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This commit is contained in:
2026-04-21 14:25:17 +02:00
parent ebee8e106b
commit ba8a503b3e
300 changed files with 35329 additions and 1 deletions

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<div class="edit-page">
<div class="page-header">
<div>
<h1>{{ chapter?.name || 'Chapitre' }}</h1>
<p class="subtitle">Chapitre</p>
</div>
<div class="header-actions">
<button type="button" class="btn-ai"
(click)="toggleChat()"
[class.active]="chatOpen"
title="Ouvrir l'Assistant IA pour dialoguer autour de ce chapitre">
<lucide-icon [img]="Sparkles" [size]="14"></lucide-icon>
Assistant IA
</button>
</div>
</div>
<form [formGroup]="form" (ngSubmit)="submit()" class="edit-form">
<!-- Illustrations (galerie editable) -->
<div class="field">
<label>Illustrations</label>
<app-image-gallery
[imageIds]="illustrationImageIds"
[editable]="true"
(imageIdsChange)="illustrationImageIds = $event">
</app-image-gallery>
<small class="field-hint">Ajoute des cartes, portraits ou ambiances pour illustrer ce chapitre.</small>
</div>
<div class="field">
<label>Titre du chapitre *</label>
<input
type="text"
formControlName="name"
placeholder="Ex: Chapitre 1: Les Disparitions"
[class.invalid]="form.get('name')?.invalid && form.get('name')?.touched"
/>
</div>
<div class="field">
<label>Synopsis du chapitre</label>
<textarea
formControlName="description"
placeholder="Décrivez brièvement ce qui se passe dans ce chapitre..."
rows="5">
</textarea>
</div>
<div class="field">
<label>Notes du Maître de Jeu</label>
<textarea
formControlName="gmNotes"
placeholder="Vos notes privées sur le déroulement du chapitre, les événements clés, les rebondissements..."
rows="6">
</textarea>
<small class="field-hint">Ces notes sont privées et ne seront pas exportées vers FoundryVTT.</small>
</div>
<div class="field-row">
<div class="field">
<label>Objectifs des joueurs</label>
<textarea
formControlName="playerObjectives"
placeholder="Que doivent accomplir les joueurs dans ce chapitre ?"
rows="4">
</textarea>
</div>
<div class="field">
<label>Enjeux narratifs</label>
<textarea
formControlName="narrativeStakes"
placeholder="Quels sont les enjeux dramatiques ?"
rows="4">
</textarea>
</div>
</div>
<!-- ===== Pages Lore associées (B2 cross-context) ===== -->
<div class="field" *ngIf="loreId">
<label>Pages Lore associées</label>
<app-lore-link-picker
[value]="relatedPageIds"
[availablePages]="availablePages"
[loreId]="loreId"
(valueChange)="relatedPageIds = $event">
</app-lore-link-picker>
<small class="field-hint">
Liez ce chapitre à des PNJ, lieux ou éléments du Lore qui y apparaissent.
</small>
</div>
<div class="field" *ngIf="!loreId">
<small class="field-hint">
💡 Cette campagne n'est associée à aucun univers. Associez-la à un Lore dans l'écran de la campagne
pour pouvoir lier ce chapitre à des pages du Lore.
</small>
</div>
<div class="form-actions">
<button type="submit" class="btn-primary" [disabled]="form.invalid">
Sauvegarder
</button>
<button type="button" class="btn-secondary" (click)="cancel()">Annuler</button>
<button type="button" class="btn-danger" (click)="delete()">
<lucide-icon [img]="Trash2" [size]="14"></lucide-icon>
Supprimer
</button>
</div>
</form>
</div>
<!-- Drawer chat IA (hors .edit-page pour couvrir le viewport à droite) -->
<app-ai-chat-drawer
[campaignId]="campaignId"
entityType="chapter"
[entityId]="chapterId"
[isOpen]="chatOpen"
welcomeMessage="Je vois ce chapitre. Demande-moi d'étoffer ses objectifs, ses enjeux ou sa scène d'ouverture."
[quickSuggestions]="chatQuickSuggestions"
(close)="chatOpen = false">
</app-ai-chat-drawer>

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.edit-page {
padding: 2.5rem 2rem;
max-width: 640px;
}
// Header local : titre à gauche, actions (Assistant IA) à droite.
.page-header {
display: flex;
align-items: flex-start;
justify-content: space-between;
gap: 1rem;
.header-actions {
display: flex;
gap: 0.5rem;
}
}
.edit-form {
display: flex;
flex-direction: column;
gap: 1.5rem;
}
// Override local : bouton Supprimer poussé à droite (voir _buttons.scss pour la base).
.btn-danger {
display: inline-flex;
align-items: center;
gap: 0.4rem;
margin-left: auto;
}

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import { Component, OnInit, OnDestroy } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ReactiveFormsModule, FormBuilder, FormGroup, Validators } from '@angular/forms';
import { ActivatedRoute, Router } from '@angular/router';
import { forkJoin, of } from 'rxjs';
import { switchMap } from 'rxjs/operators';
import { LucideAngularModule, Trash2, Sparkles } from 'lucide-angular';
import { CampaignService } from '../../services/campaign.service';
import { PageService } from '../../services/page.service';
import { LayoutService, GlobalItem } from '../../services/layout.service';
import { PageTitleService } from '../../services/page-title.service';
import { Campaign, Chapter } from '../../services/campaign.model';
import { Page } from '../../services/page.model';
import { loadCampaignTreeData, buildCampaignTree } from '../campaign-tree.helper';
import { LoreLinkPickerComponent } from '../../shared/lore-link-picker/lore-link-picker.component';
import { AiChatDrawerComponent } from '../../shared/ai-chat-drawer/ai-chat-drawer.component';
import { ImageGalleryComponent } from '../../shared/image-gallery/image-gallery.component';
/**
* Écran de détail/modification d'un Chapitre.
* Route : /campaigns/:campaignId/arcs/:arcId/chapters/:chapterId
*
* Inclut le picker de pages Lore (B2 cross-context) si la campagne parente
* est associée à un Lore.
*/
@Component({
selector: 'app-chapter-edit',
standalone: true,
imports: [CommonModule, ReactiveFormsModule, LucideAngularModule, LoreLinkPickerComponent, AiChatDrawerComponent, ImageGalleryComponent],
templateUrl: './chapter-edit.component.html',
styleUrls: ['./chapter-edit.component.scss']
})
export class ChapterEditComponent implements OnInit, OnDestroy {
readonly Trash2 = Trash2;
readonly Sparkles = Sparkles;
/** État drawer chat IA (b5.7 — intégration Campagne). */
chatOpen = false;
readonly chatQuickSuggestions = [
'Propose des objectifs clairs pour les joueurs dans ce chapitre',
'Imagine 2 tensions narratives qui relancent l\'intérêt en milieu de chapitre',
'Suggère une scène d\'ouverture marquante'
];
toggleChat(): void { this.chatOpen = !this.chatOpen; }
form: FormGroup;
campaignId = '';
arcId = '';
chapterId = '';
chapter: Chapter | null = null;
availablePages: Page[] = [];
loreId: string | null = null;
relatedPageIds: string[] = [];
illustrationImageIds: string[] = [];
constructor(
private fb: FormBuilder,
private route: ActivatedRoute,
private router: Router,
private campaignService: CampaignService,
private pageService: PageService,
private layoutService: LayoutService,
private pageTitleService: PageTitleService
) {
this.form = this.fb.group({
name: ['', Validators.required],
description: [''],
gmNotes: [''],
playerObjectives: [''],
narrativeStakes: ['']
});
}
ngOnInit(): void {
// On s'abonne à paramMap plutôt que de lire snapshot une fois : Angular
// réutilise le composant quand on navigue entre chapitres frères via
// l'arbre (même route pattern), et ngOnInit ne se relance pas.
this.route.paramMap.subscribe(pm => {
const newCampaignId = pm.get('campaignId')!;
const newArcId = pm.get('arcId')!;
const newChapterId = pm.get('chapterId')!;
if (newChapterId !== this.chapterId ||
newArcId !== this.arcId ||
newCampaignId !== this.campaignId) {
this.campaignId = newCampaignId;
this.arcId = newArcId;
this.chapterId = newChapterId;
this.loadAll();
}
});
}
private loadAll(): void {
forkJoin({
campaign: this.campaignService.getCampaignById(this.campaignId),
allCampaigns: this.campaignService.getAllCampaigns(),
chapter: this.campaignService.getChapterById(this.chapterId),
treeData: loadCampaignTreeData(this.campaignService, this.campaignId)
}).pipe(
switchMap(data => {
const lid = data.campaign.loreId ?? null;
const pages$ = lid ? this.pageService.getByLoreId(lid) : of([] as Page[]);
return pages$.pipe(switchMap(pages => of({ ...data, pages, loreId: lid })));
})
).subscribe(({ campaign, allCampaigns, chapter, treeData, pages, loreId }) => {
this.chapter = chapter;
this.pageTitleService.set(chapter.name);
this.loreId = loreId;
this.availablePages = pages;
this.relatedPageIds = [...(chapter.relatedPageIds ?? [])];
this.illustrationImageIds = [...(chapter.illustrationImageIds ?? [])];
this.form.patchValue({
name: chapter.name,
description: chapter.description ?? '',
gmNotes: chapter.gmNotes ?? '',
playerObjectives: chapter.playerObjectives ?? '',
narrativeStakes: chapter.narrativeStakes ?? ''
});
const globalItems: GlobalItem[] = allCampaigns.map((c: Campaign) => ({
id: c.id!, name: c.name, route: `/campaigns/${c.id}`
}));
this.layoutService.show({
title: campaign.name,
items: buildCampaignTree(this.campaignId, treeData),
footerLabel: 'Toutes les campagnes',
createActions: [
{ id: 'create-arc', label: '+ Nouvel arc', variant: 'primary', route: `/campaigns/${this.campaignId}/arcs/create` }
],
globalItems,
globalBackLabel: 'Toutes les campagnes',
globalBackRoute: '/campaigns'
});
});
}
submit(): void {
if (this.form.invalid || !this.chapter) return;
this.campaignService.updateChapter(this.chapterId, {
name: this.form.value.name,
description: this.form.value.description,
arcId: this.arcId,
order: this.chapter.order ?? 1,
gmNotes: this.form.value.gmNotes,
playerObjectives: this.form.value.playerObjectives,
narrativeStakes: this.form.value.narrativeStakes,
relatedPageIds: this.relatedPageIds,
illustrationImageIds: this.illustrationImageIds
}).subscribe({
next: () => this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId]),
error: () => console.error('Erreur lors de la sauvegarde')
});
}
delete(): void {
if (!confirm(`Supprimer le chapitre "${this.chapter?.name}" ? Cette action est irréversible.`)) return;
this.campaignService.deleteChapter(this.chapterId).subscribe({
next: () => this.router.navigate(['/campaigns', this.campaignId]),
error: () => console.error('Erreur lors de la suppression')
});
}
cancel(): void {
this.router.navigate(['/campaigns', this.campaignId, 'arcs', this.arcId, 'chapters', this.chapterId]);
}
ngOnDestroy(): void {
this.layoutService.hide();
}
}