Files
LoreMind/web/e2e/tests/campaign/chapter-edit.spec.ts

73 lines
2.7 KiB
TypeScript

import { test, expect } from '@playwright/test';
import {
seedCampaign,
seedArc,
seedChapter,
deleteCampaign,
getChapterById,
type SeededCampaign,
type SeededArc,
type SeededChapter,
} from '../../fixtures/api';
test.describe('Chapter edit', () => {
let campaign: SeededCampaign;
let arc: SeededArc;
let chapter: SeededChapter;
test.beforeEach(async ({ request }) => {
campaign = await seedCampaign(request);
arc = await seedArc(request, { campaignId: campaign.id });
chapter = await seedChapter(request, { arcId: arc.id });
});
test.afterEach(async ({ request }) => {
if (campaign?.id) await deleteCampaign(request, campaign.id);
});
test('edits all chapter fields and persists them to API', async ({ page, request }) => {
const newName = `${chapter.name} renamed`;
const values = {
description: 'Le chapitre ouvre sur un village en proie à la peur.',
gmNotes: 'Le maire cache un pacte avec les gobelins.',
playerObjectives: "Découvrir la source des disparitions.",
narrativeStakes: "La confiance du village est en jeu.",
};
await page.goto(`/campaigns/${campaign.id}/arcs/${arc.id}/chapters/${chapter.id}/edit`);
await expect(page.getByLabel(/Titre du chapitre/i)).toHaveValue(chapter.name);
await page.getByLabel(/Titre du chapitre/i).fill(newName);
await page.getByLabel(/Synopsis du chapitre/i).fill(values.description);
await page.getByLabel(/Notes du Maître de Jeu/i).fill(values.gmNotes);
await page.getByLabel(/Objectifs des joueurs/i).fill(values.playerObjectives);
await page.getByLabel(/Enjeux narratifs/i).fill(values.narrativeStakes);
await page.getByRole('button', { name: /^Sauvegarder$/i }).click();
await expect(page).toHaveURL(
new RegExp(`/campaigns/${campaign.id}/arcs/${arc.id}/chapters/${chapter.id}$`),
);
const persisted = await getChapterById(request, chapter.id);
expect(persisted.name).toBe(newName);
expect(persisted.description).toBe(values.description);
expect(persisted.gmNotes).toBe(values.gmNotes);
expect(persisted.playerObjectives).toBe(values.playerObjectives);
expect(persisted.narrativeStakes).toBe(values.narrativeStakes);
});
test('save button is disabled when name is empty', async ({ page }) => {
await page.goto(`/campaigns/${campaign.id}/arcs/${arc.id}/chapters/${chapter.id}/edit`);
const nameField = page.getByLabel(/Titre du chapitre/i);
const saveBtn = page.getByRole('button', { name: /^Sauvegarder$/i });
await expect(saveBtn).toBeEnabled();
await nameField.fill('');
await expect(saveBtn).toBeDisabled();
await nameField.fill('OK');
await expect(saveBtn).toBeEnabled();
});
});