All checks were successful
Fonctionnalité de comparaison PDF / campagne pour faire un mix et demander des conseils à l'IA
73 lines
2.5 KiB
HTML
73 lines
2.5 KiB
HTML
<div class="playthrough-page" *ngIf="playthrough">
|
|
|
|
<header class="page-header">
|
|
<button type="button" class="btn-secondary" (click)="back()">
|
|
<lucide-icon [img]="ArrowLeft" [size]="14"></lucide-icon>
|
|
Retour
|
|
</button>
|
|
<div class="header-info">
|
|
<h1>{{ playthrough.name }}</h1>
|
|
<p class="subtitle" *ngIf="playthrough.description">{{ playthrough.description }}</p>
|
|
</div>
|
|
<div class="header-actions">
|
|
<button type="button" class="btn-danger" (click)="delete()">
|
|
<lucide-icon [img]="Trash2" [size]="14"></lucide-icon>
|
|
Supprimer
|
|
</button>
|
|
</div>
|
|
</header>
|
|
|
|
<!-- Bloc action principal : démarrer ou reprendre la session -->
|
|
<section class="play-action">
|
|
<button type="button" class="btn-primary big"
|
|
*ngIf="!activeOnThis"
|
|
[disabled]="startingSession"
|
|
(click)="startSession()">
|
|
<lucide-icon [img]="Play" [size]="16"></lucide-icon>
|
|
Lancer une session
|
|
</button>
|
|
|
|
<button type="button" class="btn-primary big"
|
|
*ngIf="activeOnThis"
|
|
(click)="openSession(activeOnThis)">
|
|
<lucide-icon [img]="Play" [size]="16"></lucide-icon>
|
|
Reprendre la session en cours
|
|
</button>
|
|
|
|
<button type="button" class="btn-secondary" (click)="openFlags()">
|
|
<lucide-icon [img]="Flag" [size]="14"></lucide-icon>
|
|
Faits de la partie
|
|
</button>
|
|
</section>
|
|
|
|
<!-- PJ -->
|
|
<section class="block">
|
|
<div class="block-header">
|
|
<h2><lucide-icon [img]="Users" [size]="18"></lucide-icon> Personnages joueurs</h2>
|
|
<button type="button" class="btn-add" (click)="createCharacter()">
|
|
<lucide-icon [img]="Plus" [size]="14"></lucide-icon>
|
|
Nouveau PJ
|
|
</button>
|
|
</div>
|
|
<p class="empty" *ngIf="characters.length === 0">Aucun PJ pour cette partie.</p>
|
|
<ul class="character-list" *ngIf="characters.length > 0">
|
|
<li *ngFor="let c of characters">
|
|
<a [routerLink]="['/campaigns', campaignId, 'playthroughs', playthroughId, 'characters', c.id]">{{ c.name }}</a>
|
|
</li>
|
|
</ul>
|
|
</section>
|
|
|
|
<!-- Sessions -->
|
|
<section class="block">
|
|
<h2>Sessions</h2>
|
|
<p class="empty" *ngIf="sessions.length === 0">Aucune session encore. Lancez la première !</p>
|
|
<ul class="session-list" *ngIf="sessions.length > 0">
|
|
<li *ngFor="let s of sessions" (click)="openSession(s)">
|
|
<span class="session-name">{{ s.name }}</span>
|
|
<span class="session-status" [class.active]="s.active">{{ s.active ? 'En cours' : 'Terminée' }}</span>
|
|
</li>
|
|
</ul>
|
|
</section>
|
|
|
|
</div>
|