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LoreMind/web/package.json
IETM_FIXE\ietm6 504c4b7b6c
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Plusieurs ajouts :
- Possibilité de configurer des lieux dans une scène : permet de configurer un donjon par exemple avec les pièces, les trésors par pièce, la narration..... Mise en place également de conditions permettant de conditionner le déblocage des quêtes.
- Possibilité de transformé un arc en instance non linéaire afin de faire un hub. Permet de jouer de préparer des campagnes type Dragon of Icespire peak plus facilement.
- Configuration de partie : chaque partie va contenir les séances, ce qui permettra de suivre le déblocage des conditions pour les quêtes.

Passage en 0.9.1-beta
2026-06-03 15:44:48 +02:00

41 lines
1.1 KiB
JSON

{
"name": "loremind-web",
"version": "0.9.1-beta",
"description": "LoreMind Frontend - Angular",
"scripts": {
"ng": "ng",
"start": "ng serve",
"build": "ng build",
"watch": "ng build --watch --configuration development",
"test": "ng test",
"e2e": "playwright test",
"e2e:ui": "playwright test --ui",
"e2e:headed": "playwright test --headed",
"e2e:report": "playwright show-report"
},
"private": true,
"dependencies": {
"@angular/animations": "^17.0.0",
"@angular/common": "^17.0.0",
"@angular/compiler": "^17.0.0",
"@angular/core": "^17.0.0",
"@angular/forms": "^17.0.0",
"@angular/platform-browser": "^17.0.0",
"@angular/platform-browser-dynamic": "^17.0.0",
"@angular/router": "^17.0.0",
"dompurify": "^3.4.1",
"lucide-angular": "^1.0.0",
"marked": "^18.0.2",
"rxjs": "~7.8.0",
"tslib": "^2.3.0",
"zone.js": "~0.14.2"
},
"devDependencies": {
"@angular-devkit/build-angular": "^17.0.0",
"@angular/cli": "^17.0.0",
"@angular/compiler-cli": "^17.0.0",
"@playwright/test": "^1.59.1",
"typescript": "~5.2.2"
}
}