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LoreMind/web/src/assets/i18n/fragments/chars-npcs-enemies.en.json
IETM_FIXE\ietm6 b999aa54ad
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Possibilité d'importer un template de monstre depuis le systeme qu'on utilise sur Foundry pour forcer le template. Lors de l'export, le monstre est automatiquement adapté comme ça.
à l'import des monstres depuis foundry : on garde la structure originelle utilisée sur foundry également
2026-06-25 16:50:27 +02:00

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{
"characterEdit": {
"backToCampaign": "Back to campaign",
"titleEdit": "Edit character sheet",
"titleNew": "New character",
"aiAssistant": "AI Assistant",
"aiAssistantTitle": "Open the AI Assistant to brainstorm about this PC",
"nameLabel": "Character name *",
"namePlaceholder": "E.g. Thorin Great-Axe, Lyra the Wanderer...",
"portrait": "Portrait",
"portraitHint": "Square recommended (400×400).",
"header": "Banner / Header",
"headerHint": "Landscape format recommended (1200×400).",
"chatWelcome": "I can see this character sheet. Ask me to suggest stats, backstory, equipment or personal goals.",
"chatSuggestion1": "Suggest a backstory consistent with the setting",
"chatSuggestion2": "Suggest 3 personal goals for this character",
"chatSuggestion3": "Help me balance the combat stats",
"deleteTitle": "Delete this sheet?",
"deleteMessage": "Delete the sheet for \"{{name}}\"?",
"irreversible": "This action is irreversible."
},
"characterView": {
"aiAssistant": "AI Assistant"
},
"npcEdit": {
"backToCampaign": "Back to campaign",
"titleEdit": "Edit NPC",
"titleNew": "New NPC",
"aiAssistant": "AI Assistant",
"aiAssistantTitle": "Open the AI Assistant to brainstorm about this NPC",
"nameLabel": "NPC name *",
"namePlaceholder": "E.g. Borin the blacksmith, Lady Elara, Kael the innkeeper...",
"folder": "Folder",
"folderPlaceholder": "E.g. Bard's Gate, The Pipers faction… (leave empty = unfiled)",
"portrait": "Portrait",
"portraitHint": "Square recommended (400×400).",
"header": "Banner / Header",
"headerHint": "Landscape format recommended (1200×400).",
"relatedPages": "Linked Lore pages",
"relatedPagesHint": "Link this NPC to pages of the setting (their town, faction, region…). These links appear in the Lore graph.",
"chatWelcome": "I can see this NPC sheet. Ask me to suggest appearance, motivations, secrets, or signature lines.",
"chatSuggestion1": "Suggest a striking appearance and posture",
"chatSuggestion2": "Suggest 2 motivations and a secret for this NPC",
"chatSuggestion3": "Imagine 3 signature lines that characterize them",
"deleteTitle": "Delete this sheet?",
"deleteMessage": "Delete the sheet for \"{{name}}\"?",
"irreversible": "This action is irreversible."
},
"npcList": {
"create": "New NPC",
"title": "NPCs",
"hint": "All the non-player characters in the campaign, organized by folder. The \"Folder\" field of each sheet drives the classification.",
"empty": "No NPCs yet.",
"unclassified": "Unfiled",
"deleteTitle": "Delete sheet",
"deleteMessage": "Delete the sheet for \"{{name}}\"?",
"irreversible": "This action is irreversible."
},
"npcView": {
"aiAssistant": "AI Assistant",
"relatedPages": "Linked Lore pages",
"deletedPage": "(deleted page)"
},
"enemyEdit": {
"backToEnemies": "Back to enemies",
"titleEdit": "Edit enemy",
"titleNew": "New enemy",
"nameLabel": "Enemy name *",
"namePlaceholder": "E.g. Balor, Goblin warchief, Lich…",
"level": "Level / CR",
"levelPlaceholder": "E.g. 5, CR 8, Boss…",
"folder": "Folder",
"folderPlaceholder": "E.g. Demons, Humanoids… (empty = unfiled)",
"portrait": "Portrait",
"portraitHint": "Square recommended (400×400).",
"header": "Banner / Header",
"headerHint": "Landscape format recommended (1200×400).",
"deleteTitle": "Delete this sheet?",
"deleteMessage": "Delete the sheet for \"{{name}}\"?",
"irreversible": "This action is irreversible."
},
"enemyList": {
"create": "New enemy",
"importMonsters": "Import Foundry monsters",
"importing": "Importing…",
"title": "Enemies",
"hint": "The campaign bestiary: monsters and creatures with their sheet (driven by the game system's Enemy template), organized by folder (Demons, Humanoids…).",
"empty": "No enemies yet.",
"unclassified": "Unfiled",
"levelShort": "Lvl {{level}}",
"deleteTitle": "Delete enemy",
"deleteMessage": "Delete \"{{name}}\"?"
},
"enemyView": {
"levelLong": "Level {{level}}",
"foundryStatsTitle": "Foundry stats",
"foundryStatsHint": "Snapshot imported from Foundry (frozen — the live sheet stays in Foundry)."
}
}