Mise en place de l'export foundry ; modification des Arc, chapitres et scènes..... => Suppression de la section maps pour arc, chapitres ; et dans scène on importe les maps format foundry (image / vidéo + json)
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This commit is contained in:
2026-06-25 12:16:27 +02:00
parent 5bc038acd8
commit c0e1da78c8
72 changed files with 2274 additions and 223 deletions

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@@ -588,6 +588,8 @@
"newPlaythrough": "New playthrough",
"noPlaythrough": "No playthroughs. Create one to start a session with a table.",
"defaultPlaythroughName": "New playthrough {{n}}",
"foundryExport": "Export to Foundry",
"foundryExporting": "Exporting…",
"gameSystemChange": {
"title": "Change the game system?",
"message": "You are about to change the game system of this campaign. This also changes the template for PC and NPC sheets.",
@@ -909,8 +911,14 @@
"aiAssistantTitle": "Open the AI Assistant to discuss this scene",
"illustrationsLabel": "Illustrations",
"illustrationsHint": "NPC portraits, visual mood, evocative scenes...",
"mapsLabel": "Maps & plans",
"mapsHint": "Location plans, tactical maps, diagrams usable at the table.",
"battlemapLabel": "Battlemap (Foundry export)",
"battlemapHint": "Battle map to export to Foundry: media (image/video) + Universal VTT .json/.dd2vtt file (Dungeon Alchemist, Dungeondraft...). Not displayed in the app.",
"battlemapMedia": "Media (image / video)",
"battlemapData": "Data (.json / .dd2vtt)",
"battlemapChoose": "Choose a file",
"battlemapUploading": "Uploading...",
"battlemapAttached": "File attached",
"battlemapRemove": "Remove",
"nameLabel": "Scene title *",
"namePlaceholder": "E.g.: Arrival at the village",
"descriptionLabel": "Short description *",

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@@ -588,6 +588,8 @@
"newPlaythrough": "Nouvelle partie",
"noPlaythrough": "Aucune partie. Créez-en une pour démarrer une session avec une table.",
"defaultPlaythroughName": "Nouvelle partie {{n}}",
"foundryExport": "Exporter pour Foundry",
"foundryExporting": "Export…",
"gameSystemChange": {
"title": "Changer le système de jeu ?",
"message": "Vous êtes sur le point de changer le système de jeu de cette campagne. Cela change également le template des fiches de PJ et PNJ.",
@@ -909,8 +911,14 @@
"aiAssistantTitle": "Ouvrir l'Assistant IA pour dialoguer autour de cette scène",
"illustrationsLabel": "Illustrations",
"illustrationsHint": "Portraits des PNJ, ambiance visuelle, scenes evocatrices...",
"mapsLabel": "Cartes & plans",
"mapsHint": "Plans du lieu, cartes tactiques, schemas utilisables a la table.",
"battlemapLabel": "Battlemap (export Foundry)",
"battlemapHint": "Carte de combat a exporter vers Foundry : media (image/video) + fichier .json/.dd2vtt Universal VTT (Dungeon Alchemist, Dungeondraft...). Non affichee dans l'appli.",
"battlemapMedia": "Media (image / video)",
"battlemapData": "Donnees (.json / .dd2vtt)",
"battlemapChoose": "Choisir un fichier",
"battlemapUploading": "Envoi...",
"battlemapAttached": "Fichier attache",
"battlemapRemove": "Retirer",
"nameLabel": "Titre de la scène *",
"namePlaceholder": "Ex: Arrivée au village",
"descriptionLabel": "Description courte *",

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@@ -58,6 +58,8 @@
"newPlaythrough": "New playthrough",
"noPlaythrough": "No playthroughs. Create one to start a session with a table.",
"defaultPlaythroughName": "New playthrough {{n}}",
"foundryExport": "Export to Foundry",
"foundryExporting": "Exporting…",
"gameSystemChange": {
"title": "Change the game system?",
"message": "You are about to change the game system of this campaign. This also changes the template for PC and NPC sheets.",

View File

@@ -58,6 +58,8 @@
"newPlaythrough": "Nouvelle partie",
"noPlaythrough": "Aucune partie. Créez-en une pour démarrer une session avec une table.",
"defaultPlaythroughName": "Nouvelle partie {{n}}",
"foundryExport": "Exporter pour Foundry",
"foundryExporting": "Export…",
"gameSystemChange": {
"title": "Changer le système de jeu ?",
"message": "Vous êtes sur le point de changer le système de jeu de cette campagne. Cela change également le template des fiches de PJ et PNJ.",

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@@ -17,8 +17,14 @@
"aiAssistantTitle": "Open the AI Assistant to discuss this scene",
"illustrationsLabel": "Illustrations",
"illustrationsHint": "NPC portraits, visual mood, evocative scenes...",
"mapsLabel": "Maps & plans",
"mapsHint": "Location plans, tactical maps, diagrams usable at the table.",
"battlemapLabel": "Battlemap (Foundry export)",
"battlemapHint": "Battle map to export to Foundry: media (image/video) + Universal VTT .json/.dd2vtt file (Dungeon Alchemist, Dungeondraft...). Not displayed in the app.",
"battlemapMedia": "Media (image / video)",
"battlemapData": "Data (.json / .dd2vtt)",
"battlemapChoose": "Choose a file",
"battlemapUploading": "Uploading...",
"battlemapAttached": "File attached",
"battlemapRemove": "Remove",
"nameLabel": "Scene title *",
"namePlaceholder": "E.g.: Arrival at the village",
"descriptionLabel": "Short description *",

View File

@@ -17,8 +17,14 @@
"aiAssistantTitle": "Ouvrir l'Assistant IA pour dialoguer autour de cette scène",
"illustrationsLabel": "Illustrations",
"illustrationsHint": "Portraits des PNJ, ambiance visuelle, scenes evocatrices...",
"mapsLabel": "Cartes & plans",
"mapsHint": "Plans du lieu, cartes tactiques, schemas utilisables a la table.",
"battlemapLabel": "Battlemap (export Foundry)",
"battlemapHint": "Carte de combat a exporter vers Foundry : media (image/video) + fichier .json/.dd2vtt Universal VTT (Dungeon Alchemist, Dungeondraft...). Non affichee dans l'appli.",
"battlemapMedia": "Media (image / video)",
"battlemapData": "Donnees (.json / .dd2vtt)",
"battlemapChoose": "Choisir un fichier",
"battlemapUploading": "Envoi...",
"battlemapAttached": "Fichier attache",
"battlemapRemove": "Retirer",
"nameLabel": "Titre de la scène *",
"namePlaceholder": "Ex: Arrivée au village",
"descriptionLabel": "Description courte *",