gallery
[imageIds]="illustrationImageIds"
[editable]="true"
(imageIdsChange)="illustrationImageIds = $event">
</app-image-gallery>
<small class="field-hint">Ajoute des cartes, portraits ou ambiances pour illustrer ce chapitre.</small>
</div>
<div class="field">
<label>Titre du chapitre *</label>
<input
type="text"
formControlName="name"
placeholder="Ex: Chapitre 1: Les Disparitions"
[class.invalid]="form.get('name')?.invalid && form.get('name')?.touched"
/>
</div>
<div class="field">
<label>Synopsis du chapitre</label>
<textarea
formControlName="description"
placeholder="Décrivez brièvement ce qui se passe dans ce chapitre..."
rows="5">
</textarea>
</div>
<div class="field">
<label>Notes du Maître de Jeu</label>
<textarea
formControlName="gmNotes"
placeholder="Vos notes privées sur le déroulement du chapitre, les événements clés, les rebondissements..."
rows="6">
</textarea>
<small class="field-hint">Ces notes sont privées et ne seront pas exportées vers FoundryVTT.</small>
</div>
<div class="field-row">
<div class="field">
<label>Objectifs des joueurs</label>
<textarea
formControlName="playerObjectives"
placeholder="Que doivent accomplir les joueurs dans ce chapitre ?"
rows="4">
</textarea>
</div>
<div class="field">
<label>Enjeux narratifs</label>
<textarea
formControlName="narrativeStakes"
placeholder="Quels sont les enjeux dramatiques ?"
rows="4">
</textarea>
</div>
</div>
<!-- ===== Pages Lore associées (B2 cross-context) ===== -->
<div class="field" *ngIf="loreId">
<label>Pages Lore associées</label>
<app-lore-link-picker
[value]="relatedPageIds"
[availablePages]="availablePages"
[loreId]="loreId"
(valueChange)="relatedPageIds = $event">
</app-lore-link-picker>
<small class="field-hint">
Liez ce chapitre à des PNJ, lieux ou éléments du Lore qui y apparaissent.
</small>
</div>
<div class="field" *ngIf="!loreId">
<small class="field-hint">
💡 Cette campagne n'est associée à aucun univers. Associez-la à un Lore dans l'écran de la campagne
pour pouvoir lier ce chapitre à des pages du Lore.
</small>
</div>
<div class="form-actions">
<button type="submit" class="btn-primary" [disabled]="form.invalid">
Sauvegarder
</button>
<button type="button" class="btn-secondary" (click)="cancel()">Annuler</button>
<button type="button" class="btn-danger" (click)="delete()">
<lucide-icon [img]="Trash2" [size]="14"></lucide-icon>
Supprimer
</button>
</div>
</form>
</div>
<!-- Drawer chat IA (hors .edit-page pour couvrir le viewport à droite) -->
<app-ai-chat-drawer
[campaignId]="campaignId"
entityType="chapter"
[entityId]="chapterId"
[isOpen]="chatOpen"
welcomeMessage="Je vois ce chapitre. Demande-moi d'étoffer ses objectifs, ses enjeux ou sa scène d'ouverture."
[quickSuggestions]="chatQuickSuggestions"
(close)="chatOpen = false">
</app-ai-chat-drawer>

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.edit-page {
padding: 2.5rem 2rem;
max-width: 640px;
}
// Header local : titre à gauche, actions (Assistant IA) à droite.
.page-header {
display: flex;
align-items: flex-start;
justify-content: space-between;
gap: 1rem;
.header-actions {
display: flex;
gap: 0.5rem;
}
}
.edit-form {
display: flex;
flex-direction: column;
gap: 1.5rem;
}
// Override local : bouton Supprimer poussé à droite (voir _buttons.scss pour la base).
.btn-danger {
display: inline-flex;
align-items: center;
gap: 0.4rem;
margin-left: auto;
}

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ReactiveFormsModule, FormBuilder, FormGroup, Validators } from '@angular/forms';
import { ActivatedRoute, Router } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { switchMap } from 'rxjs/operators';
import { LucideAngularModule, Trash2, Sparkles } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { PageService } from '../../services/page.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { PageTitleService } from '../../services/page-title.service';
import { Campaign, Chapter } from '../../services/campaign.model';
import { Page } from '../../services/page.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
import { LoreLinkPickerComponent } from '../../shared/lore-link-picker/lore-link-picker.component';
import { AiChatDrawerComponent } from '../../shared/ai-chat-drawer/ai-chat-drawer.component';
import { ImageGalleryComponent } from '../../shared/image-gallery/image-gallery.component';
/**
* Écran de détail/modification d'un Chapitre.
* Route : /campaigns/:campaignId/arcs/:arcId/chapters/:chapterId
*
* Inclut le picker de pages Lore (B2 cross-context) si la campagne parente
* est associée à un Lore.
*/
@Component({
selector: 'app-chapter-edit',
standalone: true,
imports: [CommonModule, ReactiveFormsModule, LucideAngularModule, LoreLinkPickerComponent, AiChatDrawerComponent, ImageGalleryComponent],
templateUrl: './chapter-edit.component.html',
styleUrls: ['./chapter-edit.component.scss']
})
export class ChapterEditComponent implements OnInit, OnDestroy {
readonly Trash2 = Trash2;
readonly Sparkles = Sparkles;
/** État drawer chat IA (b5.7 — intégration Campagne). */
chatOpen = false;
readonly chatQuickSuggestions = [
'Propose des objectifs clairs pour les joueurs dans ce chapitre',
'Imagine 2 tensions narratives qui relancent l\'intérêt en milieu de chapitre',
'Suggère une scène d\'ouverture marquante'
];
toggleChat(): void { this.chatOpen = !this.chatOpen; }
form: FormGroup;
campaignId = '';
arcId = '';
chapterId = '';
chapter: Chapter | null = null;
availablePages: Page[] = [];
loreId: string | null = null;
relatedPageIds: string[] = [];
illustrationImageIds: string[] = [];
constructor(
private fb: FormBuilder,
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private pageService: PageService,
private layoutService: LayoutService,
private pageTitleService: PageTitleService
) {
this.form = this.fb.group({
name: ['', Validators.required],
description: [''],
gmNotes: [''],
playerObjectives: [''],
narrativeStakes: ['']
});
}
ngOnInit(): void {
// On s'abonne à paramMap plutôt que de lire snapshot une fois : Angular
// réutilise le composant quand on navigue entre chapitres frères via
// l'arbre (même route pattern), et ngOnInit ne se relance pas.
this.route.paramMap.subscribe(pm => {
const newCampaignId = pm.get('campaignId')!;
const newArcId = pm.get('arcId')!;
const newChapterId = pm.get('chapterId')!;
if (newChapterId !== this.chapterId ||
newArcId !== this.arcId ||
newCampaignId !== this.campaignId) {
this.campaignId = newCampaignId;
this.arcId = newArcId;
this.chapterId = newChapterId;
this.loadAll();
}
});
}
private loadAll(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
chapter: this.campaignService.getChapterById(this.chapterId),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).pipe(
switchMap(data => {
const lid = data.campaign.loreId ?? null;
const pages$ = lid ? this.pageService.getByLoreId(lid) : of([] as Page[]);
return pages$.pipe(switchMap(pages => of({ ...data, pages, loreId: lid })));
})
).subscribe(({ campaign, allCampaigns, chapter, treeData, pages, loreId }) => {
this.chapter = chapter;
this.pageTitleService.set(chapter.name);
this.loreId = loreId;
this.availablePages = pages;
this.relatedPageIds = [...(chapter.relatedPageIds ?? [])];
this.illustrationImageIds = [...(chapter.illustrationImageIds ?? [])];
this.form.patchValue({
name: chapter.name,
description: chapter.description ?? '',
gmNotes: chapter.gmNotes ?? '',
playerObjectives: chapter.playerObjectives ?? '',
narrativeStakes: chapter.narrativeStakes ?? ''
});
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
submit(): void {
if (this.form.invalid || !this.chapter) return;
this.campaignService.updateChapter(this.chapterId, {
name: this.form.value.name,
description: this.form.value.description,
arcId: this.arcId,
order: this.chapter.order ?? 1,
gmNotes: this.form.value.gmNotes,
playerObjectives: this.form.value.playerObjectives,
narrativeStakes: this.form.value.narrativeStakes,
relatedPageIds: this.relatedPageIds,
illustrationImageIds: this.illustrationImageIds
}).subscribe({
next: () => this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId]),
error: () => console.error('Erreur lors de la sauvegarde')
});
}
delete(): void {
if (!confirm(`Supprimer le chapitre "${this.chapter?.name}" ? Cette action est irréversible.`)) return;
this.campaignService.deleteChapter(this.chapterId).subscribe({
next: () => this.router.navigate(['/campaigns', this.campaignId]),
error: () => console.error('Erreur lors de la suppression')
});
}
cancel(): void {
this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId]);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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<div class="graph-page">
<div class="page-header">
<div>
<h1>{{ chapter?.name || 'Chapitre' }} — Carte</h1>
<p class="subtitle">Organigramme des scènes et de leurs branches narratives</p>
</div>
<button type="button" class="btn-secondary" (click)="back()">
<lucide-icon [img]="ArrowLeft" [size]="14"></lucide-icon>
Retour au chapitre
</button>
</div>
<div class="graph-empty" *ngIf="scenes.length === 0">
<p>Ce chapitre n'a aucune scène. Créez-en pour voir apparaître la carte.</p>
</div>
<div class="graph-container" *ngIf="scenes.length > 0">
<svg [attr.width]="svgWidth" [attr.height]="svgHeight" class="graph-svg">
<defs>
<marker id="arrowhead" viewBox="0 0 10 10" refX="9" refY="5"
markerWidth="7" markerHeight="7" orient="auto-start-reverse">
<path d="M 0 0 L 10 5 L 0 10 z" fill="#6b7280" />
</marker>
</defs>
<g class="edges">
<g class="edge" *ngFor="let edge of edges">
<line [attr.x1]="edge.x1" [attr.y1]="edge.y1"
[attr.x2]="edge.x2" [attr.y2]="edge.y2"
stroke="#6b7280" stroke-width="2"
marker-end="url(#arrowhead)" />
<text *ngIf="edge.label"
[attr.x]="edge.labelX"
[attr.y]="edge.labelY"
text-anchor="middle"
class="edge-label">
{{ edge.label }}
</text>
</g>
</g>
<g class="nodes">
<g class="node" *ngFor="let node of nodes" (click)="openScene(node.id)">
<title>{{ node.name }}</title>
<rect [attr.x]="node.x" [attr.y]="node.y"
[attr.width]="NODE_WIDTH" [attr.height]="NODE_HEIGHT"
rx="8" ry="8" class="node-box" />
<text [attr.x]="node.x + NODE_WIDTH / 2"
[attr.y]="node.y + NODE_HEIGHT / 2 + 5"
text-anchor="middle"
class="node-label">
{{ node.displayName }}
</text>
</g>
</g>
</svg>
<small class="graph-hint">
💡 Cliquez sur une scène pour l'ouvrir. Les scènes non reliées au point d'entrée (scène d'ordre 1) apparaissent en bas.
</small>
</div>
</div>

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.graph-page {
padding: 2.5rem 2rem;
max-width: 100%;
}
.page-header {
display: flex;
align-items: flex-start;
justify-content: space-between;
gap: 1rem;
margin-bottom: 2rem;
.subtitle {
color: #6b7280;
font-size: 0.9rem;
margin: 0.25rem 0 0;
}
}
.graph-empty {
padding: 2rem;
text-align: center;
color: #6b7280;
background: #f9fafb;
border-radius: 8px;
border: 1px dashed #d1d5db;
}
.graph-container {
background: #fafafa;
border: 1px solid #e5e7eb;
border-radius: 12px;
padding: 20px;
overflow: auto;
display: flex;
justify-content: center;
flex-direction: column;
align-items: center;
}
.graph-svg {
display: block;
max-width: 100%;
}
.node {
cursor: pointer;
.node-box {
fill: #ffffff;
stroke: #1f2937;
stroke-width: 2;
transition: fill 0.15s ease, stroke 0.15s ease;
}
.node-label {
font-size: 0.9rem;
font-weight: 500;
fill: #1f2937;
pointer-events: none;
}
&:hover .node-box {
fill: #eef2ff;
stroke: #4f46e5;
}
}
.edge-label {
font-size: 0.75rem;
fill: #4b5563;
font-style: italic;
// Halo blanc autour du texte pour garantir la lisibilité même s'il passe
// sur une ligne ou un autre élément.
paint-order: stroke;
stroke: #fafafa;
stroke-width: 3px;
stroke-linejoin: round;
}
.graph-hint {
display: block;
margin-top: 1rem;
color: #6b7280;
font-size: 0.85rem;
}

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ActivatedRoute, Router, RouterModule } from '@angular/router';
import { forkJoin } from 'rxjs';
import { LucideAngularModule, ArrowLeft } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { PageTitleService } from '../../services/page-title.service';
import { Campaign, Chapter, Scene } from '../../services/campaign.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
interface GraphNode { id: string; name: string; displayName: string; x: number; y: number; }
interface GraphEdge { label: string; x1: number; y1: number; x2: number; y2: number; labelX: number; labelY: number; }
/**
* Vue graphique d'un chapitre : organigramme des scènes et branches narratives.
* Layout custom (BFS par niveaux) en SVG — évite une dépendance lourde type ngx-graph.
*/
@Component({
selector: 'app-chapter-graph',
standalone: true,
imports: [CommonModule, RouterModule, LucideAngularModule],
templateUrl: './chapter-graph.component.html',
styleUrls: ['./chapter-graph.component.scss']
})
export class ChapterGraphComponent implements OnInit, OnDestroy {
readonly ArrowLeft = ArrowLeft;
campaignId = '';
arcId = '';
chapterId = '';
chapter: Chapter | null = null;
scenes: Scene[] = [];
nodes: GraphNode[] = [];
edges: GraphEdge[] = [];
readonly NODE_WIDTH = 220;
readonly NODE_HEIGHT = 64;
readonly H_SPACING = 50;
readonly V_SPACING = 90;
readonly MAX_LABEL_CHARS = 26;
svgWidth = 600;
svgHeight = 400;
constructor(
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private layoutService: LayoutService,
private pageTitleService: PageTitleService
) {}
ngOnInit(): void {
this.route.paramMap.subscribe(pm => {
this.campaignId = pm.get('campaignId')!;
this.arcId = pm.get('arcId')!;
this.chapterId = pm.get('chapterId')!;
this.load();
});
}
private load(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
chapter: this.campaignService.getChapterById(this.chapterId),
scenes: this.campaignService.getScenes(this.chapterId),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).subscribe(({ campaign, allCampaigns, chapter, scenes, treeData }) => {
this.chapter = chapter;
this.scenes = scenes;
this.pageTitleService.set(`${chapter.name} — Carte`);
this.buildGraph();
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
/**
* Layout en niveaux par BFS depuis la scène d'entrée (order le plus bas).
* Scènes non atteignables rassemblées dans un niveau "orphelin" tout en bas.
*/
private buildGraph(): void {
if (this.scenes.length === 0) {
this.nodes = []; this.edges = [];
this.svgWidth = 600; this.svgHeight = 200;
return;
}
const sorted = [...this.scenes].sort((a, b) => (a.order ?? 0) - (b.order ?? 0));
const entry = sorted[0];
const levelOf = new Map<string, number>();
levelOf.set(entry.id!, 0);
const queue: string[] = [entry.id!];
while (queue.length > 0) {
const curId = queue.shift()!;
const curLevel = levelOf.get(curId)!;
const curScene = this.scenes.find(s => s.id === curId);
if (!curScene?.branches) continue;
for (const b of curScene.branches) {
if (!levelOf.has(b.targetSceneId)) {
levelOf.set(b.targetSceneId, curLevel + 1);
queue.push(b.targetSceneId);
}
}
}
const reachableMax = levelOf.size > 0 ? Math.max(...Array.from(levelOf.values())) : 0;
const orphanLevel = reachableMax + 1;
for (const s of this.scenes) {
if (!levelOf.has(s.id!)) levelOf.set(s.id!, orphanLevel);
}
const byLevel = new Map<number, Scene[]>();
for (const s of this.scenes) {
const lvl = levelOf.get(s.id!)!;
if (!byLevel.has(lvl)) byLevel.set(lvl, []);
byLevel.get(lvl)!.push(s);
}
const maxPerLevel = Math.max(...Array.from(byLevel.values()).map(arr => arr.length));
const rowWidth = maxPerLevel * this.NODE_WIDTH + (maxPerLevel - 1) * this.H_SPACING;
const nodes: GraphNode[] = [];
for (const [lvl, arr] of byLevel.entries()) {
const count = arr.length;
const levelWidth = count * this.NODE_WIDTH + (count - 1) * this.H_SPACING;
const startX = (rowWidth - levelWidth) / 2;
arr.forEach((s, i) => {
nodes.push({
id: s.id!,
name: s.name,
displayName: this.truncate(s.name),
x: startX + i * (this.NODE_WIDTH + this.H_SPACING),
y: lvl * (this.NODE_HEIGHT + this.V_SPACING)
});
});
}
const nodeMap = new Map(nodes.map(n => [n.id, n]));
const edges: GraphEdge[] = [];
for (const scene of this.scenes) {
const from = nodeMap.get(scene.id!);
if (!from || !scene.branches) continue;
// On positionne chaque label a une fraction t differente de l'arete selon
// son index parmi les sorties du meme noeud source. Evite le chevauchement
// des labels au milieu quand plusieurs aretes convergent/divergent.
const siblings = scene.branches.filter(b => nodeMap.has(b.targetSceneId));
const count = siblings.length;
siblings.forEach((b, idx) => {
const to = nodeMap.get(b.targetSceneId)!;
const x1 = from.x + this.NODE_WIDTH / 2;
const y1 = from.y + this.NODE_HEIGHT;
const x2 = to.x + this.NODE_WIDTH / 2;
const y2 = to.y;
// t ∈ [0.25, 0.55] : labels plutot pres de la source, echelonnes.
const t = count === 1 ? 0.5 : 0.25 + (idx / (count - 1)) * 0.3;
edges.push({
label: b.label,
x1, y1, x2, y2,
labelX: x1 + (x2 - x1) * t,
labelY: y1 + (y2 - y1) * t - 4
});
});
}
this.nodes = nodes;
this.edges = edges;
this.svgWidth = Math.max(rowWidth + 40, 600);
this.svgHeight = (orphanLevel + 1) * (this.NODE_HEIGHT + this.V_SPACING) + 40;
}
private truncate(text: string): string {
return text.length > this.MAX_LABEL_CHARS
? text.slice(0, this.MAX_LABEL_CHARS - 1) + '…'
: text;
}
openScene(sceneId: string): void {
this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId, 'scenes', sceneId]);
}
back(): void {
this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId]);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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<div class="view-page" *ngIf="chapter">
<header class="view-header">
<div>
<h1>{{ chapter.name }}</h1>
<p class="view-subtitle">Chapitre</p>
</div>
<div class="view-actions">
<button type="button" class="btn-secondary" (click)="openGraph()"
title="Voir l'organigramme des scènes et de leurs branches">
<lucide-icon [img]="Network" [size]="14"></lucide-icon>
Carte du chapitre
</button>
<button type="button" class="btn-primary" (click)="editMode()">
<lucide-icon [img]="Pencil" [size]="14"></lucide-icon>
Modifier
</button>
</div>
</header>
<!-- Illustrations -->
<section class="view-section" *ngIf="(chapter.illustrationImageIds?.length ?? 0) > 0">
<app-image-gallery [imageIds]="chapter.illustrationImageIds ?? []"></app-image-gallery>
</section>
<section class="view-section">
<h2 class="view-section-title"><span class="view-section-icon">📖</span> Synopsis</h2>
<p class="view-section-body" *ngIf="chapter.description?.trim(); else emptyDesc">{{ chapter.description }}</p>
<ng-template #emptyDesc><p class="view-section-empty">Non renseigné</p></ng-template>
</section>
<div class="view-row">
<section class="view-section">
<h2 class="view-section-title"><span class="view-section-icon">🎯</span> Objectifs des joueurs</h2>
<p class="view-section-body" *ngIf="chapter.playerObjectives?.trim(); else emptyObj">{{ chapter.playerObjectives }}</p>
<ng-template #emptyObj><p class="view-section-empty">Non renseigné</p></ng-template>
</section>
<section class="view-section">
<h2 class="view-section-title"><span class="view-section-icon"></span> Enjeux narratifs</h2>
<p class="view-section-body" *ngIf="chapter.narrativeStakes?.trim(); else emptyNs">{{ chapter.narrativeStakes }}</p>
<ng-template #emptyNs><p class="view-section-empty">Non renseigné</p></ng-template>
</section>
</div>
<section class="view-section view-section--private" *ngIf="chapter.gmNotes?.trim()">
<h2 class="view-section-title">
<span class="view-section-icon">🔒</span>
Notes du Maître de Jeu
</h2>
<p class="view-section-body">{{ chapter.gmNotes }}</p>
</section>
<section class="view-section" *ngIf="loreId && (chapter.relatedPageIds?.length ?? 0) > 0">
<h2 class="view-section-title"><span class="view-section-icon">🔗</span> Pages Lore associées</h2>
<div class="view-chips">
<a class="view-chip"
*ngFor="let relId of chapter.relatedPageIds"
[routerLink]="['/lore', loreId, 'pages', relId]">
{{ titleOfRelated(relId) }}
</a>
</div>
</section>
</div>

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// Styles partagés via styles/_view.scss

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ActivatedRoute, Router, RouterModule } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { switchMap } from 'rxjs/operators';
import { LucideAngularModule, Pencil, Network } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { PageService } from '../../services/page.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { PageTitleService } from '../../services/page-title.service';
import { Campaign, Chapter } from '../../services/campaign.model';
import { Page } from '../../services/page.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
import { ImageGalleryComponent } from '../../shared/image-gallery/image-gallery.component';
/**
* Écran de consultation d'un Chapitre (lecture seule).
* Route : /campaigns/:campaignId/arcs/:arcId/chapters/:chapterId
*/
@Component({
selector: 'app-chapter-view',
standalone: true,
imports: [CommonModule, RouterModule, LucideAngularModule, ImageGalleryComponent],
templateUrl: './chapter-view.component.html',
styleUrls: ['./chapter-view.component.scss']
})
export class ChapterViewComponent implements OnInit, OnDestroy {
readonly Pencil = Pencil;
readonly Network = Network;
campaignId = '';
arcId = '';
chapterId = '';
chapter: Chapter | null = null;
loreId: string | null = null;
availablePages: Page[] = [];
constructor(
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private pageService: PageService,
private layoutService: LayoutService,
private pageTitleService: PageTitleService
) {}
ngOnInit(): void {
this.route.paramMap.subscribe(pm => {
const newCampaignId = pm.get('campaignId')!;
const newArcId = pm.get('arcId')!;
const newChapterId = pm.get('chapterId')!;
if (newChapterId !== this.chapterId ||
newArcId !== this.arcId ||
newCampaignId !== this.campaignId) {
this.campaignId = newCampaignId;
this.arcId = newArcId;
this.chapterId = newChapterId;
this.load();
}
});
}
private load(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
chapter: this.campaignService.getChapterById(this.chapterId),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).pipe(
switchMap(data => {
const lid = data.campaign.loreId ?? null;
const pages$ = lid ? this.pageService.getByLoreId(lid) : of([] as Page[]);
return pages$.pipe(switchMap(pages => of({ ...data, pages, loreId: lid })));
})
).subscribe(({ campaign, allCampaigns, chapter, treeData, pages, loreId }) => {
this.chapter = chapter;
this.loreId = loreId;
this.availablePages = pages;
this.pageTitleService.set(chapter.name);
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
titleOfRelated(pageId: string): string {
return this.availablePages.find(p => p.id === pageId)?.title ?? '(page supprimée)';
}
editMode(): void {
this.router.navigate([
'/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId, 'edit'
]);
}
openGraph(): void {
this.router.navigate([
'/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId, 'graph'
]);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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<div class="scene-create-page">
<div class="page-header">
<h1>Créer une nouvelle scène</h1>
<p class="chapter-ref" *ngIf="chapterName">Chapitre : {{ chapterName }}</p>
</div>
<form [formGroup]="form" (ngSubmit)="submit()" class="scene-form">
<div class="field">
<label>Nom de la scène *</label>
<input
type="text"
formControlName="name"
placeholder="Ex: Arrivée au village"
[class.invalid]="form.get('name')?.invalid && form.get('name')?.touched"
/>
</div>
<div class="field">
<label>Description</label>
<textarea
formControlName="description"
placeholder="Décrivez la scène, les événements clés, les PNJ présents..."
rows="6">
</textarea>
</div>
<div class="form-actions">
<button type="submit" class="btn-primary" [disabled]="form.invalid">
Créer la scène
</button>
<button type="button" class="btn-secondary" (click)="cancel()">Annuler</button>
</div>
</form>
</div>

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.scene-create-page {
padding: 2.5rem 2rem;
max-width: 640px;
}
// Overrides locaux : titre violet + sous-titre .chapter-ref (parent de la scène).
.page-header {
h1 { color: #a5b4fc; }
.chapter-ref { color: #6b7280; font-size: 0.85rem; margin: 0; }
}
.scene-form {
display: flex;
flex-direction: column;
gap: 1.5rem;
}
.btn-primary { flex: 1; }

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ReactiveFormsModule, FormBuilder, FormGroup, Validators } from '@angular/forms';
import { ActivatedRoute, Router } from '@angular/router';
import { forkJoin } from 'rxjs';
import { LucideAngularModule } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { Campaign } from '../../services/campaign.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
/**
* Écran de création d'une nouvelle scène rattachée à un chapitre.
* Route : /campaigns/:campaignId/arcs/:arcId/chapters/:chapterId/scenes/create
*/
@Component({
selector: 'app-scene-create',
standalone: true,
imports: [CommonModule, ReactiveFormsModule, LucideAngularModule],
templateUrl: './scene-create.component.html',
styleUrls: ['./scene-create.component.scss']
})
export class SceneCreateComponent implements OnInit, OnDestroy {
form: FormGroup;
campaignId = '';
arcId = '';
chapterId = '';
chapterName = '';
private existingSceneCount = 0;
constructor(
private fb: FormBuilder,
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private layoutService: LayoutService
) {
this.form = this.fb.group({
name: ['', Validators.required],
description: ['']
});
}
ngOnInit(): void {
this.campaignId = this.route.snapshot.paramMap.get('campaignId')!;
this.arcId = this.route.snapshot.paramMap.get('arcId')!;
this.chapterId = this.route.snapshot.paramMap.get('chapterId')!;
this.loadLayout();
}
private loadLayout(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).subscribe(({ campaign, allCampaigns, treeData }) => {
const currentChapter = (treeData.chaptersByArc[this.arcId] ?? []).find(c => c.id === this.chapterId);
this.chapterName = currentChapter?.name ?? '';
this.existingSceneCount = treeData.scenesByChapter[this.chapterId]?.length ?? 0;
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
submit(): void {
if (this.form.invalid) return;
this.campaignService.createScene({
name: this.form.value.name,
description: this.form.value.description,
chapterId: this.chapterId,
order: this.existingSceneCount + 1
}).subscribe({
next: (created) => this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId, 'scenes', created.id]),
error: () => console.error('Erreur lors de la création de la scène')
});
}
cancel(): void {
this.router.navigate(['/campaigns', this.campaignId]);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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<div class="edit-page">
<div class="page-header">
<div>
<h1>{{ scene?.name || 'Scène' }}</h1>
<p class="subtitle">Scène</p>
</div>
<div class="header-actions">
<button type="button" class="btn-ai"
(click)="toggleChat()"
[class.active]="chatOpen"
title="Ouvrir l'Assistant IA pour dialoguer autour de cette scène">
<lucide-icon [img]="Sparkles" [size]="14"></lucide-icon>
Assistant IA
</button>
</div>
</div>
<form [formGroup]="form" (ngSubmit)="submit()" class="edit-form">
<!-- Illustrations (galerie editable) -->
<div class="field">
<label>Illustrations</label>
<app-image-gallery
[imageIds]="illustrationImageIds"
[editable]="true"
(imageIdsChange)="illustrationImageIds = $event">
</app-image-gallery>
<small class="field-hint">Carte du lieu, portrait des PNJ presents, ambiance visuelle...</small>
</div>
<div class="field">
<label>Titre de la scène *</label>
<input
type="text"
formControlName="name"
placeholder="Ex: Arrivée au village"
[class.invalid]="form.get('name')?.invalid && form.get('name')?.touched"
/>
</div>
<div class="field">
<label>Description courte *</label>
<textarea
formControlName="description"
placeholder="Résumé en une ou deux phrases de ce qui se passe..."
rows="3">
</textarea>
</div>
<!-- Section : Contexte et ambiance -->
<app-expandable-section title="Contexte et ambiance" icon="📍" [initiallyOpen]="true">
<div class="field-row">
<div class="field">
<label>Lieu</label>
<input type="text" formControlName="location" placeholder="Ex: Taverne du Dragon d'Or" />
</div>
<div class="field">
<label>Moment</label>
<input type="text" formControlName="timing" placeholder="Ex: Soir, à la tombée de la nuit" />
</div>
</div>
<div class="field">
<label>Ambiance et atmosphère</label>
<textarea
formControlName="atmosphere"
placeholder="Décrivez l'ambiance générale de la scène (sons, odeurs, lumière, émotions...)"
rows="4">
</textarea>
</div>
</app-expandable-section>
<!-- Section : Narration pour les joueurs -->
<app-expandable-section title="Narration pour les joueurs" icon="📖">
<div class="field">
<textarea
formControlName="playerNarration"
placeholder="Le texte que vous lirez aux joueurs pour planter le décor de cette scène..."
rows="6">
</textarea>
<small class="field-hint">Ce texte peut être lu directement à vos joueurs.</small>
</div>
</app-expandable-section>
<!-- Section : Notes et secrets du MJ (privé) -->
<app-expandable-section title="Notes et secrets du MJ" icon="🔒" variant="private">
<div class="field">
<textarea
formControlName="gmSecretNotes"
placeholder="Informations cachées, indices, éléments secrets que les joueurs ne doivent pas connaître..."
rows="5">
</textarea>
<small class="field-hint">Ces notes sont privées et visibles uniquement par le MJ.</small>
</div>
</app-expandable-section>
<!-- Section : Choix et conséquences -->
<app-expandable-section title="Choix et conséquences" icon="🔀">
<div class="field">
<textarea
formControlName="choicesConsequences"
placeholder="Décrivez les différentes options qui s'offrent aux joueurs et leurs conséquences..."
rows="5">
</textarea>
</div>
</app-expandable-section>
<!-- Section : Branches narratives (graphe intra-chapitre) -->
<app-expandable-section title="Branches narratives" icon="🌿">
<div class="branches-hint" *ngIf="siblingScenes.length === 0">
<small class="field-hint">
💡 Il faut au moins une autre scène dans ce chapitre pour créer des branches.
Créez d'abord d'autres scènes, puis revenez ici pour les connecter.
</small>
</div>
<div class="branches-list" *ngIf="siblingScenes.length > 0">
<div class="branch-item" *ngFor="let branch of branches; let i = index; trackBy: trackByIndex">
<div class="field">
<label>Libellé du choix</label>
<input
type="text"
[value]="branch.label"
(input)="updateBranchLabel(i, $any($event.target).value)"
placeholder="Ex: Si les joueurs attaquent le garde" />
</div>
<div class="field">
<label>Scène de destination *</label>
<select
(change)="updateBranchTarget(i, $any($event.target).value)">
<option value="" [selected]="!branch.targetSceneId">— Choisir une scène —</option>
<option *ngFor="let s of siblingScenes"
[value]="s.id"
[selected]="s.id === branch.targetSceneId">{{ s.name }}</option>
</select>
</div>
<div class="field">
<label>Condition MJ (optionnel)</label>
<input
type="text"
[value]="branch.condition || ''"
(input)="updateBranchCondition(i, $any($event.target).value)"
placeholder="Ex: Jet de Persuasion DD 15 réussi" />
</div>
<button type="button" class="btn-remove-branch" (click)="removeBranch(i)"
title="Supprimer cette branche">
<lucide-icon [img]="Trash2" [size]="14"></lucide-icon>
Retirer
</button>
</div>
<button type="button" class="btn-add-branch" (click)="addBranch()">
+ Ajouter une branche
</button>
<small class="field-hint">
Chaque branche représente une "sortie" possible depuis cette scène selon l'action des joueurs.
Les cibles sont limitées aux scènes du même chapitre.
</small>
</div>
</app-expandable-section>
<!-- Section : Combat ou rencontre -->
<app-expandable-section title="Combat ou rencontre" icon="⚔️">
<div class="field">
<label>Difficulté estimée</label>
<input type="text" formControlName="combatDifficulty" placeholder="Ex: Moyenne, 3 gobelins niveau 2" />
</div>
<div class="field">
<label>Ennemis et créatures</label>
<textarea
formControlName="enemies"
placeholder="Liste des ennemis présents dans cette scène..."
rows="4">
</textarea>
</div>
</app-expandable-section>
<!-- Section : Pages Lore associées (B2 cross-context) -->
<app-expandable-section title="Pages Lore associées" icon="🔗" *ngIf="loreId">
<div class="field">
<app-lore-link-picker
[value]="relatedPageIds"
[availablePages]="availablePages"
[loreId]="loreId"
(valueChange)="relatedPageIds = $event">
</app-lore-link-picker>
<small class="field-hint">
Épinglez ici le lieu, les PNJ ou créatures de cette scène. Cliquez sur un chip pour ouvrir la page.
</small>
</div>
</app-expandable-section>
<div class="field" *ngIf="!loreId">
<small class="field-hint">
💡 Cette campagne n'est associée à aucun univers. Associez-la à un Lore dans l'écran de la campagne
pour pouvoir épingler des pages du Lore à cette scène.
</small>
</div>
<div class="form-actions">
<button type="submit" class="btn-primary" [disabled]="form.invalid">
Sauvegarder
</button>
<button type="button" class="btn-secondary" (click)="cancel()">Annuler</button>
<button type="button" class="btn-danger" (click)="delete()">
<lucide-icon [img]="Trash2" [size]="14"></lucide-icon>
Supprimer
</button>
</div>
</form>
</div>
<!-- Drawer chat IA (hors .edit-page pour couvrir le viewport à droite) -->
<app-ai-chat-drawer
[campaignId]="campaignId"
entityType="scene"
[entityId]="sceneId"
[isOpen]="chatOpen"
welcomeMessage="Je vois cette scène. Demande-moi d'enrichir son ambiance, sa narration ou ses choix."
[quickSuggestions]="chatQuickSuggestions"
(close)="chatOpen = false">
</app-ai-chat-drawer>

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.edit-page {
padding: 2.5rem 2rem;
max-width: 760px;
}
// Header local : titre à gauche, actions (Assistant IA) à droite.
.page-header {
display: flex;
align-items: flex-start;
justify-content: space-between;
gap: 1rem;
.header-actions {
display: flex;
gap: 0.5rem;
}
}
.edit-form {
display: flex;
flex-direction: column;
gap: 1.5rem;
}
// Override local : bouton Supprimer poussé à droite (voir _buttons.scss pour la base).
.btn-danger {
display: inline-flex;
align-items: center;
gap: 0.4rem;
margin-left: auto;
}
// Branches narratives : cartes empilées avec libellé / cible / condition / bouton retirer.
.branches-list {
display: flex;
flex-direction: column;
gap: 1rem;
}
.branch-item {
position: relative;
padding: 1rem;
background: #f9fafb;
border: 1px solid #e5e7eb;
border-radius: 8px;
display: flex;
flex-direction: column;
gap: 0.75rem;
}
.btn-add-branch {
align-self: flex-start;
padding: 0.5rem 0.9rem;
background: transparent;
color: #1f2937;
border: 1px dashed #9ca3af;
border-radius: 8px;
cursor: pointer;
font-size: 0.9rem;
&:hover {
background: #f3f4f6;
border-color: #1f2937;
}
}
.btn-remove-branch {
align-self: flex-end;
display: inline-flex;
align-items: center;
gap: 0.3rem;
padding: 0.35rem 0.7rem;
background: transparent;
color: #b91c1c;
border: 1px solid #fca5a5;
border-radius: 6px;
cursor: pointer;
font-size: 0.85rem;
&:hover {
background: #fef2f2;
}
}

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ReactiveFormsModule, FormBuilder, FormGroup, Validators } from '@angular/forms';
import { ActivatedRoute, Router } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { switchMap } from 'rxjs/operators';
import { LucideAngularModule, Trash2, Sparkles } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { PageService } from '../../services/page.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { PageTitleService } from '../../services/page-title.service';
import { Campaign, Scene, SceneBranch } from '../../services/campaign.model';
import { Page } from '../../services/page.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
import { ExpandableSectionComponent } from '../../shared/expandable-section/expandable-section.component';
import { LoreLinkPickerComponent } from '../../shared/lore-link-picker/lore-link-picker.component';
import { AiChatDrawerComponent } from '../../shared/ai-chat-drawer/ai-chat-drawer.component';
import { ImageGalleryComponent } from '../../shared/image-gallery/image-gallery.component';
/**
* Écran de détail/modification d'une Scène.
* Route : /campaigns/:campaignId/arcs/:arcId/chapters/:chapterId/scenes/:sceneId
*/
@Component({
selector: 'app-scene-edit',
standalone: true,
imports: [CommonModule, ReactiveFormsModule, LucideAngularModule, ExpandableSectionComponent, LoreLinkPickerComponent, AiChatDrawerComponent, ImageGalleryComponent],
templateUrl: './scene-edit.component.html',
styleUrls: ['./scene-edit.component.scss']
})
export class SceneEditComponent implements OnInit, OnDestroy {
readonly Trash2 = Trash2;
readonly Sparkles = Sparkles;
/** État drawer chat IA (b5.7 — intégration Campagne). */
chatOpen = false;
readonly chatQuickSuggestions = [
'Propose une ambiance sensorielle immersive pour cette scène',
'Suggère une narration d\'ouverture à lire aux joueurs',
'Imagine 2 choix avec conséquences marquantes'
];
toggleChat(): void { this.chatOpen = !this.chatOpen; }
form: FormGroup;
campaignId = '';
arcId = '';
chapterId = '';
sceneId = '';
scene: Scene | null = null;
availablePages: Page[] = [];
loreId: string | null = null;
relatedPageIds: string[] = [];
illustrationImageIds: string[] = [];
/** Scènes du chapitre courant (hors scène éditée) — alimente le dropdown des cibles. */
siblingScenes: Scene[] = [];
/** Branches narratives (état local mutable, persisté au submit). */
branches: SceneBranch[] = [];
constructor(
private fb: FormBuilder,
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private pageService: PageService,
private layoutService: LayoutService,
private pageTitleService: PageTitleService
) {
this.form = this.fb.group({
name: ['', Validators.required],
description: [''],
// Contexte et ambiance
location: [''],
timing: [''],
atmosphere: [''],
// Narration
playerNarration: [''],
// Secrets MJ
gmSecretNotes: [''],
// Choix
choicesConsequences: [''],
// Combat
combatDifficulty: [''],
enemies: ['']
});
}
ngOnInit(): void {
// On s'abonne à paramMap plutôt que de lire snapshot une fois : Angular
// réutilise le composant quand on navigue entre scènes frères via l'arbre
// (même route pattern), et ngOnInit ne se relance pas.
this.route.paramMap.subscribe(pm => {
const newCampaignId = pm.get('campaignId')!;
const newArcId = pm.get('arcId')!;
const newChapterId = pm.get('chapterId')!;
const newSceneId = pm.get('sceneId')!;
if (newSceneId !== this.sceneId ||
newChapterId !== this.chapterId ||
newArcId !== this.arcId ||
newCampaignId !== this.campaignId) {
this.campaignId = newCampaignId;
this.arcId = newArcId;
this.chapterId = newChapterId;
this.sceneId = newSceneId;
this.loadAll();
}
});
}
private loadAll(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
scene: this.campaignService.getSceneById(this.sceneId),
chapterScenes: this.campaignService.getScenes(this.chapterId),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).pipe(
switchMap(data => {
const lid = data.campaign.loreId ?? null;
const pages$ = lid ? this.pageService.getByLoreId(lid) : of([] as Page[]);
return pages$.pipe(switchMap(pages => of({ ...data, pages, loreId: lid })));
})
).subscribe(({ campaign, allCampaigns, scene, chapterScenes, treeData, pages, loreId }) => {
this.scene = scene;
this.pageTitleService.set(scene.name);
this.loreId = loreId;
this.availablePages = pages;
this.relatedPageIds = [...(scene.relatedPageIds ?? [])];
this.illustrationImageIds = [...(scene.illustrationImageIds ?? [])];
this.siblingScenes = chapterScenes.filter(s => s.id !== this.sceneId);
this.branches = (scene.branches ?? []).map(b => ({ ...b }));
this.form.patchValue({
name: scene.name,
description: scene.description ?? '',
location: scene.location ?? '',
timing: scene.timing ?? '',
atmosphere: scene.atmosphere ?? '',
playerNarration: scene.playerNarration ?? '',
gmSecretNotes: scene.gmSecretNotes ?? '',
choicesConsequences: scene.choicesConsequences ?? '',
combatDifficulty: scene.combatDifficulty ?? '',
enemies: scene.enemies ?? ''
});
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
submit(): void {
if (this.form.invalid || !this.scene) return;
this.campaignService.updateScene(this.sceneId, {
name: this.form.value.name,
description: this.form.value.description,
chapterId: this.chapterId,
order: this.scene.order ?? 1,
location: this.form.value.location,
timing: this.form.value.timing,
atmosphere: this.form.value.atmosphere,
playerNarration: this.form.value.playerNarration,
gmSecretNotes: this.form.value.gmSecretNotes,
choicesConsequences: this.form.value.choicesConsequences,
combatDifficulty: this.form.value.combatDifficulty,
enemies: this.form.value.enemies,
relatedPageIds: this.relatedPageIds,
illustrationImageIds: this.illustrationImageIds,
branches: this.branches
}).subscribe({
next: () => this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId, 'scenes', this.sceneId]),
error: () => console.error('Erreur lors de la sauvegarde')
});
}
delete(): void {
if (!confirm(`Supprimer la scène "${this.scene?.name}" ? Cette action est irréversible.`)) return;
this.campaignService.deleteScene(this.sceneId).subscribe({
next: () => this.router.navigate(['/campaigns', this.campaignId]),
error: () => console.error('Erreur lors de la suppression')
});
}
cancel(): void {
this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId, 'scenes', this.sceneId]);
}
// ─────────────── Gestion des branches narratives ───────────────
trackByIndex = (i: number) => i;
addBranch(): void {
this.branches.push({ label: '', targetSceneId: '', condition: '' });
}
removeBranch(index: number): void {
this.branches.splice(index, 1);
}
updateBranchLabel(index: number, value: string): void {
this.branches[index].label = value;
}
updateBranchTarget(index: number, value: string): void {
this.branches[index].targetSceneId = value;
}
updateBranchCondition(index: number, value: string): void {
this.branches[index].condition = value;
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}

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<div class="view-page" *ngIf="scene">
<header class="view-header">
<div>
<h1>{{ scene.name }}</h1>
<p class="view-subtitle">Scène</p>
</div>
<div class="view-actions">
<button type="button" class="btn-primary" (click)="editMode()">
<lucide-icon [img]="Pencil" [size]="14"></lucide-icon>
Modifier
</button>
</div>
</header>
<!-- Illustrations -->
<section class="view-section" *ngIf="(scene.illustrationImageIds?.length ?? 0) > 0">
<app-image-gallery [imageIds]="scene.illustrationImageIds ?? []"></app-image-gallery>
</section>
<!-- Description courte -->
<section class="view-section">
<h2 class="view-section-title"><span class="view-section-icon">📝</span> Description</h2>
<p class="view-section-body" *ngIf="scene.description?.trim(); else emptyDesc">{{ scene.description }}</p>
<ng-template #emptyDesc><p class="view-section-empty">Non renseigné</p></ng-template>
</section>
<!-- Contexte et ambiance -->
<div class="view-row" *ngIf="scene.location?.trim() || scene.timing?.trim()">
<section class="view-section" *ngIf="scene.location?.trim()">
<h2 class="view-section-title"><span class="view-section-icon">📍</span> Lieu</h2>
<p class="view-section-body">{{ scene.location }}</p>
</section>
<section class="view-section" *ngIf="scene.timing?.trim()">
<h2 class="view-section-title"><span class="view-section-icon"></span> Moment</h2>
<p class="view-section-body">{{ scene.timing }}</p>
</section>
</div>
<section class="view-section" *ngIf="scene.atmosphere?.trim()">
<h2 class="view-section-title"><span class="view-section-icon">🌫️</span> Ambiance et atmosphère</h2>
<p class="view-section-body">{{ scene.atmosphere }}</p>
</section>
<!-- Narration pour les joueurs -->
<section class="view-section" *ngIf="scene.playerNarration?.trim()">
<h2 class="view-section-title"><span class="view-section-icon">📖</span> Narration pour les joueurs</h2>
<p class="view-section-body">{{ scene.playerNarration }}</p>
</section>
<!-- Choix et conséquences -->
<section class="view-section" *ngIf="scene.choicesConsequences?.trim()">
<h2 class="view-section-title"><span class="view-section-icon">🔀</span> Choix et conséquences</h2>
<p class="view-section-body">{{ scene.choicesConsequences }}</p>
</section>
<!-- Combat ou rencontre -->
<ng-container *ngIf="scene.combatDifficulty?.trim() || scene.enemies?.trim()">
<section class="view-section" *ngIf="scene.combatDifficulty?.trim()">
<h2 class="view-section-title"><span class="view-section-icon">⚔️</span> Difficulté estimée</h2>
<p class="view-section-body">{{ scene.combatDifficulty }}</p>
</section>
<section class="view-section" *ngIf="scene.enemies?.trim()">
<h2 class="view-section-title"><span class="view-section-icon">🐲</span> Ennemis et créatures</h2>
<p class="view-section-body">{{ scene.enemies }}</p>
</section>
</ng-container>
<!-- Notes et secrets du MJ (privé) -->
<section class="view-section view-section--private" *ngIf="scene.gmSecretNotes?.trim()">
<h2 class="view-section-title">
<span class="view-section-icon">🔒</span>
Notes et secrets du MJ
</h2>
<p class="view-section-body">{{ scene.gmSecretNotes }}</p>
</section>
<!-- Pages Lore liées -->
<section class="view-section" *ngIf="loreId && (scene.relatedPageIds?.length ?? 0) > 0">
<h2 class="view-section-title"><span class="view-section-icon">🔗</span> Pages Lore associées</h2>
<div class="view-chips">
<a class="view-chip"
*ngFor="let relId of scene.relatedPageIds"
[routerLink]="['/lore', loreId, 'pages', relId]">
{{ titleOfRelated(relId) }}
</a>
</div>
</section>
</div>

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// Styles partagés via styles/_view.scss

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ActivatedRoute, Router, RouterModule } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { switchMap } from 'rxjs/operators';
import { LucideAngularModule, Pencil } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { PageService } from '../../services/page.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { PageTitleService } from '../../services/page-title.service';
import { Campaign, Scene } from '../../services/campaign.model';
import { Page } from '../../services/page.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
import { ImageGalleryComponent } from '../../shared/image-gallery/image-gallery.component';
/**
* Écran de consultation d'une Scène (lecture seule).
* Route : /campaigns/:campaignId/arcs/:arcId/chapters/:chapterId/scenes/:sceneId
*/
@Component({
selector: 'app-scene-view',
standalone: true,
imports: [CommonModule, RouterModule, LucideAngularModule, ImageGalleryComponent],
templateUrl: './scene-view.component.html',
styleUrls: ['./scene-view.component.scss']
})
export class SceneViewComponent implements OnInit, OnDestroy {
readonly Pencil = Pencil;
campaignId = '';
arcId = '';
chapterId = '';
sceneId = '';
scene: Scene | null = null;
loreId: string | null = null;
availablePages: Page[] = [];
constructor(
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private pageService: PageService,
private layoutService: LayoutService,
private pageTitleService: PageTitleService
) {}
ngOnInit(): void {
this.route.paramMap.subscribe(pm => {
const newCampaignId = pm.get('campaignId')!;
const newArcId = pm.get('arcId')!;
const newChapterId = pm.get('chapterId')!;
const newSceneId = pm.get('sceneId')!;
if (newSceneId !== this.sceneId ||
newChapterId !== this.chapterId ||
newArcId !== this.arcId ||
newCampaignId !== this.campaignId) {
this.campaignId = newCampaignId;
this.arcId = newArcId;
this.chapterId = newChapterId;
this.sceneId = newSceneId;
this.load();
}
});
}
private load(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
scene: this.campaignService.getSceneById(this.sceneId),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).pipe(
switchMap(data => {
const lid = data.campaign.loreId ?? null;
const pages$ = lid ? this.pageService.getByLoreId(lid) : of([] as Page[]);
return pages$.pipe(switchMap(pages => of({ ...data, pages, loreId: lid })));
})
).subscribe(({ campaign, allCampaigns, scene, treeData, pages, loreId }) => {
this.scene = scene;
this.loreId = loreId;
this.availablePages = pages;
this.pageTitleService.set(scene.name);
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
titleOfRelated(pageId: string): string {
return this.availablePages.find(p => p.id === pageId)?.title ?? '(page supprimée)';
}
editMode(): void {
this.router.navigate([
'/campaigns', this.campaignId, 'arcs', this.arcId,
'chapters', this.chapterId, 'scenes', this.sceneId, 'edit'
]);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}