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LoreMind/web/src/app/campaigns/npc/npc-edit/npc-edit.component.ts
IETM_FIXE\ietm6 a1c9e67013
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Refonte de toute la partie fiche de personnage avec mise en place d'un nouveau bloc de liste d'attribut (pour tout ce qui sera statistiques, compétences etc....)
Passage V0.8.3
2026-04-30 15:53:38 +02:00

141 lines
4.8 KiB
TypeScript

import { Component, OnInit } from '@angular/core';
import { CommonModule } from '@angular/common';
import { ActivatedRoute, Router } from '@angular/router';
import { FormsModule } from '@angular/forms';
import { LucideAngularModule, Save, ArrowLeft, Drama, Trash2, Sparkles } from 'lucide-angular';
import { NpcService } from '../../../services/npc.service';
import { CampaignService } from '../../../services/campaign.service';
import { GameSystemService } from '../../../services/game-system.service';
import { TemplateField } from '../../../services/template.model';
import { AiChatDrawerComponent } from '../../../shared/ai-chat-drawer/ai-chat-drawer.component';
import { DynamicFieldsFormComponent } from '../../../shared/dynamic-fields-form/dynamic-fields-form.component';
import { SingleImagePickerComponent } from '../../../shared/single-image-picker/single-image-picker.component';
/**
* Editeur plein ecran d'une fiche de PNJ.
* Refonte 2026-04-30 : meme principe que CharacterEditComponent — markdown
* libre remplace par un formulaire dynamique pilote par le npcTemplate du
* GameSystem associe a la campagne.
*/
@Component({
selector: 'app-npc-edit',
standalone: true,
imports: [CommonModule, FormsModule, LucideAngularModule, AiChatDrawerComponent, DynamicFieldsFormComponent, SingleImagePickerComponent],
templateUrl: './npc-edit.component.html',
styleUrls: ['./npc-edit.component.scss']
})
export class NpcEditComponent implements OnInit {
readonly Save = Save;
readonly ArrowLeft = ArrowLeft;
readonly Drama = Drama;
readonly Trash2 = Trash2;
readonly Sparkles = Sparkles;
chatOpen = false;
readonly chatQuickSuggestions = [
'Propose une apparence et une posture marquantes',
'Suggere 2 motivations et un secret pour ce PNJ',
'Imagine 3 repliques signatures qui le caracterisent'
];
toggleChat(): void { this.chatOpen = !this.chatOpen; }
campaignId: string | null = null;
npcId: string | null = null;
name = '';
portraitImageId: string | null = null;
headerImageId: string | null = null;
values: Record<string, string> = {};
imageValues: Record<string, string[]> = {};
keyValueValues: Record<string, Record<string, string>> = {};
templateFields: TemplateField[] = [];
private order = 0;
constructor(
private route: ActivatedRoute,
private router: Router,
private service: NpcService,
private campaignService: CampaignService,
private gameSystemService: GameSystemService
) {}
ngOnInit(): void {
const params = this.route.snapshot.paramMap;
this.campaignId = params.get('campaignId');
this.npcId = params.get('npcId');
if (this.campaignId) {
this.loadTemplateForCampaign(this.campaignId);
}
if (this.npcId) {
this.service.getById(this.npcId).subscribe({
next: (n) => {
this.name = n.name;
this.portraitImageId = n.portraitImageId ?? null;
this.headerImageId = n.headerImageId ?? null;
this.values = n.values ?? {};
this.imageValues = n.imageValues ?? {};
this.keyValueValues = n.keyValueValues ?? {};
this.order = n.order ?? 0;
},
error: () => this.back()
});
}
}
private loadTemplateForCampaign(campaignId: string): void {
this.campaignService.getCampaignById(campaignId).subscribe({
next: (campaign) => {
if (!campaign.gameSystemId) {
this.templateFields = [];
return;
}
this.gameSystemService.getById(campaign.gameSystemId).subscribe({
next: (gs) => { this.templateFields = gs.npcTemplate ?? []; },
error: () => { this.templateFields = []; }
});
},
error: () => { this.templateFields = []; }
});
}
submit(): void {
if (!this.name.trim() || !this.campaignId) return;
const payload = {
name: this.name.trim(),
portraitImageId: this.portraitImageId,
headerImageId: this.headerImageId,
values: this.values,
imageValues: this.imageValues,
keyValueValues: this.keyValueValues,
campaignId: this.campaignId
};
const req = this.npcId
? this.service.update(this.npcId, { ...payload, id: this.npcId, order: this.order })
: this.service.create(payload);
req.subscribe({
next: () => this.back(),
error: () => console.error('Erreur sauvegarde Npc')
});
}
deleteNpc(): void {
if (!this.npcId) return;
if (!confirm(`Supprimer la fiche de "${this.name}" ? Cette action est irreversible.`)) return;
this.service.delete(this.npcId).subscribe({
next: () => this.back(),
error: () => console.error('Erreur suppression Npc')
});
}
back(): void {
if (this.campaignId) {
this.router.navigate(['/campaigns', this.campaignId]);
} else {
this.router.navigate(['/campaigns']);
}
}
}