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v0.9.1-bet
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| 63a3c21bd2 |
@@ -42,19 +42,24 @@ jobs:
|
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username: ${{ env.GHCR_NAMESPACE }}
|
||||
password: ${{ secrets.GHCR_TOKEN }}
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||||
|
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- name: Extract version
|
||||
# Detection du canal :
|
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# - tag vX.Y.Z -> stable (push :latest + :version sur les repos publics)
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# - tag vX.Y.Z-beta* -> beta (push :beta + :version sur les repos GHCR prives
|
||||
# loremind-beta-<component> ; backup Gitea avec :version)
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- name: Extract version & channel
|
||||
id: meta
|
||||
run: echo "version=${GITHUB_REF_NAME#v}" >> $GITHUB_OUTPUT
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run: |
|
||||
VERSION="${GITHUB_REF_NAME#v}"
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echo "version=${VERSION}" >> $GITHUB_OUTPUT
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if [[ "${VERSION}" == *-beta* ]]; then
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echo "channel=beta" >> $GITHUB_OUTPUT
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else
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echo "channel=stable" >> $GITHUB_OUTPUT
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fi
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# Push vers les deux registries en un seul build (build-push-action
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# accepte une liste de tags ; aucun build supplementaire necessaire).
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# Naming :
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# - Gitea : conserve l'ancien pattern ietm64/<component> pour ne pas
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# casser les installs existantes qui ont REGISTRY=git.igmlcreation.fr
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# dans leur .env.
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# - GHCR : nouveau pattern igmlcreation/loremind-<component> qui evite
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# la collision avec d'autres projets de l'org.
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- name: Build & push ${{ matrix.component }}
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# Build & push canal STABLE
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- name: Build & push ${{ matrix.component }} (stable)
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if: steps.meta.outputs.channel == 'stable'
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uses: docker/build-push-action@v5
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with:
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context: ./${{ matrix.component }}
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@@ -64,3 +69,73 @@ jobs:
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${{ env.GITEA_REGISTRY }}/${{ env.GITEA_REGISTRY_USER }}/${{ matrix.component }}:${{ steps.meta.outputs.version }}
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${{ env.GHCR_REGISTRY }}/${{ env.GHCR_NAMESPACE }}/loremind-${{ matrix.component }}:latest
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${{ env.GHCR_REGISTRY }}/${{ env.GHCR_NAMESPACE }}/loremind-${{ matrix.component }}:${{ steps.meta.outputs.version }}
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# Build & push canal BETA
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# GHCR : repos prives loremind-beta-<component> (gated par PAT distribue
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# via le relais Patreon aux tiers Compagnon).
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# Gitea : backup prive avec :version uniquement (pas de :latest pour ne
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# pas faire upgrader les installs branchees sur Gitea).
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- name: Build & push ${{ matrix.component }} (beta)
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if: steps.meta.outputs.channel == 'beta'
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uses: docker/build-push-action@v5
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with:
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context: ./${{ matrix.component }}
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push: true
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tags: |
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${{ env.GITEA_REGISTRY }}/${{ env.GITEA_REGISTRY_USER }}/${{ matrix.component }}:${{ steps.meta.outputs.version }}
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${{ env.GHCR_REGISTRY }}/${{ env.GHCR_NAMESPACE }}/loremind-beta-${{ matrix.component }}:beta
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${{ env.GHCR_REGISTRY }}/${{ env.GHCR_NAMESPACE }}/loremind-beta-${{ matrix.component }}:${{ steps.meta.outputs.version }}
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# Job separe pour le sidecar `switcher`.
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# Pourquoi separe : le switcher est volontairement HORS de IMAGE_NAMESPACE
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# (cf. docker-compose.yml). Il est toujours pulle depuis le repo public
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# `loremind-switcher`, quel que soit le canal de l'instance. On le build
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# donc uniquement sur les releases stables — pas la peine de re-publier
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# une variante beta du switcher, c'est une infrastructure neutre.
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build-switcher:
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runs-on: ubuntu-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Set up Docker Buildx
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uses: docker/setup-buildx-action@v3
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- name: Detect channel
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id: meta
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run: |
|
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VERSION="${GITHUB_REF_NAME#v}"
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echo "version=${VERSION}" >> $GITHUB_OUTPUT
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if [[ "${VERSION}" == *-beta* ]]; then
|
||||
echo "channel=beta" >> $GITHUB_OUTPUT
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else
|
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echo "channel=stable" >> $GITHUB_OUTPUT
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||||
fi
|
||||
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- name: Login to Gitea Registry
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if: steps.meta.outputs.channel == 'stable'
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uses: docker/login-action@v3
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with:
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registry: ${{ env.GITEA_REGISTRY }}
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username: ${{ env.GITEA_REGISTRY_USER }}
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password: ${{ secrets.DOCKER_PAT }}
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|
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- name: Login to GHCR
|
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if: steps.meta.outputs.channel == 'stable'
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uses: docker/login-action@v3
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with:
|
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registry: ${{ env.GHCR_REGISTRY }}
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username: ${{ env.GHCR_NAMESPACE }}
|
||||
password: ${{ secrets.GHCR_TOKEN }}
|
||||
|
||||
- name: Build & push switcher (stable only)
|
||||
if: steps.meta.outputs.channel == 'stable'
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uses: docker/build-push-action@v5
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with:
|
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context: ./switcher
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push: true
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tags: |
|
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${{ env.GITEA_REGISTRY }}/${{ env.GITEA_REGISTRY_USER }}/switcher:latest
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${{ env.GITEA_REGISTRY }}/${{ env.GITEA_REGISTRY_USER }}/switcher:${{ steps.meta.outputs.version }}
|
||||
${{ env.GHCR_REGISTRY }}/${{ env.GHCR_NAMESPACE }}/loremind-switcher:latest
|
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${{ env.GHCR_REGISTRY }}/${{ env.GHCR_NAMESPACE }}/loremind-switcher:${{ steps.meta.outputs.version }}
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||||
|
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -107,3 +107,4 @@ docker-compose.override.yml
|
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# Relais OAuth Patreon (repo Gitea separe, clone localement pour facilite)
|
||||
# ============================================================================
|
||||
relay/
|
||||
scripts/bump-version.mjs
|
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@@ -23,10 +23,13 @@ from app.domain.models import (
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CharacterSummary,
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NpcSummary,
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GameSystemContext,
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JournalEntrySummary,
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LoreStructuralContext,
|
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NarrativeEntityContext,
|
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PageContext,
|
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PageSummary,
|
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QuestSummary,
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SessionContext,
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)
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from app.domain.ports import LLMChatProvider
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@@ -67,6 +70,7 @@ class ChatUseCase:
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campaign_context: CampaignStructuralContext | None = None,
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narrative_entity: NarrativeEntityContext | None = None,
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game_system_context: GameSystemContext | None = None,
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session_context: SessionContext | None = None,
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||||
) -> AsyncIterator[str]:
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"""Streame les tokens de la réponse assistant pour le dernier message user.
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||||
@@ -76,7 +80,7 @@ class ChatUseCase:
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cette règle à la frontière HTTP.
|
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"""
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system_prompt = self._build_system_prompt(
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lore_context, page_context, campaign_context, narrative_entity, game_system_context
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lore_context, page_context, campaign_context, narrative_entity, game_system_context, session_context
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)
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async for token in self._llm.stream_chat(
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messages,
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@@ -92,12 +96,13 @@ class ChatUseCase:
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campaign_context: CampaignStructuralContext | None = None,
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narrative_entity: NarrativeEntityContext | None = None,
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game_system_context: GameSystemContext | None = None,
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session_context: SessionContext | None = None,
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) -> str:
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"""Version publique — utilisée par le controller HTTP pour compter
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les tokens du system prompt avant de streamer (jauge de contexte).
|
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"""
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return self._build_system_prompt(
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lore_context, page_context, campaign_context, narrative_entity, game_system_context
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lore_context, page_context, campaign_context, narrative_entity, game_system_context, session_context
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)
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# --- Construction du system prompt --------------------------------------
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||||
@@ -109,6 +114,7 @@ class ChatUseCase:
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||||
campaign: CampaignStructuralContext | None,
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||||
narrative: NarrativeEntityContext | None,
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||||
game_system: GameSystemContext | None = None,
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||||
session: SessionContext | None = None,
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||||
) -> str:
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sections = [_BASE_SYSTEM]
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if lore is not None:
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||||
@@ -121,6 +127,8 @@ class ChatUseCase:
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sections.append(self._format_page(page))
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if narrative is not None:
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sections.append(self._format_narrative_entity(narrative))
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if session is not None:
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sections.append(self._format_session(session))
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return "\n\n".join(sections)
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# --- Blocs Lore ---------------------------------------------------------
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@@ -288,7 +296,8 @@ class ChatUseCase:
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else:
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for scene in chapter.scenes:
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sc_hint = ChatUseCase._illustration_hint(scene.illustration_count)
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block.append(f" - {scene.name} (scène){sc_hint}")
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scene_kind = " (lieu explorable)" if scene.rooms else " (scène)"
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block.append(f" - {scene.name}{scene_kind}{sc_hint}")
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if scene.description:
|
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block.append(f" Description : {scene.description}")
|
||||
for br in scene.branches:
|
||||
@@ -296,6 +305,19 @@ class ChatUseCase:
|
||||
block.append(
|
||||
f' → "{br.label}" vers {br.target_scene_name}{cond}'
|
||||
)
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||||
# Pièces du lieu explorable (mode donjon)
|
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for room in scene.rooms:
|
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floor = f" [étage {room.floor}]" if room.floor is not None else ""
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block.append(f" ◆ {room.name}{floor}")
|
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if room.description:
|
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block.append(f" {room.description}")
|
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if room.enemies:
|
||||
block.append(f" Ennemis : {room.enemies}")
|
||||
for rb in room.branches:
|
||||
cond = f" (si : {rb.condition})" if rb.condition else ""
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block.append(
|
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f' ↳ "{rb.label}" vers {rb.target_room_name}{cond}'
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||||
)
|
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return block
|
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|
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@staticmethod
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@@ -342,6 +364,141 @@ class ChatUseCase:
|
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f"{sections_block}"
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)
|
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# --- Bloc Session de jeu (Play Context) ---------------------------------
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|
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_ENTRY_TYPE_LABELS = {
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"NOTE": "Note du MJ",
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"EVENT": "Évènement",
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"DICE_ROLL": "Jet de dés",
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"PLAYER_ACTION": "Action joueur",
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}
|
||||
|
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@staticmethod
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def _format_session(sc: SessionContext) -> str:
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"""Bloc journal de la session en cours + résumé des sessions précédentes.
|
||||
|
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Fournit à l'IA le contexte temporel : ce qui s'est passé jusqu'ici,
|
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dans l'ordre chronologique. Permet de référencer un PNJ rencontré,
|
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rappeler un évènement antérieur, ou rebondir sur une action joueur.
|
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|
||||
Pour les sessions PRÉCÉDENTES de la même campagne, on ne remonte que
|
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les EVENTs (les moments marquants) pour préserver le contexte LLM.
|
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"""
|
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status = "EN COURS" if sc.active else "TERMINÉE"
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started = f" — démarrée {sc.started_at}" if sc.started_at else ""
|
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|
||||
previous_block = ChatUseCase._format_previous_events(sc.previous_events)
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hub_block = ChatUseCase._format_hub_status(sc)
|
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|
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if not sc.entries:
|
||||
current_block = "(Aucune entrée dans le journal pour l'instant — la session vient de commencer.)"
|
||||
else:
|
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lines: list[str] = []
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for e in sc.entries:
|
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label = ChatUseCase._ENTRY_TYPE_LABELS.get(e.type, e.type)
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ts = f" [{e.occurred_at}]" if e.occurred_at else ""
|
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content = e.content.replace("\n", "\n ")
|
||||
lines.append(f"- {label}{ts} : {content}")
|
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current_block = "\n".join(lines)
|
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|
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return (
|
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"--- SESSION DE JEU EN COURS ---\n"
|
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f"Nom : {sc.session_name}\n"
|
||||
f"Statut : {status}{started}\n"
|
||||
f"{hub_block}"
|
||||
f"{previous_block}"
|
||||
"\nJournal chronologique de la session courante (du plus ancien au plus récent) :\n"
|
||||
f"{current_block}\n\n"
|
||||
"IMPORTANT : tu es l'assistant du MJ PENDANT la partie. Tes réponses doivent :\n"
|
||||
"- Tenir compte des évènements déjà capturés (sessions précédentes + journal courant).\n"
|
||||
"- Être concrètes et utiles en temps réel : descriptions sensorielles, "
|
||||
"réactions de PNJ cohérentes avec leur fiche, suggestions de complications "
|
||||
"qui s'enchaînent à ce qui vient de se passer.\n"
|
||||
"- Éviter les longs développements : le MJ est en train d'animer une partie, "
|
||||
"il a besoin d'idées immédiatement actionnables."
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def _format_hub_status(sc: SessionContext) -> str:
|
||||
"""Bloc Hub : quêtes ouvertes + flags actifs.
|
||||
|
||||
Vide si la campagne n'a aucun Arc HUB (toutes les listes vides côté Core).
|
||||
Les quêtes LOCKED apparaissent par leur TITRE uniquement : l'IA sait
|
||||
qu'elles existent (utile pour les teasers, les rumeurs en jeu) mais ne
|
||||
peut pas spoiler leurs détails.
|
||||
"""
|
||||
if (not sc.available_quests
|
||||
and not sc.in_progress_quests
|
||||
and not sc.locked_quest_titles
|
||||
and not sc.active_flags):
|
||||
return ""
|
||||
|
||||
lines = ["", "État du Hub (quêtes parallèles et faits narratifs) :"]
|
||||
|
||||
if sc.in_progress_quests:
|
||||
lines.append(" Quêtes en cours :")
|
||||
lines.extend(ChatUseCase._format_quest_lines(sc.in_progress_quests))
|
||||
|
||||
if sc.available_quests:
|
||||
lines.append(" Quêtes disponibles (non démarrées, prêtes à être lancées) :")
|
||||
lines.extend(ChatUseCase._format_quest_lines(sc.available_quests))
|
||||
|
||||
if sc.locked_quest_titles:
|
||||
titles = ", ".join(f'"{t}"' for t in sc.locked_quest_titles)
|
||||
lines.append(
|
||||
" Quêtes encore verrouillées (existent mais non accessibles — "
|
||||
f"tu peux y faire allusion sous forme de rumeurs sans spoiler leur contenu) : {titles}"
|
||||
)
|
||||
|
||||
if sc.active_flags:
|
||||
lines.append(
|
||||
" Faits actifs : " + ", ".join(f"`{f}`" for f in sc.active_flags)
|
||||
)
|
||||
|
||||
lines.append(
|
||||
" Conseille des actions cohérentes avec ces quêtes ouvertes. Ne fais "
|
||||
"PAS comme si une quête verrouillée était déjà accessible aux PJ."
|
||||
)
|
||||
lines.append("") # séparateur visuel avant le récap des sessions précédentes
|
||||
return "\n".join(lines)
|
||||
|
||||
@staticmethod
|
||||
def _format_quest_lines(quests: list[QuestSummary]) -> list[str]:
|
||||
"""Sérialise une liste de QuestSummary en lignes indentées."""
|
||||
out: list[str] = []
|
||||
for q in quests:
|
||||
arc = f" [arc : {q.arc_name}]" if q.arc_name else ""
|
||||
out.append(f" - {q.name}{arc}")
|
||||
if q.description:
|
||||
out.append(f" Synopsis : {q.description}")
|
||||
return out
|
||||
|
||||
@staticmethod
|
||||
def _format_previous_events(events: list[JournalEntrySummary]) -> str:
|
||||
"""Bloc "Story so far" : EVENTs marquants des sessions antérieures.
|
||||
|
||||
Vide si la campagne en est à sa première session. On groupe par
|
||||
session source pour aider l'IA à situer chaque évènement temporellement.
|
||||
"""
|
||||
if not events:
|
||||
return ""
|
||||
|
||||
# Groupement par session source en préservant l'ordre d'apparition.
|
||||
grouped: dict[str, list[JournalEntrySummary]] = {}
|
||||
for e in events:
|
||||
key = e.source_session_name or "(session inconnue)"
|
||||
grouped.setdefault(key, []).append(e)
|
||||
|
||||
lines = ["\nRécapitulatif des sessions précédentes (évènements marquants uniquement) :"]
|
||||
for session_name, items in grouped.items():
|
||||
lines.append(f" • {session_name} :")
|
||||
for e in items:
|
||||
ts = f" [{e.occurred_at}]" if e.occurred_at else ""
|
||||
content = e.content.replace("\n", "\n ")
|
||||
lines.append(f" - {content}{ts}")
|
||||
lines.append("") # ligne vide avant le bloc journal courant
|
||||
return "\n".join(lines) + "\n"
|
||||
|
||||
@staticmethod
|
||||
def _format_narrative_entity(ne: NarrativeEntityContext) -> str:
|
||||
"""Bloc équivalent à _format_page mais pour Arc/Chapter/Scene."""
|
||||
|
||||
@@ -122,9 +122,29 @@ class SceneBranchHint:
|
||||
condition: str | None = None
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class RoomBranchHint:
|
||||
"""Indice d'une sortie entre pièces (donjon). target_room_name déjà résolu côté Core."""
|
||||
|
||||
label: str
|
||||
target_room_name: str
|
||||
condition: str | None = None
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class RoomSummary:
|
||||
"""Pièce d'un lieu explorable. Projection plate pour le prompt IA (pas de notes MJ)."""
|
||||
|
||||
name: str
|
||||
floor: int | None = None
|
||||
description: str | None = None
|
||||
enemies: str | None = None
|
||||
branches: list[RoomBranchHint] = field(default_factory=list)
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class SceneSummary:
|
||||
"""Résumé d'une scène : nom + description courte + illustrations + branches."""
|
||||
"""Résumé d'une scène : nom + description courte + illustrations + branches + pièces."""
|
||||
|
||||
name: str
|
||||
description: str | None
|
||||
@@ -133,6 +153,8 @@ class SceneSummary:
|
||||
illustration_count: int = 0
|
||||
# Connexions narratives sortantes (livre dont vous etes le heros).
|
||||
branches: list[SceneBranchHint] = field(default_factory=list)
|
||||
# Pièces du lieu explorable (vide = scène classique).
|
||||
rooms: list[RoomSummary] = field(default_factory=list)
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
@@ -229,3 +251,53 @@ class GameSystemContext:
|
||||
system_name: str
|
||||
system_description: str | None
|
||||
sections: dict[str, str]
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class JournalEntrySummary:
|
||||
"""Une entrée du journal d'une Session.
|
||||
|
||||
`source_session_name` n'est renseigné que pour les entrées issues de
|
||||
sessions précédentes (option 3 : continuité narrative entre séances).
|
||||
"""
|
||||
|
||||
type: str
|
||||
content: str
|
||||
occurred_at: str | None
|
||||
source_session_name: str | None = None
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class QuestSummary:
|
||||
"""Résumé d'une quête (Chapter dans un Arc HUB) pour le system prompt.
|
||||
|
||||
Volontairement sans notes MJ ni statut texte : c'est déjà classé côté Core
|
||||
dans available_quests / in_progress_quests / locked_quest_titles.
|
||||
"""
|
||||
|
||||
name: str
|
||||
arc_name: str
|
||||
description: str | None = None
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class SessionContext:
|
||||
"""Contexte d'une Session de jeu en cours (Play Context).
|
||||
|
||||
Combine plusieurs niveaux :
|
||||
- `entries` : journal COMPLET de la session courante (cappé ~80 entrées)
|
||||
- `previous_events` : EVENTs marquants des sessions précédentes (continuité)
|
||||
- `available_quests` / `in_progress_quests` : quêtes du Hub ouvertes
|
||||
- `locked_quest_titles` : titres seuls des quêtes verrouillées (anti-spoiler)
|
||||
- `active_flags` : noms des flags de campagne actuellement à true
|
||||
"""
|
||||
|
||||
session_name: str
|
||||
active: bool
|
||||
started_at: str | None
|
||||
entries: list[JournalEntrySummary]
|
||||
previous_events: list[JournalEntrySummary]
|
||||
available_quests: list[QuestSummary] = field(default_factory=list)
|
||||
in_progress_quests: list[QuestSummary] = field(default_factory=list)
|
||||
locked_quest_titles: list[str] = field(default_factory=list)
|
||||
active_flags: list[str] = field(default_factory=list)
|
||||
|
||||
@@ -26,13 +26,18 @@ from app.domain.models import (
|
||||
NpcSummary,
|
||||
ChatMessage,
|
||||
GameSystemContext,
|
||||
JournalEntrySummary,
|
||||
LoreStructuralContext,
|
||||
NarrativeEntityContext,
|
||||
PageContext,
|
||||
PageGenerationContext,
|
||||
PageSummary,
|
||||
QuestSummary,
|
||||
RoomBranchHint,
|
||||
RoomSummary,
|
||||
SceneBranchHint,
|
||||
SceneSummary,
|
||||
SessionContext,
|
||||
)
|
||||
from app.domain.ports import LLMProvider, LLMProviderError
|
||||
from app.infrastructure.ollama_adapter import OllamaLLMProvider
|
||||
@@ -41,7 +46,7 @@ from app.infrastructure.onemin_adapter import OneMinAiLLMProvider
|
||||
app = FastAPI(
|
||||
title="LoreMind Brain",
|
||||
description="Backend IA pour la génération de contenu narratif.",
|
||||
version="0.8.3",
|
||||
version="0.9.1-beta",
|
||||
)
|
||||
|
||||
|
||||
@@ -169,6 +174,24 @@ class SceneBranchHintDTO(BaseModel):
|
||||
condition: str | None = None
|
||||
|
||||
|
||||
class RoomBranchHintDTO(BaseModel):
|
||||
"""Sortie d'une pièce vers une autre pièce du même lieu (donjon)."""
|
||||
|
||||
label: str
|
||||
target_room_name: str
|
||||
condition: str | None = None
|
||||
|
||||
|
||||
class RoomSummaryDTO(BaseModel):
|
||||
"""Pièce d'un lieu explorable. Omise par le Core si la scène est classique."""
|
||||
|
||||
name: str
|
||||
floor: int | None = None
|
||||
description: str | None = None
|
||||
enemies: str | None = None
|
||||
branches: list[RoomBranchHintDTO] = Field(default_factory=list)
|
||||
|
||||
|
||||
class SceneSummaryDTO(BaseModel):
|
||||
"""Résumé d'une scène : nom + description courte (synopsis)."""
|
||||
|
||||
@@ -179,6 +202,8 @@ class SceneSummaryDTO(BaseModel):
|
||||
illustration_count: int = 0
|
||||
# Branches narratives sortantes, omises cote Core si vides.
|
||||
branches: list[SceneBranchHintDTO] = Field(default_factory=list)
|
||||
# Pièces du lieu explorable, omises par Core si scène classique.
|
||||
rooms: list[RoomSummaryDTO] = Field(default_factory=list)
|
||||
|
||||
|
||||
class ChapterSummaryDTO(BaseModel):
|
||||
@@ -243,13 +268,54 @@ class GameSystemContextDTO(BaseModel):
|
||||
sections: dict[str, str] = Field(default_factory=dict)
|
||||
|
||||
|
||||
class JournalEntrySummaryDTO(BaseModel):
|
||||
"""Une entrée du journal de session.
|
||||
|
||||
`source_session_name` est présent uniquement pour les évènements issus
|
||||
des sessions précédentes — sert à ancrer temporellement dans le prompt.
|
||||
"""
|
||||
|
||||
type: str
|
||||
content: str
|
||||
occurred_at: str | None = None
|
||||
source_session_name: str | None = None
|
||||
|
||||
|
||||
class QuestSummaryDTO(BaseModel):
|
||||
"""Résumé d'une quête (Chapter dans un Arc HUB). Voir QuestSummary côté domaine."""
|
||||
|
||||
name: str
|
||||
arc_name: str
|
||||
description: str | None = None
|
||||
|
||||
|
||||
class SessionContextDTO(BaseModel):
|
||||
"""Contexte d'une Session de jeu en cours (Play Context).
|
||||
|
||||
Combine le journal complet (`entries`), les EVENTs des sessions précédentes
|
||||
(`previous_events`), et — depuis l'ajout du mode Hub — l'état des quêtes
|
||||
Hub de la campagne (disponibles / en cours / verrouillées) plus les flags
|
||||
narratifs actuellement actifs.
|
||||
"""
|
||||
|
||||
session_name: str
|
||||
active: bool
|
||||
started_at: str | None = None
|
||||
entries: list[JournalEntrySummaryDTO] = Field(default_factory=list)
|
||||
previous_events: list[JournalEntrySummaryDTO] = Field(default_factory=list)
|
||||
available_quests: list[QuestSummaryDTO] = Field(default_factory=list)
|
||||
in_progress_quests: list[QuestSummaryDTO] = Field(default_factory=list)
|
||||
locked_quest_titles: list[str] = Field(default_factory=list)
|
||||
active_flags: list[str] = Field(default_factory=list)
|
||||
|
||||
|
||||
class ChatStreamRequestDTO(BaseModel):
|
||||
"""Requête de chat streamé : historique + contextes structurels.
|
||||
|
||||
Les 4 contextes (lore, page, campaign, narrative_entity) sont optionnels,
|
||||
mais au moins l'un des deux "niveaux haut" (lore_context ou
|
||||
campaign_context) doit être fourni. Le validateur `check_scope` applique
|
||||
cette règle à la frontière HTTP.
|
||||
Les contextes (lore, page, campaign, narrative_entity, session) sont
|
||||
optionnels, mais au moins l'un des contextes "racines" (lore_context,
|
||||
campaign_context ou session_context) doit être fourni. Le validateur
|
||||
`check_scope` applique cette règle à la frontière HTTP.
|
||||
"""
|
||||
|
||||
messages: list[ChatMessageDTO] = Field(min_length=1)
|
||||
@@ -258,10 +324,15 @@ class ChatStreamRequestDTO(BaseModel):
|
||||
campaign_context: CampaignContextDTO | None = None
|
||||
narrative_entity: NarrativeEntityDTO | None = None
|
||||
game_system_context: GameSystemContextDTO | None = None
|
||||
session_context: SessionContextDTO | None = None
|
||||
|
||||
def has_scope(self) -> bool:
|
||||
"""Vrai si au moins un contexte racine (Lore ou Campagne) est fourni."""
|
||||
return self.lore_context is not None or self.campaign_context is not None
|
||||
"""Vrai si au moins un contexte racine (Lore, Campagne ou Session) est fourni."""
|
||||
return (
|
||||
self.lore_context is not None
|
||||
or self.campaign_context is not None
|
||||
or self.session_context is not None
|
||||
)
|
||||
|
||||
|
||||
# --- Factories d'injection de dépendance ---
|
||||
@@ -385,6 +456,7 @@ async def chat_stream(
|
||||
campaign_context = _to_campaign_context(body.campaign_context)
|
||||
narrative_entity = _to_narrative_entity(body.narrative_entity)
|
||||
game_system_context = _to_game_system_context(body.game_system_context)
|
||||
session_context = _to_session_context(body.session_context)
|
||||
|
||||
# --- Comptage tokens pour la jauge de contexte frontend ---
|
||||
# On construit le system prompt une fois ici pour le compter — le use case
|
||||
@@ -397,6 +469,7 @@ async def chat_stream(
|
||||
campaign_context=campaign_context,
|
||||
narrative_entity=narrative_entity,
|
||||
game_system_context=game_system_context,
|
||||
session_context=session_context,
|
||||
)
|
||||
# Dernier message = "current" (souvent user), le reste = historique accumulé.
|
||||
current_msg = messages[-1] if messages else None
|
||||
@@ -421,6 +494,7 @@ async def chat_stream(
|
||||
campaign_context=campaign_context,
|
||||
narrative_entity=narrative_entity,
|
||||
game_system_context=game_system_context,
|
||||
session_context=session_context,
|
||||
):
|
||||
# json.dumps avec ensure_ascii=False pour préserver les accents
|
||||
yield f"data: {json.dumps({'token': token}, ensure_ascii=False)}\n\n"
|
||||
@@ -549,6 +623,23 @@ def _to_campaign_context(dto: CampaignContextDTO | None) -> CampaignStructuralCo
|
||||
)
|
||||
for br in sc.branches
|
||||
],
|
||||
rooms=[
|
||||
RoomSummary(
|
||||
name=room.name,
|
||||
floor=room.floor,
|
||||
description=room.description,
|
||||
enemies=room.enemies,
|
||||
branches=[
|
||||
RoomBranchHint(
|
||||
label=rb.label,
|
||||
target_room_name=rb.target_room_name,
|
||||
condition=rb.condition,
|
||||
)
|
||||
for rb in room.branches
|
||||
],
|
||||
)
|
||||
for room in sc.rooms
|
||||
],
|
||||
)
|
||||
for sc in ch.scenes
|
||||
],
|
||||
@@ -867,3 +958,36 @@ def _to_game_system_context(dto: GameSystemContextDTO | None) -> GameSystemConte
|
||||
system_description=dto.system_description,
|
||||
sections=dict(dto.sections),
|
||||
)
|
||||
|
||||
|
||||
def _to_session_context(dto: SessionContextDTO | None) -> SessionContext | None:
|
||||
if dto is None:
|
||||
return None
|
||||
return SessionContext(
|
||||
session_name=dto.session_name,
|
||||
active=dto.active,
|
||||
started_at=dto.started_at,
|
||||
entries=[_to_journal_entry(e) for e in dto.entries],
|
||||
previous_events=[_to_journal_entry(e) for e in dto.previous_events],
|
||||
available_quests=[_to_quest_summary(q) for q in dto.available_quests],
|
||||
in_progress_quests=[_to_quest_summary(q) for q in dto.in_progress_quests],
|
||||
locked_quest_titles=list(dto.locked_quest_titles),
|
||||
active_flags=list(dto.active_flags),
|
||||
)
|
||||
|
||||
|
||||
def _to_quest_summary(dto: QuestSummaryDTO) -> QuestSummary:
|
||||
return QuestSummary(
|
||||
name=dto.name,
|
||||
arc_name=dto.arc_name,
|
||||
description=dto.description,
|
||||
)
|
||||
|
||||
|
||||
def _to_journal_entry(dto: JournalEntrySummaryDTO) -> JournalEntrySummary:
|
||||
return JournalEntrySummary(
|
||||
type=dto.type,
|
||||
content=dto.content,
|
||||
occurred_at=dto.occurred_at,
|
||||
source_session_name=dto.source_session_name,
|
||||
)
|
||||
|
||||
13
core/pom.xml
13
core/pom.xml
@@ -8,13 +8,13 @@
|
||||
<parent>
|
||||
<groupId>org.springframework.boot</groupId>
|
||||
<artifactId>spring-boot-starter-parent</artifactId>
|
||||
<version>3.2.0</version>
|
||||
<version>3.2.12</version>
|
||||
<relativePath/>
|
||||
</parent>
|
||||
|
||||
<groupId>com.loremind</groupId>
|
||||
<artifactId>loremind-core</artifactId>
|
||||
<version>0.8.3</version>
|
||||
<version>0.9.1-beta</version>
|
||||
<name>LoreMind Core</name>
|
||||
<description>Backend Core - Architecture Hexagonale</description>
|
||||
|
||||
@@ -96,6 +96,15 @@
|
||||
<artifactId>bcprov-jdk18on</artifactId>
|
||||
<version>1.78.1</version>
|
||||
</dependency>
|
||||
<!-- Google Tink : runtime requis par com.nimbusds.jose.crypto.Ed25519Verifier
|
||||
(depuis Nimbus 9.x, la verification EdDSA delegue a Tink.subtle.Ed25519Verify).
|
||||
Tink n'est PAS une dependance transitive de nimbus-jose-jwt → il faut
|
||||
l'ajouter explicitement, sinon NoClassDefFoundError au premier verify(). -->
|
||||
<dependency>
|
||||
<groupId>com.google.crypto.tink</groupId>
|
||||
<artifactId>tink</artifactId>
|
||||
<version>1.14.1</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
<build>
|
||||
|
||||
@@ -50,6 +50,15 @@ public class ArcService {
|
||||
return arcRepository.save(arc);
|
||||
}
|
||||
|
||||
/**
|
||||
* Création à partir d'un Arc complet (utilisé par le controller pour faire passer
|
||||
* les nouveaux champs comme type sans démultiplier les paramètres).
|
||||
*/
|
||||
public Arc createArc(Arc input) {
|
||||
input.setId(null);
|
||||
return arcRepository.save(input);
|
||||
}
|
||||
|
||||
public Optional<Arc> getArcById(String id) {
|
||||
return arcRepository.findById(id);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
package com.loremind.application.campaigncontext;
|
||||
|
||||
import com.loremind.domain.campaigncontext.Arc;
|
||||
import com.loremind.domain.campaigncontext.Chapter;
|
||||
import com.loremind.domain.campaigncontext.Prerequisite;
|
||||
import com.loremind.domain.campaigncontext.ports.ArcRepository;
|
||||
import com.loremind.domain.campaigncontext.ports.ChapterRepository;
|
||||
import org.springframework.stereotype.Service;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.TreeSet;
|
||||
|
||||
/**
|
||||
* Service applicatif : énumère les noms de faits ({@link Prerequisite.FlagSet})
|
||||
* référencés par les chapitres d'une Campagne.
|
||||
*
|
||||
* <p>Modèle "déclaration implicite" : il n'existe pas de table de faits déclarés
|
||||
* globalement. Un fait existe dès qu'au moins une quête le référence dans ses
|
||||
* prérequis. Ce service expose la liste dédupliquée pour les UIs (toggle dans
|
||||
* la Partie, autocomplete dans l'éditeur de prérequis).</p>
|
||||
*/
|
||||
@Service
|
||||
public class CampaignReferencedFlagsService {
|
||||
|
||||
private final ArcRepository arcRepository;
|
||||
private final ChapterRepository chapterRepository;
|
||||
|
||||
public CampaignReferencedFlagsService(ArcRepository arcRepository,
|
||||
ChapterRepository chapterRepository) {
|
||||
this.arcRepository = arcRepository;
|
||||
this.chapterRepository = chapterRepository;
|
||||
}
|
||||
|
||||
/** Retourne la liste triée alphabétiquement des noms de faits référencés. */
|
||||
public List<String> listForCampaign(String campaignId) {
|
||||
TreeSet<String> unique = new TreeSet<>();
|
||||
for (Arc arc : arcRepository.findByCampaignId(campaignId)) {
|
||||
for (Chapter chapter : chapterRepository.findByArcId(arc.getId())) {
|
||||
if (chapter.getPrerequisites() == null) continue;
|
||||
for (Prerequisite p : chapter.getPrerequisites()) {
|
||||
if (p instanceof Prerequisite.FlagSet f && f.flagName() != null && !f.flagName().isBlank()) {
|
||||
unique.add(f.flagName());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return List.copyOf(unique);
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,15 @@
|
||||
package com.loremind.application.campaigncontext;
|
||||
|
||||
import com.loremind.application.playcontext.PlaythroughService;
|
||||
import com.loremind.domain.campaigncontext.Arc;
|
||||
import com.loremind.domain.campaigncontext.Campaign;
|
||||
import com.loremind.domain.campaigncontext.Chapter;
|
||||
import com.loremind.domain.campaigncontext.ports.ArcRepository;
|
||||
import com.loremind.domain.campaigncontext.ports.CampaignRepository;
|
||||
import com.loremind.domain.campaigncontext.ports.ChapterRepository;
|
||||
import com.loremind.domain.campaigncontext.ports.CharacterRepository;
|
||||
import com.loremind.domain.campaigncontext.ports.SceneRepository;
|
||||
import com.loremind.domain.playcontext.Playthrough;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughRepository;
|
||||
import org.springframework.stereotype.Service;
|
||||
import org.springframework.transaction.annotation.Transactional;
|
||||
|
||||
@@ -15,9 +17,11 @@ import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Service d'application pour le contexte Campaign.
|
||||
* Orchestre la logique métier en utilisant le Port CampaignRepository.
|
||||
* Fait partie de la couche Application de l'Architecture Hexagonale.
|
||||
* Service d'application pour le contexte Campaign (scénario).
|
||||
*
|
||||
* <p>Depuis Playthrough : les PJ et les sessions ne sont plus rattachés directement
|
||||
* à la Campagne ; ils dépendent d'un Playthrough (Partie). La cascade de suppression
|
||||
* d'une campagne englobe donc ses Playthroughs (qui à leur tour cascadent).</p>
|
||||
*/
|
||||
@Service
|
||||
public class CampaignService {
|
||||
@@ -26,35 +30,27 @@ public class CampaignService {
|
||||
private final ArcRepository arcRepository;
|
||||
private final ChapterRepository chapterRepository;
|
||||
private final SceneRepository sceneRepository;
|
||||
private final CharacterRepository characterRepository;
|
||||
private final PlaythroughRepository playthroughRepository;
|
||||
private final PlaythroughService playthroughService;
|
||||
|
||||
public CampaignService(
|
||||
CampaignRepository campaignRepository,
|
||||
ArcRepository arcRepository,
|
||||
ChapterRepository chapterRepository,
|
||||
SceneRepository sceneRepository,
|
||||
CharacterRepository characterRepository) {
|
||||
PlaythroughRepository playthroughRepository,
|
||||
PlaythroughService playthroughService) {
|
||||
this.campaignRepository = campaignRepository;
|
||||
this.arcRepository = arcRepository;
|
||||
this.chapterRepository = chapterRepository;
|
||||
this.sceneRepository = sceneRepository;
|
||||
this.characterRepository = characterRepository;
|
||||
this.playthroughRepository = playthroughRepository;
|
||||
this.playthroughService = playthroughService;
|
||||
}
|
||||
|
||||
/**
|
||||
* Parameter Object pour la création / mise à jour d'une Campaign.
|
||||
* Évite une signature à rallonge et rend les évolutions futures (theme,
|
||||
* coverImageUrl, etc.) sans casser les appelants.
|
||||
*
|
||||
* <p>{@code loreId} est nullable : une campagne peut exister sans univers associé.</p>
|
||||
*/
|
||||
public record CampaignData(String name, String description, String loreId, String gameSystemId) {}
|
||||
|
||||
/**
|
||||
* Compte des entités qui seront supprimées en cascade si la campagne est effacée.
|
||||
* Utilisé par l'UI pour afficher un récapitulatif dans le dialogue de confirmation.
|
||||
*/
|
||||
public record DeletionImpact(int arcs, int chapters, int scenes, int characters) {}
|
||||
public record DeletionImpact(int arcs, int chapters, int scenes, int playthroughs) {}
|
||||
|
||||
public Campaign createCampaign(CampaignData data) {
|
||||
Campaign campaign = Campaign.builder()
|
||||
@@ -64,7 +60,12 @@ public class CampaignService {
|
||||
.gameSystemId(normalizeId(data.gameSystemId()))
|
||||
.arcsCount(0)
|
||||
.build();
|
||||
return campaignRepository.save(campaign);
|
||||
Campaign saved = campaignRepository.save(campaign);
|
||||
|
||||
// Une campagne sans Partie n'a pas de sens jouable : on crée d'office
|
||||
// une "Partie principale" pour que l'utilisateur puisse jouer immédiatement.
|
||||
playthroughService.create(saved.getId(), "Partie principale", null);
|
||||
return saved;
|
||||
}
|
||||
|
||||
public Optional<Campaign> getCampaignById(String id) {
|
||||
@@ -89,19 +90,10 @@ public class CampaignService {
|
||||
return campaignRepository.save(campaign);
|
||||
}
|
||||
|
||||
/**
|
||||
* Normalise un ID entrant : une chaîne vide/blanche est traitée comme "pas de lien".
|
||||
* Utile car les payloads JSON peuvent envoyer "" au lieu de null.
|
||||
*/
|
||||
private String normalizeId(String id) {
|
||||
return (id == null || id.isBlank()) ? null : id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calcule l'impact d'une suppression en cascade : nombre d'arcs, chapitres,
|
||||
* scènes et personnages qui disparaîtront avec la campagne. Utilisé par l'UI
|
||||
* pour afficher "X arcs, Y chapitres, Z scènes seront supprimés".
|
||||
*/
|
||||
public DeletionImpact getDeletionImpact(String id) {
|
||||
List<Arc> arcs = arcRepository.findByCampaignId(id);
|
||||
int chapterTotal = 0;
|
||||
@@ -113,22 +105,21 @@ public class CampaignService {
|
||||
sceneTotal += sceneRepository.findByChapterId(chapter.getId()).size();
|
||||
}
|
||||
}
|
||||
int characterTotal = characterRepository.findByCampaignId(id).size();
|
||||
return new DeletionImpact(arcs.size(), chapterTotal, sceneTotal, characterTotal);
|
||||
int playthroughTotal = playthroughRepository.findByCampaignId(id).size();
|
||||
return new DeletionImpact(arcs.size(), chapterTotal, sceneTotal, playthroughTotal);
|
||||
}
|
||||
|
||||
/**
|
||||
* Supprime la campagne et toutes ses entités dépendantes (arcs → chapitres →
|
||||
* scènes, plus les personnages). L'opération est transactionnelle : soit
|
||||
* tout disparaît, soit rien ne change. Les FKs applicatives n'ayant pas
|
||||
* de contrainte CASCADE au niveau DB, on orchestre la cascade ici.
|
||||
*/
|
||||
@Transactional
|
||||
public void deleteCampaign(String id) {
|
||||
List<Arc> arcs = arcRepository.findByCampaignId(id);
|
||||
for (Arc arc : arcs) {
|
||||
List<Chapter> chapters = chapterRepository.findByArcId(arc.getId());
|
||||
for (Chapter chapter : chapters) {
|
||||
// 1. Cascade des Playthroughs (qui cascadent eux-mêmes sur PJ/sessions/valeurs flags/progressions).
|
||||
for (Playthrough p : playthroughRepository.findByCampaignId(id)) {
|
||||
playthroughService.delete(p.getId());
|
||||
}
|
||||
// 2. Cascade du scénario : arcs → chapitres → scènes
|
||||
// (Pas de déclarations globales de faits : ils existent implicitement via les
|
||||
// prérequis FLAG_SET des chapitres, qui partent avec les chapitres.)
|
||||
for (Arc arc : arcRepository.findByCampaignId(id)) {
|
||||
for (Chapter chapter : chapterRepository.findByArcId(arc.getId())) {
|
||||
for (var scene : sceneRepository.findByChapterId(chapter.getId())) {
|
||||
sceneRepository.deleteById(scene.getId());
|
||||
}
|
||||
@@ -136,9 +127,6 @@ public class CampaignService {
|
||||
}
|
||||
arcRepository.deleteById(arc.getId());
|
||||
}
|
||||
for (var character : characterRepository.findByCampaignId(id)) {
|
||||
characterRepository.deleteById(character.getId());
|
||||
}
|
||||
campaignRepository.deleteById(id);
|
||||
}
|
||||
|
||||
|
||||
@@ -44,6 +44,16 @@ public class ChapterService {
|
||||
return chapterRepository.save(chapter);
|
||||
}
|
||||
|
||||
/**
|
||||
* Création à partir d'un Chapter complet (utilisé par le controller pour faire passer
|
||||
* les nouveaux champs comme progressionStatus / prerequisites sans démultiplier les
|
||||
* paramètres). L'id est forcé à null pour laisser la DB le générer.
|
||||
*/
|
||||
public Chapter createChapter(Chapter input) {
|
||||
input.setId(null);
|
||||
return chapterRepository.save(input);
|
||||
}
|
||||
|
||||
public Optional<Chapter> getChapterById(String id) {
|
||||
return chapterRepository.findById(id);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,104 @@
|
||||
package com.loremind.application.campaigncontext;
|
||||
|
||||
import com.loremind.domain.campaigncontext.Chapter;
|
||||
import com.loremind.domain.campaigncontext.PrerequisiteEvaluator;
|
||||
import com.loremind.domain.campaigncontext.ProgressionStatus;
|
||||
import com.loremind.domain.campaigncontext.QuestStatus;
|
||||
import com.loremind.domain.playcontext.QuestProgression;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughFlagRepository;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughRepository;
|
||||
import com.loremind.domain.playcontext.ports.QuestProgressionRepository;
|
||||
import com.loremind.domain.playcontext.ports.SessionRepository;
|
||||
import com.loremind.infrastructure.web.dto.campaigncontext.ChapterDTO;
|
||||
import org.springframework.stereotype.Service;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Service applicatif : enrichit des ChapterDTO avec leur {@link QuestStatus} effectif,
|
||||
* relatif à un Playthrough donné.
|
||||
*
|
||||
* <p>Depuis l'introduction de Playthrough : la progression et les flags vivent au niveau
|
||||
* de la Partie, plus de la Campagne. L'enrichissement nécessite donc un playthroughId.</p>
|
||||
*/
|
||||
@Service
|
||||
public class ChapterStatusEnricher {
|
||||
|
||||
private final PlaythroughRepository playthroughRepository;
|
||||
private final QuestProgressionRepository progressionRepository;
|
||||
private final PlaythroughFlagRepository flagRepository;
|
||||
private final SessionRepository sessionRepository;
|
||||
private final PrerequisiteEvaluator evaluator = new PrerequisiteEvaluator();
|
||||
|
||||
public ChapterStatusEnricher(PlaythroughRepository playthroughRepository,
|
||||
QuestProgressionRepository progressionRepository,
|
||||
PlaythroughFlagRepository flagRepository,
|
||||
SessionRepository sessionRepository) {
|
||||
this.playthroughRepository = playthroughRepository;
|
||||
this.progressionRepository = progressionRepository;
|
||||
this.flagRepository = flagRepository;
|
||||
this.sessionRepository = sessionRepository;
|
||||
}
|
||||
|
||||
/** Contexte d'évaluation + map chapterId -> ProgressionStatus pour ce Playthrough. */
|
||||
public record PlaythroughEvalSnapshot(
|
||||
PrerequisiteEvaluator.EvaluationContext ctx,
|
||||
Map<String, ProgressionStatus> progressionByChapterId
|
||||
) {}
|
||||
|
||||
/** Construit le snapshot d'évaluation pour un Playthrough. */
|
||||
public PlaythroughEvalSnapshot buildSnapshot(String playthroughId) {
|
||||
if (playthroughId == null || playthroughRepository.findById(playthroughId).isEmpty()) {
|
||||
return new PlaythroughEvalSnapshot(
|
||||
new PrerequisiteEvaluator.EvaluationContext(Collections.emptySet(), 0, Collections.emptyMap()),
|
||||
Collections.emptyMap()
|
||||
);
|
||||
}
|
||||
Map<String, Boolean> flags = flagRepository.findByPlaythroughId(playthroughId);
|
||||
Set<String> completedQuestIds = progressionRepository.findCompletedChapterIdsByPlaythroughId(playthroughId);
|
||||
int sessionCount = sessionRepository.findByPlaythroughId(playthroughId).size();
|
||||
|
||||
Map<String, ProgressionStatus> progressionMap = new HashMap<>();
|
||||
for (QuestProgression qp : progressionRepository.findByPlaythroughId(playthroughId)) {
|
||||
progressionMap.put(qp.getChapterId(), qp.getStatus());
|
||||
}
|
||||
|
||||
return new PlaythroughEvalSnapshot(
|
||||
new PrerequisiteEvaluator.EvaluationContext(completedQuestIds, sessionCount, flags),
|
||||
progressionMap
|
||||
);
|
||||
}
|
||||
|
||||
/** Calcule le statut effectif d'un seul chapitre relatif à un Playthrough. */
|
||||
public QuestStatus computeFor(Chapter chapter, String playthroughId) {
|
||||
PlaythroughEvalSnapshot snap = buildSnapshot(playthroughId);
|
||||
ProgressionStatus progression = snap.progressionByChapterId()
|
||||
.getOrDefault(chapter.getId(), ProgressionStatus.NOT_STARTED);
|
||||
return evaluator.computeStatus(progression, chapter.getPrerequisites(), snap.ctx());
|
||||
}
|
||||
|
||||
/**
|
||||
* Injecte le {@code effectiveStatus} et le {@code progressionStatus} dans une liste de DTOs.
|
||||
* Un seul build du snapshot pour toute la liste (optimal pour les vues qui listent un arc).
|
||||
*/
|
||||
public void enrich(List<ChapterDTO> dtos, List<Chapter> domain, String playthroughId) {
|
||||
if (dtos == null || dtos.isEmpty()) return;
|
||||
PlaythroughEvalSnapshot snap = buildSnapshot(playthroughId);
|
||||
Map<String, Chapter> byId = domain.stream()
|
||||
.collect(Collectors.toMap(Chapter::getId, c -> c));
|
||||
for (ChapterDTO dto : dtos) {
|
||||
Chapter c = byId.get(dto.getId());
|
||||
if (c == null) continue;
|
||||
ProgressionStatus progression = snap.progressionByChapterId()
|
||||
.getOrDefault(c.getId(), ProgressionStatus.NOT_STARTED);
|
||||
QuestStatus status = evaluator.computeStatus(progression, c.getPrerequisites(), snap.ctx());
|
||||
dto.setProgressionStatus(progression.name());
|
||||
dto.setEffectiveStatus(status.name());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -11,6 +11,7 @@ import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Service d'application pour les fiches de personnages (PJ).
|
||||
* Les PJ appartiennent désormais à un Playthrough (Partie), pas à la Campagne.
|
||||
*/
|
||||
@Service
|
||||
public class CharacterService {
|
||||
@@ -21,11 +22,6 @@ public class CharacterService {
|
||||
this.characterRepository = characterRepository;
|
||||
}
|
||||
|
||||
/**
|
||||
* Parameter Object pour la création / mise à jour d'un Character.
|
||||
* `order` est fourni par le controller ; si absent, le service le calcule.
|
||||
* Les maps {@code values}/{@code imageValues} peuvent etre null (interpretees vides).
|
||||
*/
|
||||
public record CharacterData(
|
||||
String name,
|
||||
String portraitImageId,
|
||||
@@ -33,14 +29,14 @@ public class CharacterService {
|
||||
Map<String, String> values,
|
||||
Map<String, List<String>> imageValues,
|
||||
Map<String, Map<String, String>> keyValueValues,
|
||||
String campaignId,
|
||||
String playthroughId,
|
||||
Integer order
|
||||
) {}
|
||||
|
||||
public Character createCharacter(CharacterData data) {
|
||||
int order = data.order() != null
|
||||
? data.order()
|
||||
: nextOrderFor(data.campaignId());
|
||||
: nextOrderFor(data.playthroughId());
|
||||
Character character = Character.builder()
|
||||
.name(data.name())
|
||||
.portraitImageId(data.portraitImageId())
|
||||
@@ -48,7 +44,7 @@ public class CharacterService {
|
||||
.values(data.values() != null ? new HashMap<>(data.values()) : new HashMap<>())
|
||||
.imageValues(data.imageValues() != null ? new HashMap<>(data.imageValues()) : new HashMap<>())
|
||||
.keyValueValues(data.keyValueValues() != null ? new HashMap<>(data.keyValueValues()) : new HashMap<>())
|
||||
.campaignId(data.campaignId())
|
||||
.playthroughId(data.playthroughId())
|
||||
.order(order)
|
||||
.build();
|
||||
return characterRepository.save(character);
|
||||
@@ -58,8 +54,8 @@ public class CharacterService {
|
||||
return characterRepository.findById(id);
|
||||
}
|
||||
|
||||
public List<Character> getCharactersByCampaignId(String campaignId) {
|
||||
return characterRepository.findByCampaignId(campaignId);
|
||||
public List<Character> getCharactersByPlaythroughId(String playthroughId) {
|
||||
return characterRepository.findByPlaythroughId(playthroughId);
|
||||
}
|
||||
|
||||
public Character updateCharacter(String id, CharacterData data) {
|
||||
@@ -74,7 +70,7 @@ public class CharacterService {
|
||||
if (data.order() != null) {
|
||||
existing.setOrder(data.order());
|
||||
}
|
||||
// campaignId n'est pas modifiable après création (cross-campagne move hors scope MVP).
|
||||
// playthroughId immuable après création.
|
||||
return characterRepository.save(existing);
|
||||
}
|
||||
|
||||
@@ -82,9 +78,8 @@ public class CharacterService {
|
||||
characterRepository.deleteById(id);
|
||||
}
|
||||
|
||||
/** Renvoie la prochaine position libre — append en fin de liste. */
|
||||
private int nextOrderFor(String campaignId) {
|
||||
return characterRepository.findByCampaignId(campaignId).stream()
|
||||
private int nextOrderFor(String playthroughId) {
|
||||
return characterRepository.findByPlaythroughId(playthroughId).stream()
|
||||
.mapToInt(Character::getOrder)
|
||||
.max()
|
||||
.orElse(-1) + 1;
|
||||
|
||||
@@ -18,6 +18,8 @@ import com.loremind.domain.generationcontext.CampaignStructuralContext.BranchHin
|
||||
import com.loremind.domain.generationcontext.CampaignStructuralContext.ChapterSummary;
|
||||
import com.loremind.domain.generationcontext.CampaignStructuralContext.CharacterSummary;
|
||||
import com.loremind.domain.generationcontext.CampaignStructuralContext.NpcSummary;
|
||||
import com.loremind.domain.generationcontext.CampaignStructuralContext.RoomBranchHint;
|
||||
import com.loremind.domain.generationcontext.CampaignStructuralContext.RoomSummary;
|
||||
import com.loremind.domain.generationcontext.CampaignStructuralContext.SceneSummary;
|
||||
import org.springframework.stereotype.Component;
|
||||
|
||||
@@ -66,11 +68,18 @@ public class CampaignStructuralContextBuilder {
|
||||
private static final int CHARACTER_SNIPPET_MAX_LEN = 160;
|
||||
|
||||
/**
|
||||
* Construit la carte narrative d'une Campagne (arcs → chapitres → scènes,
|
||||
* nom + description courte à chaque niveau).
|
||||
* @throws IllegalArgumentException si la Campagne est introuvable
|
||||
* Construit la carte narrative d'une Campagne. Sans playthroughId, les PJ
|
||||
* sont omis (ils sont propres à une Partie).
|
||||
*/
|
||||
public CampaignStructuralContext build(String campaignId) {
|
||||
return build(campaignId, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Variante avec playthroughId : injecte les PJ de la Partie indiquée.
|
||||
* Les PNJ restent campagne-scope (donnée de scénario).
|
||||
*/
|
||||
public CampaignStructuralContext build(String campaignId, String playthroughId) {
|
||||
Campaign campaign = campaignRepository.findById(campaignId)
|
||||
.orElseThrow(() -> new IllegalArgumentException(
|
||||
"Campagne non trouvée avec l'ID: " + campaignId));
|
||||
@@ -80,10 +89,12 @@ public class CampaignStructuralContextBuilder {
|
||||
.map(this::toArcSummary)
|
||||
.collect(Collectors.toList());
|
||||
|
||||
List<CharacterSummary> characters = characterRepository.findByCampaignId(campaignId).stream()
|
||||
.sorted(Comparator.comparingInt(Character::getOrder))
|
||||
.map(this::toCharacterSummary)
|
||||
.collect(Collectors.toList());
|
||||
List<CharacterSummary> characters = (playthroughId == null || playthroughId.isBlank())
|
||||
? List.of()
|
||||
: characterRepository.findByPlaythroughId(playthroughId).stream()
|
||||
.sorted(Comparator.comparingInt(Character::getOrder))
|
||||
.map(this::toCharacterSummary)
|
||||
.collect(Collectors.toList());
|
||||
|
||||
List<NpcSummary> npcs = npcRepository.findByCampaignId(campaignId).stream()
|
||||
.sorted(Comparator.comparingInt(Npc::getOrder))
|
||||
@@ -175,11 +186,42 @@ public class CampaignStructuralContextBuilder {
|
||||
b.condition()))
|
||||
.collect(Collectors.toList());
|
||||
|
||||
List<RoomSummary> rooms = toRoomSummaries(scene);
|
||||
|
||||
return new SceneSummary(
|
||||
scene.getName(),
|
||||
scene.getDescription(),
|
||||
countImages(scene.getIllustrationImageIds()),
|
||||
hints);
|
||||
hints,
|
||||
rooms);
|
||||
}
|
||||
|
||||
/**
|
||||
* Projette les pièces d'une scène en RoomSummary pour le contexte IA.
|
||||
* Pas de notes MJ, pas de loot ni pièges : le prompt reste lisible. L'IA
|
||||
* connaît la structure du lieu (nom des pièces, ennemis, sorties) — c'est
|
||||
* suffisant pour proposer de la narration ou anticiper les choix.
|
||||
*/
|
||||
private List<RoomSummary> toRoomSummaries(Scene scene) {
|
||||
if (scene.getRooms() == null || scene.getRooms().isEmpty()) return List.of();
|
||||
Map<String, String> nameById = scene.getRooms().stream()
|
||||
.collect(Collectors.toMap(
|
||||
com.loremind.domain.campaigncontext.Room::getId,
|
||||
com.loremind.domain.campaigncontext.Room::getName,
|
||||
(a, b) -> a));
|
||||
return scene.getRooms().stream()
|
||||
.map(r -> {
|
||||
List<RoomBranchHint> hints = r.getBranches() == null
|
||||
? List.of()
|
||||
: r.getBranches().stream()
|
||||
.map(b -> new RoomBranchHint(
|
||||
b.label(),
|
||||
nameById.getOrDefault(b.targetRoomId(), "(pièce inconnue)"),
|
||||
b.condition()))
|
||||
.collect(Collectors.toList());
|
||||
return new RoomSummary(r.getName(), r.getFloor(), r.getDescription(), r.getEnemies(), hints);
|
||||
})
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
/** Helper defensif : compte les illustrations attachees (null-safe). */
|
||||
|
||||
@@ -0,0 +1,233 @@
|
||||
package com.loremind.application.generationcontext;
|
||||
|
||||
import com.loremind.domain.campaigncontext.Arc;
|
||||
import com.loremind.domain.campaigncontext.ArcType;
|
||||
import com.loremind.domain.campaigncontext.Chapter;
|
||||
import com.loremind.domain.campaigncontext.PrerequisiteEvaluator;
|
||||
import com.loremind.domain.campaigncontext.ProgressionStatus;
|
||||
import com.loremind.domain.campaigncontext.QuestStatus;
|
||||
import com.loremind.domain.campaigncontext.ports.ArcRepository;
|
||||
import com.loremind.domain.campaigncontext.ports.ChapterRepository;
|
||||
import com.loremind.domain.generationcontext.SessionContext;
|
||||
import com.loremind.domain.generationcontext.SessionContext.JournalEntrySummary;
|
||||
import com.loremind.domain.generationcontext.SessionContext.QuestSummary;
|
||||
import com.loremind.domain.playcontext.EntryType;
|
||||
import com.loremind.domain.playcontext.Playthrough;
|
||||
import com.loremind.domain.playcontext.QuestProgression;
|
||||
import com.loremind.domain.playcontext.Session;
|
||||
import com.loremind.domain.playcontext.SessionEntry;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughFlagRepository;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughRepository;
|
||||
import com.loremind.domain.playcontext.ports.QuestProgressionRepository;
|
||||
import com.loremind.domain.playcontext.ports.SessionEntryRepository;
|
||||
import com.loremind.domain.playcontext.ports.SessionRepository;
|
||||
import org.springframework.stereotype.Component;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Construit le SessionContext injecté dans le prompt IA pendant une partie.
|
||||
*
|
||||
* <p>Depuis la refonte Playthrough : la session connaît son playthroughId ; la progression
|
||||
* et les flags viennent du Playthrough (pas plus de la Campagne ni du Chapter).</p>
|
||||
*/
|
||||
@Component
|
||||
public class SessionStructuralContextBuilder {
|
||||
|
||||
private static final int MAX_CURRENT_ENTRIES = 80;
|
||||
private static final int MAX_PREVIOUS_EVENTS = 60;
|
||||
|
||||
private final SessionRepository sessionRepository;
|
||||
private final SessionEntryRepository entryRepository;
|
||||
private final PlaythroughRepository playthroughRepository;
|
||||
private final ArcRepository arcRepository;
|
||||
private final ChapterRepository chapterRepository;
|
||||
private final PlaythroughFlagRepository playthroughFlagRepository;
|
||||
private final QuestProgressionRepository questProgressionRepository;
|
||||
private final PrerequisiteEvaluator prerequisiteEvaluator = new PrerequisiteEvaluator();
|
||||
|
||||
public SessionStructuralContextBuilder(SessionRepository sessionRepository,
|
||||
SessionEntryRepository entryRepository,
|
||||
PlaythroughRepository playthroughRepository,
|
||||
ArcRepository arcRepository,
|
||||
ChapterRepository chapterRepository,
|
||||
PlaythroughFlagRepository playthroughFlagRepository,
|
||||
QuestProgressionRepository questProgressionRepository) {
|
||||
this.sessionRepository = sessionRepository;
|
||||
this.entryRepository = entryRepository;
|
||||
this.playthroughRepository = playthroughRepository;
|
||||
this.arcRepository = arcRepository;
|
||||
this.chapterRepository = chapterRepository;
|
||||
this.playthroughFlagRepository = playthroughFlagRepository;
|
||||
this.questProgressionRepository = questProgressionRepository;
|
||||
}
|
||||
|
||||
public Optional<SessionContext> buildOptional(String sessionId) {
|
||||
return sessionRepository.findById(sessionId).map(this::toContext);
|
||||
}
|
||||
|
||||
public SessionContext build(String sessionId) {
|
||||
Session session = sessionRepository.findById(sessionId)
|
||||
.orElseThrow(() -> new IllegalArgumentException("Session introuvable : " + sessionId));
|
||||
return toContext(session);
|
||||
}
|
||||
|
||||
private SessionContext toContext(Session session) {
|
||||
List<JournalEntrySummary> currentEntries = loadCurrentEntries(session);
|
||||
List<JournalEntrySummary> previousEvents = loadPreviousEvents(session);
|
||||
HubStatus hub = computeHubStatus(session.getPlaythroughId());
|
||||
|
||||
return new SessionContext(
|
||||
session.getName(),
|
||||
session.isActive(),
|
||||
session.getStartedAt(),
|
||||
currentEntries,
|
||||
previousEvents,
|
||||
hub.available(),
|
||||
hub.inProgress(),
|
||||
hub.lockedTitles(),
|
||||
hub.activeFlags());
|
||||
}
|
||||
|
||||
private List<JournalEntrySummary> loadCurrentEntries(Session session) {
|
||||
List<SessionEntry> allEntries = entryRepository.findBySessionId(session.getId());
|
||||
List<SessionEntry> kept = allEntries.size() <= MAX_CURRENT_ENTRIES
|
||||
? allEntries
|
||||
: allEntries.subList(allEntries.size() - MAX_CURRENT_ENTRIES, allEntries.size());
|
||||
|
||||
return kept.stream()
|
||||
.map(e -> toSummary(e, null))
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
/**
|
||||
* EVENTs des sessions précédentes du MÊME Playthrough (même table).
|
||||
* On ne mélange jamais les EVENTs de tables différentes.
|
||||
*/
|
||||
private List<JournalEntrySummary> loadPreviousEvents(Session current) {
|
||||
if (current.getPlaythroughId() == null) return List.of();
|
||||
List<Session> siblingSessions = sessionRepository.findByPlaythroughId(current.getPlaythroughId());
|
||||
List<JournalEntrySummary> events = new ArrayList<>();
|
||||
|
||||
for (Session past : siblingSessions) {
|
||||
if (past.getId().equals(current.getId())) continue;
|
||||
for (SessionEntry entry : entryRepository.findBySessionId(past.getId())) {
|
||||
if (entry.getType() == EntryType.EVENT) {
|
||||
events.add(toSummary(entry, past.getName()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
events.sort(Comparator.comparing(
|
||||
JournalEntrySummary::occurredAt,
|
||||
Comparator.nullsLast(Comparator.naturalOrder())));
|
||||
|
||||
if (events.size() > MAX_PREVIOUS_EVENTS) {
|
||||
return events.subList(events.size() - MAX_PREVIOUS_EVENTS, events.size());
|
||||
}
|
||||
return events;
|
||||
}
|
||||
|
||||
private JournalEntrySummary toSummary(SessionEntry entry, String sourceSessionName) {
|
||||
return new JournalEntrySummary(
|
||||
entry.getType() != null ? entry.getType().name() : "NOTE",
|
||||
entry.getContent(),
|
||||
entry.getOccurredAt(),
|
||||
sourceSessionName);
|
||||
}
|
||||
|
||||
/** Agrégat interne des données Hub à injecter dans le SessionContext. */
|
||||
private record HubStatus(
|
||||
List<QuestSummary> available,
|
||||
List<QuestSummary> inProgress,
|
||||
List<String> lockedTitles,
|
||||
List<String> activeFlags
|
||||
) {}
|
||||
|
||||
/**
|
||||
* Calcule l'état des quêtes Hub du Playthrough courant :
|
||||
* - AVAILABLE / IN_PROGRESS → résumé complet
|
||||
* - LOCKED → titre uniquement (anti-spoiler)
|
||||
* - COMPLETED → omis (déjà raconté par les EVENTs)
|
||||
*/
|
||||
private HubStatus computeHubStatus(String playthroughId) {
|
||||
if (playthroughId == null) {
|
||||
return new HubStatus(List.of(), List.of(), List.of(), List.of());
|
||||
}
|
||||
Optional<Playthrough> maybePlaythrough = playthroughRepository.findById(playthroughId);
|
||||
if (maybePlaythrough.isEmpty()) {
|
||||
return new HubStatus(List.of(), List.of(), List.of(), List.of());
|
||||
}
|
||||
String campaignId = maybePlaythrough.get().getCampaignId();
|
||||
|
||||
Map<String, Boolean> flags = playthroughFlagRepository.findByPlaythroughId(playthroughId);
|
||||
List<String> activeFlags = buildActiveFlags(flags);
|
||||
|
||||
List<Arc> arcs = arcRepository.findByCampaignId(campaignId);
|
||||
Map<String, Arc> arcsById = arcs.stream()
|
||||
.filter(a -> a.getId() != null)
|
||||
.collect(Collectors.toMap(Arc::getId, a -> a));
|
||||
|
||||
boolean anyHub = arcs.stream().anyMatch(a -> a.getType() == ArcType.HUB);
|
||||
if (!anyHub) {
|
||||
return new HubStatus(List.of(), List.of(), List.of(), activeFlags);
|
||||
}
|
||||
|
||||
// Map chapterId -> ProgressionStatus pour ce Playthrough
|
||||
Map<String, ProgressionStatus> progressionByChapter = new HashMap<>();
|
||||
for (QuestProgression qp : questProgressionRepository.findByPlaythroughId(playthroughId)) {
|
||||
progressionByChapter.put(qp.getChapterId(), qp.getStatus());
|
||||
}
|
||||
|
||||
// IDs des chapitres COMPLETED dans la campagne (pour les prérequis QuestCompleted)
|
||||
var completedIds = questProgressionRepository.findCompletedChapterIdsByPlaythroughId(playthroughId);
|
||||
|
||||
int sessionCount = sessionRepository.findByPlaythroughId(playthroughId).size();
|
||||
PrerequisiteEvaluator.EvaluationContext ctx =
|
||||
new PrerequisiteEvaluator.EvaluationContext(completedIds, sessionCount, flags);
|
||||
|
||||
List<QuestSummary> available = new ArrayList<>();
|
||||
List<QuestSummary> inProgress = new ArrayList<>();
|
||||
List<String> lockedTitles = new ArrayList<>();
|
||||
|
||||
for (Arc arc : arcs) {
|
||||
if (arc.getType() != ArcType.HUB) continue;
|
||||
for (Chapter c : chapterRepository.findByArcId(arc.getId())) {
|
||||
ProgressionStatus prog = progressionByChapter.getOrDefault(c.getId(), ProgressionStatus.NOT_STARTED);
|
||||
QuestStatus status = prerequisiteEvaluator.computeStatus(prog, c.getPrerequisites(), ctx);
|
||||
Arc parent = arcsById.get(c.getArcId());
|
||||
String arcName = parent != null ? parent.getName() : null;
|
||||
switch (status) {
|
||||
case AVAILABLE:
|
||||
available.add(new QuestSummary(c.getName(), arcName, c.getDescription()));
|
||||
break;
|
||||
case IN_PROGRESS:
|
||||
inProgress.add(new QuestSummary(c.getName(), arcName, c.getDescription()));
|
||||
break;
|
||||
case LOCKED:
|
||||
lockedTitles.add(c.getName());
|
||||
break;
|
||||
case COMPLETED:
|
||||
// Omis (déjà dans le journal des EVENTs).
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return new HubStatus(available, inProgress, lockedTitles, activeFlags);
|
||||
}
|
||||
|
||||
private List<String> buildActiveFlags(Map<String, Boolean> flags) {
|
||||
return flags.entrySet().stream()
|
||||
.filter(Map.Entry::getValue)
|
||||
.map(Map.Entry::getKey)
|
||||
.sorted()
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
package com.loremind.application.generationcontext;
|
||||
|
||||
import com.loremind.application.gamesystemcontext.GameSystemContextBuilder;
|
||||
import com.loremind.domain.campaigncontext.Campaign;
|
||||
import com.loremind.domain.campaigncontext.ports.CampaignRepository;
|
||||
import com.loremind.domain.gamesystemcontext.GenerationIntent;
|
||||
import com.loremind.domain.generationcontext.CampaignStructuralContext;
|
||||
import com.loremind.domain.generationcontext.ChatMessage;
|
||||
import com.loremind.domain.generationcontext.ChatRequest;
|
||||
import com.loremind.domain.generationcontext.ChatUsage;
|
||||
import com.loremind.domain.generationcontext.GameSystemContext;
|
||||
import com.loremind.domain.generationcontext.LoreStructuralContext;
|
||||
import com.loremind.domain.generationcontext.SessionContext;
|
||||
import com.loremind.domain.generationcontext.ports.AiChatProvider;
|
||||
import com.loremind.domain.playcontext.Playthrough;
|
||||
import com.loremind.domain.playcontext.Session;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughRepository;
|
||||
import com.loremind.domain.playcontext.ports.SessionRepository;
|
||||
import org.springframework.stereotype.Service;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
/**
|
||||
* Use case applicatif : chat IA pendant une Session de jeu.
|
||||
* <p>
|
||||
* Orchestre la composition des contextes :
|
||||
* 1. Charge la Session puis la Campagne associée (weak reference).
|
||||
* 2. Construit le CampaignStructuralContext (carte narrative + PJ/PNJ).
|
||||
* 3. Construit le LoreStructuralContext si la campagne est liée à un Lore.
|
||||
* 4. Construit le GameSystemContext si elle a un système de JDR.
|
||||
* 5. Construit le SessionContext (journal horodaté, statut).
|
||||
* 6. Délègue au port {@link AiChatProvider} pour le streaming.
|
||||
* </p>
|
||||
*
|
||||
* <p>La conversation est éphémère (pas de persistance) : pendant une partie,
|
||||
* l'utilité est d'avoir une assistance immédiate, pas de garder un historique.
|
||||
* Le journal de session joue déjà ce rôle de mémoire persistante.</p>
|
||||
*/
|
||||
@Service
|
||||
public class StreamChatForSessionUseCase {
|
||||
|
||||
private final SessionRepository sessionRepository;
|
||||
private final PlaythroughRepository playthroughRepository;
|
||||
private final CampaignRepository campaignRepository;
|
||||
private final CampaignStructuralContextBuilder campaignContextBuilder;
|
||||
private final LoreStructuralContextBuilder loreContextBuilder;
|
||||
private final GameSystemContextBuilder gameSystemContextBuilder;
|
||||
private final SessionStructuralContextBuilder sessionContextBuilder;
|
||||
private final AiChatProvider aiChatProvider;
|
||||
|
||||
public StreamChatForSessionUseCase(
|
||||
SessionRepository sessionRepository,
|
||||
PlaythroughRepository playthroughRepository,
|
||||
CampaignRepository campaignRepository,
|
||||
CampaignStructuralContextBuilder campaignContextBuilder,
|
||||
LoreStructuralContextBuilder loreContextBuilder,
|
||||
GameSystemContextBuilder gameSystemContextBuilder,
|
||||
SessionStructuralContextBuilder sessionContextBuilder,
|
||||
AiChatProvider aiChatProvider) {
|
||||
this.sessionRepository = sessionRepository;
|
||||
this.playthroughRepository = playthroughRepository;
|
||||
this.campaignRepository = campaignRepository;
|
||||
this.campaignContextBuilder = campaignContextBuilder;
|
||||
this.loreContextBuilder = loreContextBuilder;
|
||||
this.gameSystemContextBuilder = gameSystemContextBuilder;
|
||||
this.sessionContextBuilder = sessionContextBuilder;
|
||||
this.aiChatProvider = aiChatProvider;
|
||||
}
|
||||
|
||||
public void execute(
|
||||
String sessionId,
|
||||
List<ChatMessage> messages,
|
||||
Consumer<ChatUsage> onUsage,
|
||||
Consumer<String> onToken,
|
||||
Runnable onComplete,
|
||||
Consumer<Throwable> onError) {
|
||||
|
||||
Session session = sessionRepository.findById(sessionId)
|
||||
.orElseThrow(() -> new IllegalArgumentException("Session introuvable : " + sessionId));
|
||||
|
||||
// Chaîne de résolution : Session → Playthrough → Campaign.
|
||||
Playthrough playthrough = playthroughRepository.findById(session.getPlaythroughId())
|
||||
.orElseThrow(() -> new IllegalArgumentException(
|
||||
"Partie associée à la session introuvable : " + session.getPlaythroughId()));
|
||||
|
||||
Campaign campaign = campaignRepository.findById(playthrough.getCampaignId())
|
||||
.orElseThrow(() -> new IllegalArgumentException(
|
||||
"Campagne associée à la partie introuvable : " + playthrough.getCampaignId()));
|
||||
|
||||
// Le campaign context inclut les PJ de CE Playthrough (les PJ sont par-table).
|
||||
CampaignStructuralContext campaignContext = campaignContextBuilder.build(campaign.getId(), playthrough.getId());
|
||||
LoreStructuralContext loreContext = loadLoreContextOrNull(campaign);
|
||||
GameSystemContext gameSystemContext = loadGameSystemContextOrNull(campaign);
|
||||
SessionContext sessionContext = sessionContextBuilder.build(sessionId);
|
||||
|
||||
ChatRequest request = ChatRequest.builder()
|
||||
.messages(messages)
|
||||
.loreContext(loreContext)
|
||||
.campaignContext(campaignContext)
|
||||
.gameSystemContext(gameSystemContext)
|
||||
.sessionContext(sessionContext)
|
||||
.build();
|
||||
|
||||
aiChatProvider.streamChat(request, onUsage, onToken, onComplete, onError);
|
||||
}
|
||||
|
||||
private LoreStructuralContext loadLoreContextOrNull(Campaign campaign) {
|
||||
if (!campaign.isLinkedToLore()) return null;
|
||||
return loreContextBuilder.buildOptional(campaign.getLoreId()).orElse(null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Pendant une session active, on injecte les sections les plus utiles en partie
|
||||
* (combats, PNJ, mécaniques) — intent SCENE est le plus proche de ce besoin.
|
||||
*/
|
||||
private GameSystemContext loadGameSystemContextOrNull(Campaign campaign) {
|
||||
if (!campaign.isLinkedToGameSystem()) return null;
|
||||
return gameSystemContextBuilder.buildOptional(campaign.getGameSystemId(), GenerationIntent.SCENE)
|
||||
.orElse(null);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,135 @@
|
||||
package com.loremind.application.licensing;
|
||||
|
||||
import com.fasterxml.jackson.annotation.JsonInclude;
|
||||
import com.fasterxml.jackson.databind.ObjectMapper;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import org.springframework.beans.factory.annotation.Value;
|
||||
import org.springframework.stereotype.Service;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.StandardCopyOption;
|
||||
import java.time.Instant;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* Orchestre la bascule de canal stable <-> beta via le sidecar `switcher`.
|
||||
*
|
||||
* <p>Le sidecar tourne en permanence et watch un fichier {@code command.json}
|
||||
* dans un volume partage. Quand on depose une commande, il :
|
||||
* <ol>
|
||||
* <li>Sed la ligne IMAGE_NAMESPACE du .env</li>
|
||||
* <li>Lance docker compose pull + up -d</li>
|
||||
* <li>Ecrit son resultat dans {@code result.json}</li>
|
||||
* </ol>
|
||||
*
|
||||
* <p>Le Core n'a PAS acces au socket Docker — il delegue tout au sidecar
|
||||
* via fichiers, ce qui evite que la compromission du Core ne donne RCE
|
||||
* sur l'hote. Le sidecar valide strictement le contenu de la commande
|
||||
* (channel ∈ {stable, beta} uniquement).
|
||||
*
|
||||
* <p>Le canal actuel se deduit du prefixe d'image courant (recupere via
|
||||
* la variable d'env {@code IMAGE_NAMESPACE} ou {@code UPDATE_CHECK_IMAGES}) :
|
||||
* presence de "loremind-beta-" => canal beta, sinon stable.
|
||||
*/
|
||||
@Service
|
||||
public class ChannelSwitcherService {
|
||||
|
||||
private static final Logger log = LoggerFactory.getLogger(ChannelSwitcherService.class);
|
||||
|
||||
public enum Channel { STABLE, BETA }
|
||||
|
||||
public enum SwitchStatus { IN_PROGRESS, SUCCESS, ERROR }
|
||||
|
||||
/** Snapshot du dernier resultat de switch ecrit par le sidecar. */
|
||||
@JsonInclude(JsonInclude.Include.NON_NULL)
|
||||
public record SwitchResult(
|
||||
String id,
|
||||
SwitchStatus status,
|
||||
Channel channel,
|
||||
String message,
|
||||
Instant completedAt) {}
|
||||
|
||||
private final Path switcherDataPath;
|
||||
private final String imageNamespace;
|
||||
private final ObjectMapper json = new ObjectMapper();
|
||||
|
||||
public ChannelSwitcherService(
|
||||
@Value("${SWITCHER_DATA_PATH:/shared/switcher}") String switcherDataPath,
|
||||
// On lit IMAGE_NAMESPACE en priorite, puis UPDATE_CHECK_IMAGES en fallback
|
||||
// (la deuxieme est toujours injectee par compose, contrairement a la premiere
|
||||
// qui peut etre absente dans les .env legacy).
|
||||
@Value("${IMAGE_NAMESPACE:${UPDATE_CHECK_IMAGES:}}") String imageNamespaceRaw) {
|
||||
this.switcherDataPath = Path.of(switcherDataPath);
|
||||
this.imageNamespace = imageNamespaceRaw != null ? imageNamespaceRaw : "";
|
||||
log.info("ChannelSwitcherService initialized: dataPath={} imageNamespace={}",
|
||||
switcherDataPath, this.imageNamespace);
|
||||
}
|
||||
|
||||
/**
|
||||
* Detection du canal courant a partir du prefixe d'image charge au demarrage.
|
||||
* Pas de magie : si le namespace contient "beta-" on est en beta, sinon stable.
|
||||
*/
|
||||
public Channel getCurrentChannel() {
|
||||
return imageNamespace.contains("loremind-beta-") ? Channel.BETA : Channel.STABLE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Indique si le sidecar est disponible (volume partage accessible).
|
||||
* Si non, on degrade en lecture seule (l'UI affichera l'ancien message
|
||||
* avec instructions manuelles).
|
||||
*/
|
||||
public boolean isSwitcherAvailable() {
|
||||
return Files.isDirectory(switcherDataPath) && Files.isWritable(switcherDataPath);
|
||||
}
|
||||
|
||||
/**
|
||||
* Depose une commande de switch dans le volume partage. Renvoie l'ID
|
||||
* de la commande, que le client peut utiliser pour poller le status.
|
||||
*
|
||||
* @throws IllegalStateException si le sidecar n'est pas disponible
|
||||
* @throws IOException si l'ecriture du fichier echoue
|
||||
*/
|
||||
public String requestSwitch(Channel target) throws IOException {
|
||||
if (!isSwitcherAvailable()) {
|
||||
throw new IllegalStateException("Switcher sidecar not available (volume mount missing)");
|
||||
}
|
||||
String id = UUID.randomUUID().toString();
|
||||
Map<String, Object> command = new LinkedHashMap<>();
|
||||
command.put("id", id);
|
||||
command.put("channel", target.name().toLowerCase());
|
||||
command.put("requestedAt", Instant.now().toString());
|
||||
|
||||
Path commandFile = switcherDataPath.resolve("command.json");
|
||||
Path tmp = Files.createTempFile(switcherDataPath, "command-", ".tmp");
|
||||
try {
|
||||
json.writerWithDefaultPrettyPrinter().writeValue(tmp.toFile(), command);
|
||||
// Atomic move : evite que le sidecar lise un fichier partiellement ecrit.
|
||||
Files.move(tmp, commandFile, StandardCopyOption.REPLACE_EXISTING, StandardCopyOption.ATOMIC_MOVE);
|
||||
} finally {
|
||||
// Cleanup au cas ou move aurait echoue avant le rename.
|
||||
Files.deleteIfExists(tmp);
|
||||
}
|
||||
log.info("Switch command written: id={} channel={}", id, target);
|
||||
return id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Lit le dernier resultat ecrit par le sidecar, s'il existe.
|
||||
* Renvoie null si aucun switch n'a encore ete tente sur cette instance.
|
||||
*/
|
||||
public SwitchResult getLastResult() {
|
||||
Path resultFile = switcherDataPath.resolve("result.json");
|
||||
if (!Files.exists(resultFile)) return null;
|
||||
try {
|
||||
return json.readValue(resultFile.toFile(), SwitchResult.class);
|
||||
} catch (IOException e) {
|
||||
log.warn("Cannot parse switcher result.json: {}", e.getMessage());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
package com.loremind.application.playcontext;
|
||||
|
||||
import com.loremind.domain.campaigncontext.ports.CampaignRepository;
|
||||
import com.loremind.domain.campaigncontext.ports.CharacterRepository;
|
||||
import com.loremind.domain.playcontext.Playthrough;
|
||||
import com.loremind.domain.playcontext.Session;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughFlagRepository;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughRepository;
|
||||
import com.loremind.domain.playcontext.ports.QuestProgressionRepository;
|
||||
import com.loremind.domain.playcontext.ports.SessionRepository;
|
||||
import org.springframework.beans.BeanUtils;
|
||||
import org.springframework.stereotype.Service;
|
||||
import org.springframework.transaction.annotation.Transactional;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Service applicatif pour le cycle de vie d'un Playthrough (Partie).
|
||||
*
|
||||
* <p>Cascade de suppression : un Playthrough supprime ses flags, ses progressions,
|
||||
* ses PJ et ses sessions (avec leurs entrées de journal).</p>
|
||||
*/
|
||||
@Service
|
||||
public class PlaythroughService {
|
||||
|
||||
private final PlaythroughRepository playthroughRepository;
|
||||
private final CampaignRepository campaignRepository;
|
||||
private final PlaythroughFlagRepository flagRepository;
|
||||
private final QuestProgressionRepository progressionRepository;
|
||||
private final CharacterRepository characterRepository;
|
||||
private final SessionRepository sessionRepository;
|
||||
private final SessionService sessionService;
|
||||
|
||||
public PlaythroughService(PlaythroughRepository playthroughRepository,
|
||||
CampaignRepository campaignRepository,
|
||||
PlaythroughFlagRepository flagRepository,
|
||||
QuestProgressionRepository progressionRepository,
|
||||
CharacterRepository characterRepository,
|
||||
SessionRepository sessionRepository,
|
||||
SessionService sessionService) {
|
||||
this.playthroughRepository = playthroughRepository;
|
||||
this.campaignRepository = campaignRepository;
|
||||
this.flagRepository = flagRepository;
|
||||
this.progressionRepository = progressionRepository;
|
||||
this.characterRepository = characterRepository;
|
||||
this.sessionRepository = sessionRepository;
|
||||
this.sessionService = sessionService;
|
||||
}
|
||||
|
||||
/** Compte des entités qui seront supprimées en cascade avec la Partie. */
|
||||
public record DeletionImpact(int sessions, int characters, int flags, int progressions) {}
|
||||
|
||||
public Playthrough create(String campaignId, String name, String description) {
|
||||
if (campaignId == null || campaignId.isBlank()) {
|
||||
throw new IllegalArgumentException("campaignId requis.");
|
||||
}
|
||||
if (!campaignRepository.existsById(campaignId)) {
|
||||
throw new IllegalArgumentException("Campagne introuvable : " + campaignId);
|
||||
}
|
||||
Playthrough p = Playthrough.builder()
|
||||
.campaignId(campaignId)
|
||||
.name((name == null || name.isBlank()) ? "Partie principale" : name.trim())
|
||||
.description(description)
|
||||
.build();
|
||||
return playthroughRepository.save(p);
|
||||
}
|
||||
|
||||
public Playthrough update(String id, Playthrough updated) {
|
||||
Playthrough existing = playthroughRepository.findById(id)
|
||||
.orElseThrow(() -> new IllegalArgumentException("Partie introuvable : " + id));
|
||||
BeanUtils.copyProperties(updated, existing, "id", "campaignId", "createdAt");
|
||||
return playthroughRepository.save(existing);
|
||||
}
|
||||
|
||||
public Optional<Playthrough> getById(String id) {
|
||||
return playthroughRepository.findById(id);
|
||||
}
|
||||
|
||||
public List<Playthrough> getByCampaignId(String campaignId) {
|
||||
return playthroughRepository.findByCampaignId(campaignId);
|
||||
}
|
||||
|
||||
public DeletionImpact getDeletionImpact(String id) {
|
||||
int sessions = sessionRepository.findByPlaythroughId(id).size();
|
||||
int characters = characterRepository.findByPlaythroughId(id).size();
|
||||
int flags = flagRepository.findByPlaythroughId(id).size();
|
||||
int progressions = progressionRepository.findByPlaythroughId(id).size();
|
||||
return new DeletionImpact(sessions, characters, flags, progressions);
|
||||
}
|
||||
|
||||
@Transactional
|
||||
public void delete(String id) {
|
||||
if (!playthroughRepository.existsById(id)) {
|
||||
throw new IllegalArgumentException("Partie introuvable : " + id);
|
||||
}
|
||||
// Cascade : sessions (et leurs entries), PJ, flags, progressions
|
||||
for (Session s : sessionRepository.findByPlaythroughId(id)) {
|
||||
sessionService.deleteSession(s.getId());
|
||||
}
|
||||
characterRepository.findByPlaythroughId(id).forEach(c -> characterRepository.deleteById(c.getId()));
|
||||
flagRepository.deleteAllByPlaythroughId(id);
|
||||
progressionRepository.deleteAllByPlaythroughId(id);
|
||||
playthroughRepository.deleteById(id);
|
||||
}
|
||||
|
||||
public boolean exists(String id) {
|
||||
return playthroughRepository.existsById(id);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
package com.loremind.application.playcontext;
|
||||
|
||||
import com.loremind.domain.playcontext.EntryType;
|
||||
import com.loremind.domain.playcontext.SessionEntry;
|
||||
import com.loremind.domain.playcontext.ports.SessionEntryRepository;
|
||||
import com.loremind.domain.playcontext.ports.SessionRepository;
|
||||
import org.springframework.stereotype.Service;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Service d'application pour le journal d'une Session.
|
||||
* Gère le cycle CRUD des entrées (note, évènement, jet, action joueur).
|
||||
*/
|
||||
@Service
|
||||
public class SessionEntryService {
|
||||
|
||||
private final SessionEntryRepository entryRepository;
|
||||
private final SessionRepository sessionRepository;
|
||||
|
||||
public SessionEntryService(SessionEntryRepository entryRepository,
|
||||
SessionRepository sessionRepository) {
|
||||
this.entryRepository = entryRepository;
|
||||
this.sessionRepository = sessionRepository;
|
||||
}
|
||||
|
||||
/** Données fournies par l'API pour créer ou éditer une entrée. */
|
||||
public record EntryData(EntryType type, String content, LocalDateTime occurredAt) {}
|
||||
|
||||
public SessionEntry createEntry(String sessionId, EntryData data) {
|
||||
if (sessionId == null || sessionId.isBlank()) {
|
||||
throw new IllegalArgumentException("sessionId est requis.");
|
||||
}
|
||||
if (!sessionRepository.existsById(sessionId)) {
|
||||
throw new IllegalArgumentException("Session introuvable : " + sessionId);
|
||||
}
|
||||
validateContent(data.content());
|
||||
|
||||
LocalDateTime now = LocalDateTime.now();
|
||||
SessionEntry entry = SessionEntry.builder()
|
||||
.sessionId(sessionId)
|
||||
.type(data.type() != null ? data.type() : EntryType.NOTE)
|
||||
.content(data.content().trim())
|
||||
.occurredAt(data.occurredAt() != null ? data.occurredAt() : now)
|
||||
.build();
|
||||
return entryRepository.save(entry);
|
||||
}
|
||||
|
||||
public SessionEntry updateEntry(String id, EntryData data) {
|
||||
validateContent(data.content());
|
||||
SessionEntry existing = entryRepository.findById(id)
|
||||
.orElseThrow(() -> new IllegalArgumentException("Entrée introuvable : " + id));
|
||||
if (data.type() != null) existing.setType(data.type());
|
||||
existing.setContent(data.content().trim());
|
||||
if (data.occurredAt() != null) existing.setOccurredAt(data.occurredAt());
|
||||
return entryRepository.save(existing);
|
||||
}
|
||||
|
||||
public Optional<SessionEntry> getById(String id) {
|
||||
return entryRepository.findById(id);
|
||||
}
|
||||
|
||||
public List<SessionEntry> getBySessionId(String sessionId) {
|
||||
return entryRepository.findBySessionId(sessionId);
|
||||
}
|
||||
|
||||
public void deleteEntry(String id) {
|
||||
if (!entryRepository.existsById(id)) {
|
||||
throw new IllegalArgumentException("Entrée introuvable : " + id);
|
||||
}
|
||||
entryRepository.deleteById(id);
|
||||
}
|
||||
|
||||
private void validateContent(String content) {
|
||||
if (content == null || content.isBlank()) {
|
||||
throw new IllegalArgumentException("Le contenu d'une entrée ne peut pas être vide.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
package com.loremind.application.playcontext;
|
||||
|
||||
import com.loremind.domain.playcontext.Session;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughRepository;
|
||||
import com.loremind.domain.playcontext.ports.SessionEntryRepository;
|
||||
import com.loremind.domain.playcontext.ports.SessionRepository;
|
||||
import org.springframework.stereotype.Service;
|
||||
import org.springframework.transaction.annotation.Transactional;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Service d'application pour le Play Context.
|
||||
* Orchestre le cycle de vie d'une Session (lancement, fin, renommage).
|
||||
*
|
||||
* <p>Règle métier : une seule Session peut être active (endedAt null) à la fois.</p>
|
||||
* <p>Depuis Playthrough : une Session appartient à un Playthrough (pas directement à une Campaign).</p>
|
||||
*/
|
||||
@Service
|
||||
public class SessionService {
|
||||
|
||||
private static final DateTimeFormatter DATE_FORMATTER = DateTimeFormatter.ofPattern("yyyy-MM-dd");
|
||||
|
||||
private final SessionRepository sessionRepository;
|
||||
private final SessionEntryRepository entryRepository;
|
||||
private final PlaythroughRepository playthroughRepository;
|
||||
|
||||
public SessionService(SessionRepository sessionRepository,
|
||||
SessionEntryRepository entryRepository,
|
||||
PlaythroughRepository playthroughRepository) {
|
||||
this.sessionRepository = sessionRepository;
|
||||
this.entryRepository = entryRepository;
|
||||
this.playthroughRepository = playthroughRepository;
|
||||
}
|
||||
|
||||
/**
|
||||
* Lance une nouvelle session sur le Playthrough donné.
|
||||
* Échoue si une session est déjà active ou si le Playthrough n'existe pas.
|
||||
*/
|
||||
public Session startSession(String playthroughId) {
|
||||
if (playthroughId == null || playthroughId.isBlank()) {
|
||||
throw new IllegalArgumentException("playthroughId est requis pour démarrer une session.");
|
||||
}
|
||||
if (!playthroughRepository.existsById(playthroughId)) {
|
||||
throw new IllegalArgumentException("Partie introuvable : " + playthroughId);
|
||||
}
|
||||
// Règle métier : une seule session active par Partie (pas de verrou global cross-Partie).
|
||||
sessionRepository.findActiveByPlaythroughId(playthroughId).ifPresent(s -> {
|
||||
throw new IllegalStateException(
|
||||
"Une session est déjà en cours pour cette Partie (id=" + s.getId() +
|
||||
"). Termine-la avant d'en lancer une nouvelle.");
|
||||
});
|
||||
|
||||
LocalDateTime now = LocalDateTime.now();
|
||||
Session session = Session.builder()
|
||||
.name(generateDefaultName(now))
|
||||
.playthroughId(playthroughId)
|
||||
.startedAt(now)
|
||||
.build();
|
||||
return sessionRepository.save(session);
|
||||
}
|
||||
|
||||
public Session endSession(String id) {
|
||||
Session session = sessionRepository.findById(id)
|
||||
.orElseThrow(() -> new IllegalArgumentException("Session introuvable : " + id));
|
||||
if (!session.isActive()) {
|
||||
throw new IllegalStateException("Cette session est déjà terminée.");
|
||||
}
|
||||
session.setEndedAt(LocalDateTime.now());
|
||||
return sessionRepository.save(session);
|
||||
}
|
||||
|
||||
public Session renameSession(String id, String newName) {
|
||||
if (newName == null || newName.isBlank()) {
|
||||
throw new IllegalArgumentException("Le nom de la session ne peut pas être vide.");
|
||||
}
|
||||
Session session = sessionRepository.findById(id)
|
||||
.orElseThrow(() -> new IllegalArgumentException("Session introuvable : " + id));
|
||||
session.setName(newName.trim());
|
||||
return sessionRepository.save(session);
|
||||
}
|
||||
|
||||
public Optional<Session> getById(String id) {
|
||||
return sessionRepository.findById(id);
|
||||
}
|
||||
|
||||
public Optional<Session> getActive() {
|
||||
return sessionRepository.findActive();
|
||||
}
|
||||
|
||||
public Optional<Session> getActiveByPlaythrough(String playthroughId) {
|
||||
return sessionRepository.findActiveByPlaythroughId(playthroughId);
|
||||
}
|
||||
|
||||
public List<Session> getAll() {
|
||||
return sessionRepository.findAll();
|
||||
}
|
||||
|
||||
public List<Session> getByPlaythroughId(String playthroughId) {
|
||||
return sessionRepository.findByPlaythroughId(playthroughId);
|
||||
}
|
||||
|
||||
@Transactional
|
||||
public void deleteSession(String id) {
|
||||
if (!sessionRepository.existsById(id)) {
|
||||
throw new IllegalArgumentException("Session introuvable : " + id);
|
||||
}
|
||||
entryRepository.deleteBySessionId(id);
|
||||
sessionRepository.deleteById(id);
|
||||
}
|
||||
|
||||
private String generateDefaultName(LocalDateTime startedAt) {
|
||||
return "Session du " + startedAt.format(DATE_FORMATTER);
|
||||
}
|
||||
}
|
||||
@@ -21,6 +21,14 @@ public class Arc {
|
||||
private String campaignId; // Référence vers la Campaign parente
|
||||
private int order; // Ordre de l'arc dans la campagne
|
||||
|
||||
/**
|
||||
* Type structurel de l'arc. Détermine son rendu UI et la sémantique de ses chapitres
|
||||
* (séquence narrative LINEAR vs. quêtes parallèles d'un HUB).
|
||||
* Défaut LINEAR pour rétro-compatibilité avec les arcs existants.
|
||||
*/
|
||||
@Builder.Default
|
||||
private ArcType type = ArcType.LINEAR;
|
||||
|
||||
/** Cle d'icone choisie par l'utilisateur (cf. CAMPAIGN_ICON_OPTIONS cote front). */
|
||||
private String icon;
|
||||
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.loremind.domain.campaigncontext;
|
||||
|
||||
/**
|
||||
* Type structurel d'un Arc.
|
||||
* - LINEAR : narration séquentielle classique (chapitres joués dans l'ordre).
|
||||
* - HUB : narration non linéaire ; les chapitres sont des "quêtes" satellites
|
||||
* potentiellement parallèles, soumises à des prérequis pour être débloquées.
|
||||
*
|
||||
* Value Object du domaine (Bounded Context : Campaign).
|
||||
*/
|
||||
public enum ArcType {
|
||||
LINEAR,
|
||||
HUB
|
||||
}
|
||||
@@ -6,8 +6,12 @@ import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* Entité de domaine représentant une Campaign.
|
||||
* Conteneur global pour organiser la narration d'une campagne.
|
||||
* Entité pure du domaine, sans dépendance technique.
|
||||
* Conteneur du SCÉNARIO (générique, ré-utilisable par plusieurs tables).
|
||||
*
|
||||
* <p>Toute donnée dynamique propre à une table jouée (progression des quêtes,
|
||||
* flags narratifs, sessions, PJ) vit dans un {@link com.loremind.domain.playcontext.Playthrough}.</p>
|
||||
*
|
||||
* <p>Entité pure du domaine, sans dépendance technique.</p>
|
||||
*/
|
||||
@Data
|
||||
@Builder
|
||||
@@ -21,17 +25,13 @@ public class Campaign {
|
||||
private int arcsCount;
|
||||
|
||||
/**
|
||||
* Référence faible (weak reference) vers un Lore.
|
||||
* Nullable : une campagne peut exister sans univers associé (one-shot, test, pitch libre).
|
||||
* Ce n'est qu'un ID : le Campaign Context ne dépend PAS du Lore Context
|
||||
* (respect des Bounded Contexts en DDD).
|
||||
* Référence faible vers un Lore. Nullable.
|
||||
* Ce n'est qu'un ID : le Campaign Context ne dépend PAS du Lore Context.
|
||||
*/
|
||||
private String loreId;
|
||||
|
||||
/**
|
||||
* Référence faible (weak reference) vers un GameSystem.
|
||||
* Nullable : une campagne peut être "générique" (pas de système de JDR déclaré).
|
||||
* Weak reference pour respecter la séparation des Bounded Contexts.
|
||||
* Référence faible vers un GameSystem. Nullable.
|
||||
*/
|
||||
private String gameSystemId;
|
||||
|
||||
|
||||
@@ -21,6 +21,14 @@ public class Chapter {
|
||||
private String arcId; // Référence vers l'Arc parent
|
||||
private int order; // Ordre du chapitre dans l'arc
|
||||
|
||||
/**
|
||||
* Conditions de déblocage (combinées en ET). Vide => quête immédiatement AVAILABLE.
|
||||
* Pertinent surtout pour les chapitres d'un Arc HUB ; ignoré pour LINEAR.
|
||||
* Donnée de SCÉNARIO — partagée par toutes les Parties de la campagne.
|
||||
*/
|
||||
@Builder.Default
|
||||
private List<Prerequisite> prerequisites = new ArrayList<>();
|
||||
|
||||
/** Cle d'icone choisie par l'utilisateur (cf. CAMPAIGN_ICON_OPTIONS cote front). */
|
||||
private String icon;
|
||||
|
||||
|
||||
@@ -59,10 +59,14 @@ public class Character {
|
||||
*/
|
||||
private Map<String, Map<String, String>> keyValueValues;
|
||||
|
||||
/** Référence vers la Campaign parente. */
|
||||
private String campaignId;
|
||||
/**
|
||||
* Référence vers le Playthrough (= la partie / table) auquel ce PJ appartient.
|
||||
* Les PJ sont propres à une table jouée, pas au scénario générique de la campagne.
|
||||
* Weak reference cross-context.
|
||||
*/
|
||||
private String playthroughId;
|
||||
|
||||
/** Ordre d'affichage dans la liste des PJ de la campagne. */
|
||||
/** Ordre d'affichage dans la liste des PJ de la Partie. */
|
||||
private int order;
|
||||
|
||||
private LocalDateTime createdAt;
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
package com.loremind.domain.campaigncontext;
|
||||
|
||||
/**
|
||||
* Condition de déblocage d'une quête (Chapter dans un Arc HUB).
|
||||
*
|
||||
* Sealed : la liste des types est CLOSE et connue à la compilation. Pour ajouter
|
||||
* un nouveau type (ex : NpcMet), il faudra l'ajouter ici ET dans
|
||||
* {@link PrerequisiteEvaluator}.
|
||||
*
|
||||
* Sémantique MVP : une quête a une LISTE de prérequis, tous combinés en ET logique
|
||||
* (pas de OR pour le moment).
|
||||
*/
|
||||
public sealed interface Prerequisite
|
||||
permits Prerequisite.QuestCompleted,
|
||||
Prerequisite.SessionReached,
|
||||
Prerequisite.FlagSet {
|
||||
|
||||
/** La quête référencée par {@code questId} doit être en COMPLETED. */
|
||||
record QuestCompleted(String questId) implements Prerequisite {}
|
||||
|
||||
/** Le compteur de sessions de la campagne doit avoir atteint {@code minSessionNumber}. */
|
||||
record SessionReached(int minSessionNumber) implements Prerequisite {}
|
||||
|
||||
/** Le flag campagne nommé {@code flagName} doit être à true. */
|
||||
record FlagSet(String flagName) implements Prerequisite {}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
package com.loremind.domain.campaigncontext;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* Service de domaine (pur, sans effet de bord) : évalue les prérequis d'une quête
|
||||
* et en dérive le {@link QuestStatus} effectif.
|
||||
*
|
||||
* NB Java 17 : on utilise instanceof pattern matching (finalisé en Java 16) plutôt que
|
||||
* switch pattern matching (preview en 17, final en 21). La perte de l'exhaustivité
|
||||
* compile-time est compensée par le throw final qui fait crasher tout nouvel
|
||||
* implémentant non câblé.
|
||||
*/
|
||||
public final class PrerequisiteEvaluator {
|
||||
|
||||
/**
|
||||
* Contexte minimal nécessaire à l'évaluation. On ne passe pas la Campaign entière
|
||||
* pour ne pas créer de couplage fort ; juste les faits nécessaires.
|
||||
*/
|
||||
public record EvaluationContext(
|
||||
Set<String> completedQuestIds,
|
||||
int currentSessionCount,
|
||||
Map<String, Boolean> campaignFlags
|
||||
) {}
|
||||
|
||||
/** True si TOUS les prérequis sont satisfaits (ET logique). Vide => true. */
|
||||
public boolean areAllSatisfied(List<Prerequisite> prerequisites, EvaluationContext ctx) {
|
||||
if (prerequisites == null || prerequisites.isEmpty()) return true;
|
||||
return prerequisites.stream().allMatch(p -> isSatisfied(p, ctx));
|
||||
}
|
||||
|
||||
/** Évalue un seul prérequis. */
|
||||
public boolean isSatisfied(Prerequisite prereq, EvaluationContext ctx) {
|
||||
if (prereq instanceof Prerequisite.QuestCompleted q) {
|
||||
return ctx.completedQuestIds().contains(q.questId());
|
||||
}
|
||||
if (prereq instanceof Prerequisite.SessionReached s) {
|
||||
return ctx.currentSessionCount() >= s.minSessionNumber();
|
||||
}
|
||||
if (prereq instanceof Prerequisite.FlagSet f) {
|
||||
return Boolean.TRUE.equals(ctx.campaignFlags().get(f.flagName()));
|
||||
}
|
||||
throw new IllegalStateException("Prerequisite non géré : " + prereq.getClass().getName());
|
||||
}
|
||||
|
||||
/** Dérive le statut effectif à partir de la progression manuelle + des prérequis. */
|
||||
public QuestStatus computeStatus(
|
||||
ProgressionStatus progression,
|
||||
List<Prerequisite> prerequisites,
|
||||
EvaluationContext ctx
|
||||
) {
|
||||
switch (progression) {
|
||||
case COMPLETED: return QuestStatus.COMPLETED;
|
||||
case IN_PROGRESS: return QuestStatus.IN_PROGRESS;
|
||||
case NOT_STARTED:
|
||||
return areAllSatisfied(prerequisites, ctx)
|
||||
? QuestStatus.AVAILABLE
|
||||
: QuestStatus.LOCKED;
|
||||
default:
|
||||
throw new IllegalStateException("ProgressionStatus non géré : " + progression);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
package com.loremind.domain.campaigncontext;
|
||||
|
||||
/**
|
||||
* Statut de progression d'une quête (= Chapter dans un Arc HUB), piloté manuellement par le MJ.
|
||||
*
|
||||
* NOT_STARTED : pas encore commencée. Peut être visible (AVAILABLE) ou cachée (LOCKED)
|
||||
* selon les prérequis — voir {@link QuestStatus}.
|
||||
* IN_PROGRESS : démarrée par le MJ via le bouton "Démarrer cette quête".
|
||||
* COMPLETED : marquée terminée par le MJ.
|
||||
*
|
||||
* NB : un Chapter d'Arc LINEAR conserve NOT_STARTED par défaut sans impact visible.
|
||||
*/
|
||||
public enum ProgressionStatus {
|
||||
NOT_STARTED,
|
||||
IN_PROGRESS,
|
||||
COMPLETED
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package com.loremind.domain.campaigncontext;
|
||||
|
||||
/**
|
||||
* Statut effectif d'une quête tel qu'affiché dans la vue Hub.
|
||||
* DÉRIVÉ — jamais persisté. Calculé par {@link PrerequisiteEvaluator} à partir
|
||||
* de la {@link ProgressionStatus} persistée et de l'évaluation des prérequis.
|
||||
*
|
||||
* Table de vérité :
|
||||
* NOT_STARTED + prérequis non remplis -> LOCKED
|
||||
* NOT_STARTED + prérequis remplis -> AVAILABLE
|
||||
* IN_PROGRESS -> IN_PROGRESS
|
||||
* COMPLETED -> COMPLETED
|
||||
*/
|
||||
public enum QuestStatus {
|
||||
LOCKED,
|
||||
AVAILABLE,
|
||||
IN_PROGRESS,
|
||||
COMPLETED
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
package com.loremind.domain.campaigncontext;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Pièce d'un lieu explorable (donjon, crypte…) attaché à une Scene.
|
||||
*
|
||||
* <p>Une Scene devient « explorable » dès qu'elle a au moins une Room. Tant
|
||||
* qu'elle n'en a pas, elle se comporte comme un beat narratif classique.</p>
|
||||
*
|
||||
* <p>Pas un record Java parce que la liste {@code branches} est mutable côté
|
||||
* builder ; on garde la classe Lombok pour la cohérence avec le reste du
|
||||
* domaine (Arc, Chapter, Scene). L'ID est généré côté front (UUID) au moment
|
||||
* de la création — pas d'auto-increment DB puisque c'est un Value Object
|
||||
* sérialisé en JSONB sur Scene.</p>
|
||||
*/
|
||||
@Data
|
||||
@Builder
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class Room {
|
||||
|
||||
/** ID stable (UUID généré côté client). Sert de cible aux {@link RoomBranch}. */
|
||||
private String id;
|
||||
|
||||
/** Nom de la pièce (« Antichambre », « Salle du trône »). */
|
||||
private String name;
|
||||
|
||||
/** Narration / description lue ou résumée aux joueurs en entrant. */
|
||||
private String description;
|
||||
|
||||
/** Énemis, créatures, boss éventuels (markdown libre). */
|
||||
private String enemies;
|
||||
|
||||
/** Loot / récompenses présentes dans la pièce. */
|
||||
private String loot;
|
||||
|
||||
/** Pièges / dangers environnementaux. */
|
||||
private String traps;
|
||||
|
||||
/** Notes privées du MJ (cachées des joueurs). */
|
||||
private String gmNotes;
|
||||
|
||||
/** Étage / niveau de la pièce. 0 = rez-de-chaussée. Nullable = pas d'étage défini. */
|
||||
private Integer floor;
|
||||
|
||||
/** Ordre d'affichage dans la liste (au sein d'un même étage le cas échéant). */
|
||||
private int order;
|
||||
|
||||
/** IDs d'images d'illustration / ambiance. */
|
||||
@Builder.Default
|
||||
private List<String> illustrationImageIds = new ArrayList<>();
|
||||
|
||||
/** ID de l'image « plan » de la pièce (1 image dédiée, schéma tactique). */
|
||||
private String mapImageId;
|
||||
|
||||
/**
|
||||
* Sorties vers d'autres pièces. {@link RoomBranch#targetRoomId()} doit pointer
|
||||
* vers une Room de la même Scene.
|
||||
*/
|
||||
@Builder.Default
|
||||
private List<RoomBranch> branches = new ArrayList<>();
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package com.loremind.domain.campaigncontext;
|
||||
|
||||
/**
|
||||
* Sortie d'une pièce vers une autre pièce de la même Scene explorable.
|
||||
* Équivalent inter-pièces de {@link SceneBranch}.
|
||||
*
|
||||
* <p>Record Java immuable, sérialisé via Jackson dans la liste JSONB
|
||||
* {@code rooms} de la Scene.</p>
|
||||
*
|
||||
* <p>Règle métier : {@code targetRoomId} doit pointer vers une Room de la
|
||||
* MÊME Scene (validation côté service).</p>
|
||||
*
|
||||
* @param label Libellé visible (« Porte nord », « Trappe au sol »).
|
||||
* @param targetRoomId ID stable de la Room de destination (UUID Room.id).
|
||||
* @param condition Condition optionnelle (« si les PJ ont la clé en argent »).
|
||||
*/
|
||||
public record RoomBranch(String label, String targetRoomId, String condition) {
|
||||
|
||||
public static RoomBranch of(String label, String targetRoomId) {
|
||||
return new RoomBranch(label, targetRoomId, null);
|
||||
}
|
||||
}
|
||||
@@ -72,6 +72,15 @@ public class Scene {
|
||||
@Builder.Default
|
||||
private List<SceneBranch> branches = new ArrayList<>();
|
||||
|
||||
/**
|
||||
* Pièces du lieu explorable représenté par cette scène (donjon, crypte, manoir…).
|
||||
* Vide => scène classique « beat narratif » (comportement inchangé).
|
||||
* Non vide => la scène devient explorable, l'UI affiche un layout dédié pièce-par-pièce.
|
||||
* Sérialisé en JSONB.
|
||||
*/
|
||||
@Builder.Default
|
||||
private List<Room> rooms = new ArrayList<>();
|
||||
|
||||
private LocalDateTime createdAt;
|
||||
private LocalDateTime updatedAt;
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ public interface CharacterRepository {
|
||||
|
||||
Optional<Character> findById(String id);
|
||||
|
||||
List<Character> findByCampaignId(String campaignId);
|
||||
List<Character> findByPlaythroughId(String playthroughId);
|
||||
|
||||
void deleteById(String id);
|
||||
|
||||
|
||||
@@ -69,12 +69,13 @@ public record CampaignStructuralContext(
|
||||
List<SceneSummary> scenes) {
|
||||
}
|
||||
|
||||
/** Résumé d'une scène : nom + description courte + branches narratives. */
|
||||
/** Résumé d'une scène : nom + description courte + branches + pièces explorables. */
|
||||
public record SceneSummary(
|
||||
String name,
|
||||
String description,
|
||||
int illustrationCount,
|
||||
List<BranchHint> branches) {
|
||||
List<BranchHint> branches,
|
||||
List<RoomSummary> rooms) {
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -86,4 +87,27 @@ public record CampaignStructuralContext(
|
||||
*/
|
||||
public record BranchHint(String label, String targetSceneName, String condition) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Pièce d'un lieu explorable (donjon, crypte). Projection volontairement plate
|
||||
* pour le prompt IA : pas de notes MJ (jamais leakées dans le contexte campagne),
|
||||
* la narration et les ennemis suffisent à camper la pièce.
|
||||
*
|
||||
* @param name Nom de la pièce.
|
||||
* @param floor Étage (nullable).
|
||||
* @param description Narration courte.
|
||||
* @param enemies Ennemis (texte libre).
|
||||
* @param branches Sorties vers d'autres pièces (noms résolus).
|
||||
*/
|
||||
public record RoomSummary(
|
||||
String name,
|
||||
Integer floor,
|
||||
String description,
|
||||
String enemies,
|
||||
List<RoomBranchHint> branches) {
|
||||
}
|
||||
|
||||
/** Indice d'une sortie entre pièces ; {@code targetRoomName} déjà résolu. */
|
||||
public record RoomBranchHint(String label, String targetRoomName, String condition) {
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,7 +36,8 @@ public record ChatRequest(
|
||||
PageContext pageContext,
|
||||
CampaignStructuralContext campaignContext,
|
||||
NarrativeEntityContext narrativeEntity,
|
||||
GameSystemContext gameSystemContext) {
|
||||
GameSystemContext gameSystemContext,
|
||||
SessionContext sessionContext) {
|
||||
|
||||
public static Builder builder() {
|
||||
return new Builder();
|
||||
@@ -50,6 +51,7 @@ public record ChatRequest(
|
||||
private CampaignStructuralContext campaignContext;
|
||||
private NarrativeEntityContext narrativeEntity;
|
||||
private GameSystemContext gameSystemContext;
|
||||
private SessionContext sessionContext;
|
||||
|
||||
private Builder() {}
|
||||
|
||||
@@ -83,9 +85,14 @@ public record ChatRequest(
|
||||
return this;
|
||||
}
|
||||
|
||||
public Builder sessionContext(SessionContext sessionContext) {
|
||||
this.sessionContext = sessionContext;
|
||||
return this;
|
||||
}
|
||||
|
||||
public ChatRequest build() {
|
||||
return new ChatRequest(messages, loreContext, pageContext,
|
||||
campaignContext, narrativeEntity, gameSystemContext);
|
||||
campaignContext, narrativeEntity, gameSystemContext, sessionContext);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
package com.loremind.domain.generationcontext;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Contexte structurel d'une Session de jeu — injecté dans le system prompt
|
||||
* de l'IA pour qu'elle ait conscience de la partie en cours et de son journal.
|
||||
*
|
||||
* <p>Pendant qu'une session se joue, l'IA reçoit en plus du Lore/Campagne/GameSystem :
|
||||
* le nom de la session, son statut, un résumé chronologique du journal,
|
||||
* et — depuis l'ajout du mode Hub — l'état des quêtes ouvertes de la campagne et
|
||||
* les flags actifs.</p>
|
||||
*
|
||||
* <p>Value Object du Generation Context — record Java immutable.</p>
|
||||
*
|
||||
* @param sessionName Nom de la session courante telle qu'affichée au MJ.
|
||||
* @param active True si la session est en cours, false si terminée.
|
||||
* @param startedAt Horodatage de démarrage de la session courante.
|
||||
* @param entries Entrées du journal de la session courante (cap côté builder).
|
||||
* @param previousEvents Évènements marquants des sessions précédentes (continuité narrative).
|
||||
* @param availableQuests Quêtes Hub actuellement débloquées et non démarrées.
|
||||
* @param inProgressQuests Quêtes Hub en cours.
|
||||
* @param lockedQuestTitles Titres des quêtes Hub verrouillées — uniquement le titre
|
||||
* pour signaler leur existence sans spoiler.
|
||||
* @param activeFlags Noms des flags de campagne à true.
|
||||
*/
|
||||
public record SessionContext(
|
||||
String sessionName,
|
||||
boolean active,
|
||||
LocalDateTime startedAt,
|
||||
List<JournalEntrySummary> entries,
|
||||
List<JournalEntrySummary> previousEvents,
|
||||
List<QuestSummary> availableQuests,
|
||||
List<QuestSummary> inProgressQuests,
|
||||
List<String> lockedQuestTitles,
|
||||
List<String> activeFlags) {
|
||||
|
||||
/**
|
||||
* Résumé d'une entrée de journal — type + contenu + horodatage + (optionnel) session source.
|
||||
* {@code sourceSessionName} renseigné uniquement pour les évènements issus de sessions
|
||||
* précédentes, pour aider l'IA à les ancrer temporellement.
|
||||
*/
|
||||
public record JournalEntrySummary(
|
||||
String type,
|
||||
String content,
|
||||
LocalDateTime occurredAt,
|
||||
String sourceSessionName) {}
|
||||
|
||||
/**
|
||||
* Résumé d'une quête (= Chapter dans un Arc HUB) telle qu'exposée à l'IA.
|
||||
* On omet volontairement les notes MJ : pas de fuite côté prompt.
|
||||
*/
|
||||
public record QuestSummary(
|
||||
String name,
|
||||
String arcName,
|
||||
String description) {}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package com.loremind.domain.playcontext;
|
||||
|
||||
/**
|
||||
* Type d'entrée du journal de session.
|
||||
* Permet à l'UI de catégoriser visuellement la timeline (icône, couleur).
|
||||
*/
|
||||
public enum EntryType {
|
||||
/** Note libre du MJ (défaut). */
|
||||
NOTE,
|
||||
/** Moment marquant du scénario (combat gagné, décision majeure...). */
|
||||
EVENT,
|
||||
/** Jet de dés / test de caractéristique. */
|
||||
DICE_ROLL,
|
||||
/** Action déclarée par un joueur. */
|
||||
PLAYER_ACTION
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package com.loremind.domain.playcontext;
|
||||
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* Instance jouée d'une Campagne par une table donnée.
|
||||
*
|
||||
* <p>Sépare clairement le SCÉNARIO (Campaign : arcs, chapitres, prérequis) de
|
||||
* l'ÉTAT DE JEU d'une table précise (progression des quêtes, flags narratifs,
|
||||
* sessions tenues, PJ). Permet à plusieurs tables de jouer la même campagne
|
||||
* indépendamment.</p>
|
||||
*
|
||||
* <p>Fait partie du Play Context. Référence la Campagne par weak reference
|
||||
* (campaignId) pour respecter les Bounded Contexts.</p>
|
||||
*/
|
||||
@Data
|
||||
@Builder
|
||||
public class Playthrough {
|
||||
|
||||
private String id;
|
||||
|
||||
/** Weak reference vers la Campagne (le scénario joué). */
|
||||
private String campaignId;
|
||||
|
||||
/** Nom donné par le MJ à cette partie (ex. : "Table du vendredi"). */
|
||||
private String name;
|
||||
|
||||
/** Notes libres sur la partie / la table — facultatif. */
|
||||
private String description;
|
||||
|
||||
private LocalDateTime createdAt;
|
||||
private LocalDateTime updatedAt;
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package com.loremind.domain.playcontext;
|
||||
|
||||
import com.loremind.domain.campaigncontext.ProgressionStatus;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
|
||||
/**
|
||||
* État de progression d'une quête (Chapter) pour un Playthrough donné.
|
||||
*
|
||||
* <p>Remplace l'ancien champ {@code Chapter.progressionStatus} qui mélangeait
|
||||
* le scénario et l'état de jeu : ici, la progression est exclusivement
|
||||
* propre à une instance jouée (Playthrough).</p>
|
||||
*
|
||||
* <p>Référence le Chapter par weak reference (chapterId) pour respecter les
|
||||
* Bounded Contexts. Le type {@link ProgressionStatus} reste défini dans
|
||||
* Campaign Context (c'est un Value Object générique, partageable).</p>
|
||||
*
|
||||
* <p>Sémantique : l'absence de ligne dans le repo équivaut à NOT_STARTED.
|
||||
* On ne persiste donc que les transitions explicites IN_PROGRESS / COMPLETED.</p>
|
||||
*/
|
||||
@Data
|
||||
@Builder
|
||||
public class QuestProgression {
|
||||
|
||||
private String id;
|
||||
private String playthroughId;
|
||||
private String chapterId;
|
||||
private ProgressionStatus status;
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package com.loremind.domain.playcontext;
|
||||
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* Entité de domaine représentant une Session de jeu (une soirée).
|
||||
*
|
||||
* <p>Une Session appartient à un {@link Playthrough} (une instance jouée d'une
|
||||
* campagne par une table). Un Playthrough a typiquement plusieurs sessions
|
||||
* dans le temps ; la progression et les flags persistent entre elles via le
|
||||
* Playthrough parent.</p>
|
||||
*
|
||||
* <p>{@code endedAt == null} signifie que la session est en cours.
|
||||
* Une seule session peut être en cours dans l'application à la fois.</p>
|
||||
*/
|
||||
@Data
|
||||
@Builder
|
||||
public class Session {
|
||||
|
||||
private String id;
|
||||
private String name;
|
||||
|
||||
/** Weak reference vers le Playthrough parent. */
|
||||
private String playthroughId;
|
||||
|
||||
private LocalDateTime startedAt;
|
||||
|
||||
/** Null = session en cours ; renseigné = session terminée. */
|
||||
private LocalDateTime endedAt;
|
||||
|
||||
private LocalDateTime createdAt;
|
||||
private LocalDateTime updatedAt;
|
||||
|
||||
public boolean isActive() {
|
||||
return this.endedAt == null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
package com.loremind.domain.playcontext;
|
||||
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* Entrée du journal d'une Session.
|
||||
* Représente un évènement horodaté capturé pendant ou après une partie :
|
||||
* note libre du MJ, évènement marquant, jet de dés, action de joueur.
|
||||
*
|
||||
* <p>Fait partie du Play Context. Référence la Session par weak reference
|
||||
* (sessionId) — l'orchestration en cascade est gérée par le service applicatif.</p>
|
||||
*/
|
||||
@Data
|
||||
@Builder
|
||||
public class SessionEntry {
|
||||
|
||||
private String id;
|
||||
|
||||
/** Weak reference vers Session (intra-contexte mais reste découplée). */
|
||||
private String sessionId;
|
||||
|
||||
private EntryType type;
|
||||
|
||||
/** Contenu texte brut saisi par le MJ. */
|
||||
private String content;
|
||||
|
||||
/**
|
||||
* Horodatage métier de l'évènement.
|
||||
* Distinct de {@code createdAt} : utile si le MJ rédige a posteriori
|
||||
* une note rétroactive sur quelque chose qui s'est passé plus tôt.
|
||||
*/
|
||||
private LocalDateTime occurredAt;
|
||||
|
||||
private LocalDateTime createdAt;
|
||||
private LocalDateTime updatedAt;
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
package com.loremind.domain.playcontext.ports;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Port de sortie pour les flags narratifs d'un Playthrough.
|
||||
*
|
||||
* <p>Anciennement {@code CampaignFlagRepository} : les flags suivent maintenant
|
||||
* une partie (Playthrough), pas un scénario (Campaign).</p>
|
||||
*/
|
||||
public interface PlaythroughFlagRepository {
|
||||
|
||||
Map<String, Boolean> findByPlaythroughId(String playthroughId);
|
||||
|
||||
void setFlag(String playthroughId, String name, boolean value);
|
||||
|
||||
void deleteFlag(String playthroughId, String name);
|
||||
|
||||
void deleteAllByPlaythroughId(String playthroughId);
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package com.loremind.domain.playcontext.ports;
|
||||
|
||||
import com.loremind.domain.playcontext.Playthrough;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Port de sortie pour la persistance des Playthroughs (parties jouées).
|
||||
*/
|
||||
public interface PlaythroughRepository {
|
||||
|
||||
Playthrough save(Playthrough playthrough);
|
||||
|
||||
Optional<Playthrough> findById(String id);
|
||||
|
||||
List<Playthrough> findByCampaignId(String campaignId);
|
||||
|
||||
List<Playthrough> findAll();
|
||||
|
||||
void deleteById(String id);
|
||||
|
||||
boolean existsById(String id);
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
package com.loremind.domain.playcontext.ports;
|
||||
|
||||
import com.loremind.domain.campaigncontext.ProgressionStatus;
|
||||
import com.loremind.domain.playcontext.QuestProgression;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
/**
|
||||
* Port de sortie pour la persistance des progressions de quêtes d'un Playthrough.
|
||||
*
|
||||
* <p>Modèle "absence = NOT_STARTED" : on ne stocke que les transitions
|
||||
* explicites IN_PROGRESS / COMPLETED.</p>
|
||||
*/
|
||||
public interface QuestProgressionRepository {
|
||||
|
||||
/** Liste toutes les progressions explicites d'un Playthrough. */
|
||||
List<QuestProgression> findByPlaythroughId(String playthroughId);
|
||||
|
||||
/** Set des IDs de chapitres en COMPLETED pour un Playthrough donné (fast path éval). */
|
||||
Set<String> findCompletedChapterIdsByPlaythroughId(String playthroughId);
|
||||
|
||||
/**
|
||||
* Crée ou met à jour le statut d'une quête pour un Playthrough.
|
||||
* Si {@code status == NOT_STARTED}, la ligne est supprimée (sémantique "absence").
|
||||
*/
|
||||
void setStatus(String playthroughId, String chapterId, ProgressionStatus status);
|
||||
|
||||
/** Supprime toutes les progressions d'un Playthrough (cascade applicative). */
|
||||
void deleteAllByPlaythroughId(String playthroughId);
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package com.loremind.domain.playcontext.ports;
|
||||
|
||||
import com.loremind.domain.playcontext.SessionEntry;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Port de sortie pour la persistance des entrées de journal de session.
|
||||
*/
|
||||
public interface SessionEntryRepository {
|
||||
|
||||
SessionEntry save(SessionEntry entry);
|
||||
|
||||
Optional<SessionEntry> findById(String id);
|
||||
|
||||
/** Renvoie les entrées d'une session, triées par occurredAt croissant (chronologique). */
|
||||
List<SessionEntry> findBySessionId(String sessionId);
|
||||
|
||||
void deleteById(String id);
|
||||
|
||||
/** Supprime toutes les entrées d'une session — utilisé pour la cascade à la suppression. */
|
||||
void deleteBySessionId(String sessionId);
|
||||
|
||||
boolean existsById(String id);
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package com.loremind.domain.playcontext.ports;
|
||||
|
||||
import com.loremind.domain.playcontext.Session;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Port de sortie pour la persistance des Sessions.
|
||||
*/
|
||||
public interface SessionRepository {
|
||||
|
||||
Session save(Session session);
|
||||
|
||||
Optional<Session> findById(String id);
|
||||
|
||||
List<Session> findAll();
|
||||
|
||||
List<Session> findByPlaythroughId(String playthroughId);
|
||||
|
||||
/** Retourne UNE session active dans l'app (sémantique « legacy » — multi-actives possibles). */
|
||||
Optional<Session> findActive();
|
||||
|
||||
/** Retourne la session active du Playthrough donné, s'il y en a une. */
|
||||
Optional<Session> findActiveByPlaythroughId(String playthroughId);
|
||||
|
||||
void deleteById(String id);
|
||||
|
||||
boolean existsById(String id);
|
||||
}
|
||||
@@ -14,6 +14,9 @@ import com.loremind.domain.generationcontext.LoreStructuralContext;
|
||||
import com.loremind.domain.generationcontext.LoreStructuralContext.PageSummary;
|
||||
import com.loremind.domain.generationcontext.NarrativeEntityContext;
|
||||
import com.loremind.domain.generationcontext.PageContext;
|
||||
import com.loremind.domain.generationcontext.SessionContext;
|
||||
import com.loremind.domain.generationcontext.SessionContext.JournalEntrySummary;
|
||||
import com.loremind.domain.generationcontext.SessionContext.QuestSummary;
|
||||
import org.springframework.stereotype.Component;
|
||||
|
||||
import java.util.LinkedHashMap;
|
||||
@@ -58,9 +61,72 @@ public class BrainChatPayloadBuilder {
|
||||
if (request.gameSystemContext() != null) {
|
||||
root.put("game_system_context", gameSystemContextToMap(request.gameSystemContext()));
|
||||
}
|
||||
if (request.sessionContext() != null) {
|
||||
root.put("session_context", sessionContextToMap(request.sessionContext()));
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
private Map<String, Object> sessionContextToMap(SessionContext sc) {
|
||||
Map<String, Object> map = new LinkedHashMap<>();
|
||||
map.put("session_name", sc.sessionName());
|
||||
map.put("active", sc.active());
|
||||
if (sc.startedAt() != null) {
|
||||
map.put("started_at", sc.startedAt().toString());
|
||||
}
|
||||
map.put("entries", sc.entries() != null
|
||||
? sc.entries().stream().map(this::journalEntryToMap).collect(Collectors.toList())
|
||||
: List.of());
|
||||
// Évènements des sessions précédentes : omis si vide (campagne sur sa 1re session).
|
||||
if (sc.previousEvents() != null && !sc.previousEvents().isEmpty()) {
|
||||
map.put("previous_events", sc.previousEvents().stream()
|
||||
.map(this::journalEntryToMap)
|
||||
.collect(Collectors.toList()));
|
||||
}
|
||||
// État Hub (quêtes / flags). Toutes les listes sont omises si vides pour ne pas
|
||||
// saturer le prompt sur les campagnes sans Hub.
|
||||
if (sc.availableQuests() != null && !sc.availableQuests().isEmpty()) {
|
||||
map.put("available_quests", sc.availableQuests().stream()
|
||||
.map(this::questSummaryToMap)
|
||||
.collect(Collectors.toList()));
|
||||
}
|
||||
if (sc.inProgressQuests() != null && !sc.inProgressQuests().isEmpty()) {
|
||||
map.put("in_progress_quests", sc.inProgressQuests().stream()
|
||||
.map(this::questSummaryToMap)
|
||||
.collect(Collectors.toList()));
|
||||
}
|
||||
if (sc.lockedQuestTitles() != null && !sc.lockedQuestTitles().isEmpty()) {
|
||||
map.put("locked_quest_titles", sc.lockedQuestTitles());
|
||||
}
|
||||
if (sc.activeFlags() != null && !sc.activeFlags().isEmpty()) {
|
||||
map.put("active_flags", sc.activeFlags());
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
private Map<String, Object> questSummaryToMap(QuestSummary q) {
|
||||
Map<String, Object> map = new LinkedHashMap<>();
|
||||
map.put("name", q.name());
|
||||
map.put("arc_name", q.arcName());
|
||||
if (q.description() != null && !q.description().isBlank()) {
|
||||
map.put("description", q.description());
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
private Map<String, Object> journalEntryToMap(JournalEntrySummary e) {
|
||||
Map<String, Object> map = new LinkedHashMap<>();
|
||||
map.put("type", e.type());
|
||||
map.put("content", e.content());
|
||||
if (e.occurredAt() != null) {
|
||||
map.put("occurred_at", e.occurredAt().toString());
|
||||
}
|
||||
if (e.sourceSessionName() != null && !e.sourceSessionName().isBlank()) {
|
||||
map.put("source_session_name", e.sourceSessionName());
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
private Map<String, Object> gameSystemContextToMap(GameSystemContext gs) {
|
||||
Map<String, Object> map = new LinkedHashMap<>();
|
||||
map.put("system_name", gs.systemName());
|
||||
@@ -215,6 +281,12 @@ public class BrainChatPayloadBuilder {
|
||||
.map(this::branchHintToMap)
|
||||
.collect(Collectors.toList()));
|
||||
}
|
||||
// Pièces du lieu explorable : omises si scène classique.
|
||||
if (s.rooms() != null && !s.rooms().isEmpty()) {
|
||||
map.put("rooms", s.rooms().stream()
|
||||
.map(this::roomSummaryToMap)
|
||||
.collect(Collectors.toList()));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -228,6 +300,24 @@ public class BrainChatPayloadBuilder {
|
||||
return map;
|
||||
}
|
||||
|
||||
private Map<String, Object> roomSummaryToMap(com.loremind.domain.generationcontext.CampaignStructuralContext.RoomSummary r) {
|
||||
Map<String, Object> map = new LinkedHashMap<>();
|
||||
map.put("name", r.name());
|
||||
if (r.floor() != null) map.put("floor", r.floor());
|
||||
if (r.description() != null && !r.description().isBlank()) map.put("description", r.description());
|
||||
if (r.enemies() != null && !r.enemies().isBlank()) map.put("enemies", r.enemies());
|
||||
if (r.branches() != null && !r.branches().isEmpty()) {
|
||||
map.put("branches", r.branches().stream().map(b -> {
|
||||
Map<String, Object> bm = new LinkedHashMap<>();
|
||||
bm.put("label", b.label());
|
||||
bm.put("target_room_name", b.targetRoomName());
|
||||
if (b.condition() != null && !b.condition().isBlank()) bm.put("condition", b.condition());
|
||||
return bm;
|
||||
}).collect(Collectors.toList()));
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
private Map<String, Object> narrativeEntityToMap(NarrativeEntityContext ne) {
|
||||
Map<String, Object> map = new LinkedHashMap<>();
|
||||
map.put("entity_type", ne.entityType());
|
||||
|
||||
@@ -0,0 +1,98 @@
|
||||
package com.loremind.infrastructure.persistence.converter;
|
||||
|
||||
import com.fasterxml.jackson.core.type.TypeReference;
|
||||
import com.fasterxml.jackson.databind.ObjectMapper;
|
||||
import com.loremind.domain.campaigncontext.Prerequisite;
|
||||
import jakarta.persistence.AttributeConverter;
|
||||
import jakarta.persistence.Converter;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Convertit une List<Prerequisite> (sealed type du domaine) en JSON stocké en base.
|
||||
* <p>
|
||||
* On utilise un discriminant {@code kind} explicite pour éviter de polluer le domaine
|
||||
* avec des annotations Jackson (@JsonTypeInfo / @JsonSubTypes). Le format on-disk est
|
||||
* stable et indépendant des noms de classes Java.
|
||||
* <p>
|
||||
* Format JSON :
|
||||
* [
|
||||
* {"kind": "QUEST_COMPLETED", "questId": "42"},
|
||||
* {"kind": "SESSION_REACHED", "minSessionNumber": 3},
|
||||
* {"kind": "FLAG_SET", "flagName": "forgeron_rencontre"}
|
||||
* ]
|
||||
*/
|
||||
@Converter
|
||||
public class PrerequisiteListJsonConverter implements AttributeConverter<List<Prerequisite>, String> {
|
||||
|
||||
private static final ObjectMapper MAPPER = new ObjectMapper();
|
||||
|
||||
private static final String KIND = "kind";
|
||||
private static final String KIND_QUEST_COMPLETED = "QUEST_COMPLETED";
|
||||
private static final String KIND_SESSION_REACHED = "SESSION_REACHED";
|
||||
private static final String KIND_FLAG_SET = "FLAG_SET";
|
||||
|
||||
@Override
|
||||
public String convertToDatabaseColumn(List<Prerequisite> attribute) {
|
||||
if (attribute == null || attribute.isEmpty()) return "[]";
|
||||
try {
|
||||
List<Map<String, Object>> raw = new ArrayList<>(attribute.size());
|
||||
for (Prerequisite p : attribute) {
|
||||
raw.add(toMap(p));
|
||||
}
|
||||
return MAPPER.writeValueAsString(raw);
|
||||
} catch (Exception e) {
|
||||
throw new IllegalStateException("Erreur sérialisation List<Prerequisite> → JSON", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Prerequisite> convertToEntityAttribute(String dbData) {
|
||||
if (dbData == null || dbData.isBlank()) return new ArrayList<>();
|
||||
try {
|
||||
List<Map<String, Object>> raw = MAPPER.readValue(dbData, new TypeReference<>() {});
|
||||
List<Prerequisite> result = new ArrayList<>(raw.size());
|
||||
for (Map<String, Object> m : raw) {
|
||||
result.add(fromMap(m));
|
||||
}
|
||||
return result;
|
||||
} catch (Exception e) {
|
||||
throw new IllegalStateException("Erreur désérialisation JSON → List<Prerequisite>", e);
|
||||
}
|
||||
}
|
||||
|
||||
private Map<String, Object> toMap(Prerequisite p) {
|
||||
Map<String, Object> m = new HashMap<>();
|
||||
if (p instanceof Prerequisite.QuestCompleted q) {
|
||||
m.put(KIND, KIND_QUEST_COMPLETED);
|
||||
m.put("questId", q.questId());
|
||||
} else if (p instanceof Prerequisite.SessionReached s) {
|
||||
m.put(KIND, KIND_SESSION_REACHED);
|
||||
m.put("minSessionNumber", s.minSessionNumber());
|
||||
} else if (p instanceof Prerequisite.FlagSet f) {
|
||||
m.put(KIND, KIND_FLAG_SET);
|
||||
m.put("flagName", f.flagName());
|
||||
} else {
|
||||
throw new IllegalStateException("Prerequisite non géré : " + p.getClass().getName());
|
||||
}
|
||||
return m;
|
||||
}
|
||||
|
||||
private Prerequisite fromMap(Map<String, Object> m) {
|
||||
String kind = String.valueOf(m.get(KIND));
|
||||
switch (kind) {
|
||||
case KIND_QUEST_COMPLETED:
|
||||
return new Prerequisite.QuestCompleted(String.valueOf(m.get("questId")));
|
||||
case KIND_SESSION_REACHED:
|
||||
Object n = m.get("minSessionNumber");
|
||||
return new Prerequisite.SessionReached(((Number) n).intValue());
|
||||
case KIND_FLAG_SET:
|
||||
return new Prerequisite.FlagSet(String.valueOf(m.get("flagName")));
|
||||
default:
|
||||
throw new IllegalStateException("Kind Prerequisite inconnu : " + kind);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
package com.loremind.infrastructure.persistence.converter;
|
||||
|
||||
import com.fasterxml.jackson.core.type.TypeReference;
|
||||
import com.fasterxml.jackson.databind.ObjectMapper;
|
||||
import com.loremind.domain.campaigncontext.Room;
|
||||
import jakarta.persistence.AttributeConverter;
|
||||
import jakarta.persistence.Converter;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Convertit la liste de pièces explorables d'une Scene en JSON pour la persistance.
|
||||
*
|
||||
* <p>Une Room contient elle-même une liste de {@link com.loremind.domain.campaigncontext.RoomBranch}
|
||||
* (record Java) ; Jackson 2.12+ sait sérialiser/désérialiser les records nativement
|
||||
* via le constructeur canonique, donc rien de spécial à faire pour les branches.</p>
|
||||
*/
|
||||
@Converter
|
||||
public class RoomListJsonConverter implements AttributeConverter<List<Room>, String> {
|
||||
|
||||
private static final ObjectMapper MAPPER = new ObjectMapper();
|
||||
|
||||
@Override
|
||||
public String convertToDatabaseColumn(List<Room> attribute) {
|
||||
if (attribute == null || attribute.isEmpty()) return "[]";
|
||||
try {
|
||||
return MAPPER.writeValueAsString(attribute);
|
||||
} catch (Exception e) {
|
||||
throw new IllegalStateException("Erreur sérialisation List<Room> → JSON", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Room> convertToEntityAttribute(String dbData) {
|
||||
if (dbData == null || dbData.isBlank()) return Collections.emptyList();
|
||||
try {
|
||||
return MAPPER.readValue(dbData, new TypeReference<>() {});
|
||||
} catch (Exception e) {
|
||||
throw new IllegalStateException("Erreur désérialisation JSON → List<Room>", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
package com.loremind.infrastructure.persistence.entity;
|
||||
|
||||
import com.loremind.domain.campaigncontext.ArcType;
|
||||
import com.loremind.infrastructure.persistence.converter.StringListJsonConverter;
|
||||
import jakarta.persistence.*;
|
||||
import lombok.AllArgsConstructor;
|
||||
@@ -37,6 +38,15 @@ public class ArcJpaEntity {
|
||||
@Column(name = "\"order\"", nullable = false)
|
||||
private int order;
|
||||
|
||||
/**
|
||||
* Type structurel de l'arc (LINEAR par défaut).
|
||||
* Stocké en STRING pour rester lisible en DB et résistant aux refactos d'ordre.
|
||||
*/
|
||||
@Enumerated(EnumType.STRING)
|
||||
@Column(nullable = false, columnDefinition = "VARCHAR(16) DEFAULT 'LINEAR'")
|
||||
@Builder.Default
|
||||
private ArcType type = ArcType.LINEAR;
|
||||
|
||||
@Column
|
||||
private String icon;
|
||||
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
package com.loremind.infrastructure.persistence.entity;
|
||||
|
||||
import com.loremind.domain.campaigncontext.Prerequisite;
|
||||
import com.loremind.infrastructure.persistence.converter.PrerequisiteListJsonConverter;
|
||||
import com.loremind.infrastructure.persistence.converter.StringListJsonConverter;
|
||||
import jakarta.persistence.*;
|
||||
import lombok.AllArgsConstructor;
|
||||
@@ -37,6 +39,16 @@ public class ChapterJpaEntity {
|
||||
@Column(name = "\"order\"", nullable = false)
|
||||
private int order;
|
||||
|
||||
/**
|
||||
* Conditions de déblocage (combinées en ET). Sérialisées en JSON dans une colonne TEXT
|
||||
* via {@link PrerequisiteListJsonConverter} (sealed type côté domaine).
|
||||
* Donnée de SCÉNARIO — l'état réel est sur Playthrough.QuestProgression.
|
||||
*/
|
||||
@Column(name = "prerequisites", columnDefinition = "TEXT")
|
||||
@Convert(converter = PrerequisiteListJsonConverter.class)
|
||||
@Builder.Default
|
||||
private List<Prerequisite> prerequisites = new ArrayList<>();
|
||||
|
||||
@Column
|
||||
private String icon;
|
||||
|
||||
|
||||
@@ -59,9 +59,17 @@ public class CharacterJpaEntity {
|
||||
@Column(name = "key_value_values", columnDefinition = "TEXT")
|
||||
private Map<String, Map<String, String>> keyValueValues;
|
||||
|
||||
@Column(name = "campaign_id", nullable = false)
|
||||
/**
|
||||
* Ancienne référence directe vers la Campaign. Conservée nullable pour la
|
||||
* migration ; le code utilise playthrough_id désormais.
|
||||
*/
|
||||
@Column(name = "campaign_id")
|
||||
private Long campaignId;
|
||||
|
||||
/** ID du Playthrough (partie) auquel ce PJ appartient. Weak ref cross-context. */
|
||||
@Column(name = "playthrough_id")
|
||||
private Long playthroughId;
|
||||
|
||||
@Column(name = "\"order\"", nullable = false)
|
||||
private int order;
|
||||
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
package com.loremind.infrastructure.persistence.entity;
|
||||
|
||||
import jakarta.persistence.*;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
/**
|
||||
* Entité JPA pour les flags narratifs d'un Playthrough.
|
||||
*
|
||||
* <p>Remplace l'ancienne {@code CampaignFlagJpaEntity} : les flags suivent
|
||||
* désormais la partie (table jouée), pas le scénario.</p>
|
||||
*/
|
||||
@Entity
|
||||
@Table(
|
||||
name = "playthrough_flag",
|
||||
uniqueConstraints = @UniqueConstraint(
|
||||
name = "uk_playthrough_flag_name",
|
||||
columnNames = {"playthrough_id", "name"}
|
||||
),
|
||||
indexes = @Index(name = "ix_playthrough_flag_playthrough", columnList = "playthrough_id")
|
||||
)
|
||||
@Data
|
||||
@Builder
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class PlaythroughFlagJpaEntity {
|
||||
|
||||
@Id
|
||||
@GeneratedValue(strategy = GenerationType.IDENTITY)
|
||||
private Long id;
|
||||
|
||||
@Column(name = "playthrough_id", nullable = false)
|
||||
private Long playthroughId;
|
||||
|
||||
@Column(nullable = false, length = 128)
|
||||
private String name;
|
||||
|
||||
@Column(nullable = false)
|
||||
private boolean value;
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
package com.loremind.infrastructure.persistence.entity;
|
||||
|
||||
import jakarta.persistence.*;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* Entité JPA pour la table {@code playthroughs} — instances jouées d'une Campagne.
|
||||
*/
|
||||
@Entity
|
||||
@Table(
|
||||
name = "playthroughs",
|
||||
indexes = @Index(name = "ix_playthrough_campaign", columnList = "campaign_id")
|
||||
)
|
||||
@Data
|
||||
@Builder
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class PlaythroughJpaEntity {
|
||||
|
||||
@Id
|
||||
@GeneratedValue(strategy = GenerationType.IDENTITY)
|
||||
private Long id;
|
||||
|
||||
@Column(name = "campaign_id", nullable = false)
|
||||
private Long campaignId;
|
||||
|
||||
@Column(nullable = false)
|
||||
private String name;
|
||||
|
||||
@Column(columnDefinition = "TEXT")
|
||||
private String description;
|
||||
|
||||
@Column(name = "created_at", nullable = false, updatable = false)
|
||||
private LocalDateTime createdAt;
|
||||
|
||||
@Column(name = "updated_at", nullable = false)
|
||||
private LocalDateTime updatedAt;
|
||||
|
||||
@PrePersist
|
||||
protected void onCreate() {
|
||||
createdAt = LocalDateTime.now();
|
||||
updatedAt = LocalDateTime.now();
|
||||
}
|
||||
|
||||
@PreUpdate
|
||||
protected void onUpdate() {
|
||||
updatedAt = LocalDateTime.now();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
package com.loremind.infrastructure.persistence.entity;
|
||||
|
||||
import com.loremind.domain.campaigncontext.ProgressionStatus;
|
||||
import jakarta.persistence.*;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
/**
|
||||
* Entité JPA pour la progression d'une quête (Chapter) au sein d'un Playthrough.
|
||||
*
|
||||
* <p>Contrainte d'unicité sur (playthrough_id, chapter_id) : une seule ligne par
|
||||
* couple quête × partie. L'absence de ligne = NOT_STARTED.</p>
|
||||
*/
|
||||
@Entity
|
||||
@Table(
|
||||
name = "quest_progression",
|
||||
uniqueConstraints = @UniqueConstraint(
|
||||
name = "uk_quest_progression_unique",
|
||||
columnNames = {"playthrough_id", "chapter_id"}
|
||||
),
|
||||
indexes = @Index(name = "ix_quest_progression_playthrough", columnList = "playthrough_id")
|
||||
)
|
||||
@Data
|
||||
@Builder
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class QuestProgressionJpaEntity {
|
||||
|
||||
@Id
|
||||
@GeneratedValue(strategy = GenerationType.IDENTITY)
|
||||
private Long id;
|
||||
|
||||
@Column(name = "playthrough_id", nullable = false)
|
||||
private Long playthroughId;
|
||||
|
||||
@Column(name = "chapter_id", nullable = false)
|
||||
private Long chapterId;
|
||||
|
||||
@Enumerated(EnumType.STRING)
|
||||
@Column(nullable = false, length = 16)
|
||||
private ProgressionStatus status;
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
package com.loremind.infrastructure.persistence.entity;
|
||||
|
||||
import com.loremind.domain.campaigncontext.Room;
|
||||
import com.loremind.domain.campaigncontext.SceneBranch;
|
||||
import com.loremind.infrastructure.persistence.converter.RoomListJsonConverter;
|
||||
import com.loremind.infrastructure.persistence.converter.SceneBranchListJsonConverter;
|
||||
import com.loremind.infrastructure.persistence.converter.StringListJsonConverter;
|
||||
import jakarta.persistence.*;
|
||||
@@ -95,6 +97,15 @@ public class SceneJpaEntity {
|
||||
@Builder.Default
|
||||
private List<SceneBranch> branches = new ArrayList<>();
|
||||
|
||||
/**
|
||||
* Pièces explorables de cette scène (donjon, crypte…). Vide = scène classique.
|
||||
* Sérialisé en JSON dans une colonne TEXT.
|
||||
*/
|
||||
@Column(name = "rooms", columnDefinition = "TEXT")
|
||||
@Convert(converter = RoomListJsonConverter.class)
|
||||
@Builder.Default
|
||||
private List<Room> rooms = new ArrayList<>();
|
||||
|
||||
@Column(name = "created_at", nullable = false, updatable = false)
|
||||
private LocalDateTime createdAt;
|
||||
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
package com.loremind.infrastructure.persistence.entity;
|
||||
|
||||
import com.loremind.domain.playcontext.EntryType;
|
||||
import jakarta.persistence.*;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* Entité JPA pour la persistance des entrées de journal de session.
|
||||
*/
|
||||
@Entity
|
||||
@Table(name = "session_entries", indexes = {
|
||||
@Index(name = "idx_session_entries_session_id", columnList = "session_id")
|
||||
})
|
||||
@Data
|
||||
@Builder
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class SessionEntryJpaEntity {
|
||||
|
||||
@Id
|
||||
@GeneratedValue(strategy = GenerationType.IDENTITY)
|
||||
private Long id;
|
||||
|
||||
/** Weak reference — pas de FK DB pour rester cohérent avec le reste du projet. */
|
||||
@Column(name = "session_id", nullable = false)
|
||||
private String sessionId;
|
||||
|
||||
@Enumerated(EnumType.STRING)
|
||||
@Column(nullable = false, length = 32)
|
||||
private EntryType type;
|
||||
|
||||
@Column(columnDefinition = "TEXT", nullable = false)
|
||||
private String content;
|
||||
|
||||
@Column(name = "occurred_at", nullable = false)
|
||||
private LocalDateTime occurredAt;
|
||||
|
||||
@Column(name = "created_at", nullable = false, updatable = false)
|
||||
private LocalDateTime createdAt;
|
||||
|
||||
@Column(name = "updated_at", nullable = false)
|
||||
private LocalDateTime updatedAt;
|
||||
|
||||
@PrePersist
|
||||
protected void onCreate() {
|
||||
LocalDateTime now = LocalDateTime.now();
|
||||
createdAt = now;
|
||||
updatedAt = now;
|
||||
}
|
||||
|
||||
@PreUpdate
|
||||
protected void onUpdate() {
|
||||
updatedAt = LocalDateTime.now();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
package com.loremind.infrastructure.persistence.entity;
|
||||
|
||||
import jakarta.persistence.*;
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Builder;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* Entité JPA pour la persistance des Sessions en PostgreSQL.
|
||||
* Adaptateur d'infrastructure — n'est PAS dans le domaine.
|
||||
*/
|
||||
@Entity
|
||||
@Table(name = "sessions")
|
||||
@Data
|
||||
@Builder
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class SessionJpaEntity {
|
||||
|
||||
@Id
|
||||
@GeneratedValue(strategy = GenerationType.IDENTITY)
|
||||
private Long id;
|
||||
|
||||
@Column(nullable = false)
|
||||
private String name;
|
||||
|
||||
/**
|
||||
* Ancienne référence directe vers la Campaign. Conservée (nullable) pour la
|
||||
* rétrocompatibilité de la migration, mais plus utilisée par le code.
|
||||
* À supprimer manuellement quand toutes les sessions auront leur playthrough_id.
|
||||
*/
|
||||
@Column(name = "campaign_id")
|
||||
private String campaignId;
|
||||
|
||||
/**
|
||||
* ID du Playthrough (partie) auquel cette session appartient.
|
||||
* Weak reference inter-contexte.
|
||||
*/
|
||||
@Column(name = "playthrough_id")
|
||||
private Long playthroughId;
|
||||
|
||||
@Column(name = "started_at", nullable = false)
|
||||
private LocalDateTime startedAt;
|
||||
|
||||
/** Null = session en cours. */
|
||||
@Column(name = "ended_at")
|
||||
private LocalDateTime endedAt;
|
||||
|
||||
@Column(name = "created_at", nullable = false, updatable = false)
|
||||
private LocalDateTime createdAt;
|
||||
|
||||
@Column(name = "updated_at", nullable = false)
|
||||
private LocalDateTime updatedAt;
|
||||
|
||||
@PrePersist
|
||||
protected void onCreate() {
|
||||
LocalDateTime now = LocalDateTime.now();
|
||||
createdAt = now;
|
||||
updatedAt = now;
|
||||
}
|
||||
|
||||
@PreUpdate
|
||||
protected void onUpdate() {
|
||||
updatedAt = LocalDateTime.now();
|
||||
}
|
||||
}
|
||||
@@ -9,5 +9,5 @@ import java.util.List;
|
||||
@Repository
|
||||
public interface CharacterJpaRepository extends JpaRepository<CharacterJpaEntity, Long> {
|
||||
|
||||
List<CharacterJpaEntity> findByCampaignIdOrderByOrderAsc(Long campaignId);
|
||||
List<CharacterJpaEntity> findByPlaythroughIdOrderByOrderAsc(Long playthroughId);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
package com.loremind.infrastructure.persistence.jpa;
|
||||
|
||||
import com.loremind.infrastructure.persistence.entity.PlaythroughFlagJpaEntity;
|
||||
import org.springframework.data.jpa.repository.JpaRepository;
|
||||
import org.springframework.data.jpa.repository.Modifying;
|
||||
import org.springframework.data.jpa.repository.Query;
|
||||
import org.springframework.data.repository.query.Param;
|
||||
import org.springframework.stereotype.Repository;
|
||||
import org.springframework.transaction.annotation.Transactional;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
@Repository
|
||||
public interface PlaythroughFlagJpaRepository extends JpaRepository<PlaythroughFlagJpaEntity, Long> {
|
||||
|
||||
List<PlaythroughFlagJpaEntity> findByPlaythroughId(Long playthroughId);
|
||||
|
||||
Optional<PlaythroughFlagJpaEntity> findByPlaythroughIdAndName(Long playthroughId, String name);
|
||||
|
||||
@Modifying
|
||||
@Transactional
|
||||
@Query("DELETE FROM PlaythroughFlagJpaEntity f WHERE f.playthroughId = :playthroughId")
|
||||
void deleteByPlaythroughId(@Param("playthroughId") Long playthroughId);
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.loremind.infrastructure.persistence.jpa;
|
||||
|
||||
import com.loremind.infrastructure.persistence.entity.PlaythroughJpaEntity;
|
||||
import org.springframework.data.jpa.repository.JpaRepository;
|
||||
import org.springframework.stereotype.Repository;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Repository
|
||||
public interface PlaythroughJpaRepository extends JpaRepository<PlaythroughJpaEntity, Long> {
|
||||
|
||||
List<PlaythroughJpaEntity> findByCampaignId(Long campaignId);
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package com.loremind.infrastructure.persistence.jpa;
|
||||
|
||||
import com.loremind.infrastructure.persistence.entity.QuestProgressionJpaEntity;
|
||||
import org.springframework.data.jpa.repository.JpaRepository;
|
||||
import org.springframework.data.jpa.repository.Modifying;
|
||||
import org.springframework.data.jpa.repository.Query;
|
||||
import org.springframework.data.repository.query.Param;
|
||||
import org.springframework.stereotype.Repository;
|
||||
import org.springframework.transaction.annotation.Transactional;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
@Repository
|
||||
public interface QuestProgressionJpaRepository extends JpaRepository<QuestProgressionJpaEntity, Long> {
|
||||
|
||||
List<QuestProgressionJpaEntity> findByPlaythroughId(Long playthroughId);
|
||||
|
||||
Optional<QuestProgressionJpaEntity> findByPlaythroughIdAndChapterId(Long playthroughId, Long chapterId);
|
||||
|
||||
@Modifying
|
||||
@Transactional
|
||||
@Query("DELETE FROM QuestProgressionJpaEntity q WHERE q.playthroughId = :playthroughId")
|
||||
void deleteByPlaythroughId(@Param("playthroughId") Long playthroughId);
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package com.loremind.infrastructure.persistence.jpa;
|
||||
|
||||
import com.loremind.infrastructure.persistence.entity.SessionEntryJpaEntity;
|
||||
import org.springframework.data.jpa.repository.JpaRepository;
|
||||
import org.springframework.stereotype.Repository;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Repository
|
||||
public interface SessionEntryJpaRepository extends JpaRepository<SessionEntryJpaEntity, Long> {
|
||||
|
||||
List<SessionEntryJpaEntity> findBySessionIdOrderByOccurredAtAsc(String sessionId);
|
||||
|
||||
void deleteBySessionId(String sessionId);
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package com.loremind.infrastructure.persistence.jpa;
|
||||
|
||||
import com.loremind.infrastructure.persistence.entity.SessionJpaEntity;
|
||||
import org.springframework.data.jpa.repository.JpaRepository;
|
||||
import org.springframework.stereotype.Repository;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Repository Spring Data JPA pour SessionJpaEntity.
|
||||
*/
|
||||
@Repository
|
||||
public interface SessionJpaRepository extends JpaRepository<SessionJpaEntity, Long> {
|
||||
|
||||
List<SessionJpaEntity> findByPlaythroughIdOrderByStartedAtDesc(Long playthroughId);
|
||||
|
||||
Optional<SessionJpaEntity> findFirstByEndedAtIsNull();
|
||||
|
||||
Optional<SessionJpaEntity> findFirstByPlaythroughIdAndEndedAtIsNull(Long playthroughId);
|
||||
}
|
||||
@@ -0,0 +1,184 @@
|
||||
package com.loremind.infrastructure.persistence.migration;
|
||||
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import org.springframework.boot.ApplicationRunner;
|
||||
import org.springframework.context.annotation.Bean;
|
||||
import org.springframework.context.annotation.Configuration;
|
||||
import org.springframework.dao.DataAccessException;
|
||||
import org.springframework.jdbc.core.JdbcTemplate;
|
||||
import org.springframework.transaction.annotation.Transactional;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Migration one-shot des données existantes vers le modèle Playthrough.
|
||||
*
|
||||
* <p>Idempotente : si une campagne a déjà au moins un Playthrough, on ne crée pas
|
||||
* de Partie par défaut pour elle. Les opérations sur les sessions / characters /
|
||||
* flags / progression sont toutes filtrées sur l'absence de {@code playthrough_id}
|
||||
* pour ne rien dupliquer.</p>
|
||||
*
|
||||
* <p>Étapes :
|
||||
* 1. Crée un Playthrough "Partie principale" pour chaque Campaign qui n'en a pas
|
||||
* 2. Renseigne {@code sessions.playthrough_id} depuis l'ancien {@code campaign_id}
|
||||
* 3. Renseigne {@code characters.playthrough_id} depuis l'ancien {@code campaign_id}
|
||||
* 4. Copie {@code campaign_flag} → {@code playthrough_flag} (si tables présentes)
|
||||
* 5. Copie {@code chapters.progression_status} (≠ NOT_STARTED) → {@code quest_progression}
|
||||
*
|
||||
* <p>S'exécute au démarrage, après Hibernate ddl-auto=update qui aura créé les nouvelles tables.</p>
|
||||
*/
|
||||
@Configuration
|
||||
public class PlaythroughMigrationRunner {
|
||||
|
||||
private static final Logger LOG = LoggerFactory.getLogger(PlaythroughMigrationRunner.class);
|
||||
|
||||
private static final String DEFAULT_PLAYTHROUGH_NAME = "Partie principale";
|
||||
|
||||
@Bean
|
||||
public ApplicationRunner runPlaythroughMigration(JdbcTemplate jdbc) {
|
||||
return args -> migrate(jdbc);
|
||||
}
|
||||
|
||||
@Transactional
|
||||
void migrate(JdbcTemplate jdbc) {
|
||||
// Garde-fou : si la table playthroughs n'existe pas (anciens dumps), on saute.
|
||||
if (!tableExists(jdbc, "playthroughs")) {
|
||||
LOG.warn("Migration Playthrough : table 'playthroughs' absente — Hibernate ne l'a pas créée. Skip.");
|
||||
return;
|
||||
}
|
||||
|
||||
int createdPlaythroughs = createDefaultPlaythroughs(jdbc);
|
||||
int migratedSessions = migrateSessions(jdbc);
|
||||
int migratedCharacters = migrateCharacters(jdbc);
|
||||
int migratedFlags = migrateFlags(jdbc);
|
||||
int migratedProgressions = migrateProgressions(jdbc);
|
||||
// Relaxe les NOT NULL legacy : ddl-auto=update n'assouplit pas les contraintes.
|
||||
relaxLegacyNotNullConstraints(jdbc);
|
||||
|
||||
if (createdPlaythroughs + migratedSessions + migratedCharacters + migratedFlags + migratedProgressions > 0) {
|
||||
LOG.info("Migration Playthrough : {} playthrough(s) créé(s), {} session(s), {} PJ, {} flag(s), {} progression(s)",
|
||||
createdPlaythroughs, migratedSessions, migratedCharacters, migratedFlags, migratedProgressions);
|
||||
} else {
|
||||
LOG.debug("Migration Playthrough : rien à migrer.");
|
||||
}
|
||||
}
|
||||
|
||||
private int createDefaultPlaythroughs(JdbcTemplate jdbc) {
|
||||
List<Long> campaignsWithoutPlaythrough = jdbc.queryForList(
|
||||
"SELECT c.id FROM campaigns c " +
|
||||
"WHERE NOT EXISTS (SELECT 1 FROM playthroughs p WHERE p.campaign_id = c.id)",
|
||||
Long.class
|
||||
);
|
||||
if (campaignsWithoutPlaythrough.isEmpty()) return 0;
|
||||
|
||||
LocalDateTime now = LocalDateTime.now();
|
||||
for (Long campaignId : campaignsWithoutPlaythrough) {
|
||||
jdbc.update(
|
||||
"INSERT INTO playthroughs (campaign_id, name, description, created_at, updated_at) " +
|
||||
"VALUES (?, ?, NULL, ?, ?)",
|
||||
campaignId, DEFAULT_PLAYTHROUGH_NAME, now, now
|
||||
);
|
||||
}
|
||||
return campaignsWithoutPlaythrough.size();
|
||||
}
|
||||
|
||||
private int migrateSessions(JdbcTemplate jdbc) {
|
||||
if (!columnExists(jdbc, "sessions", "campaign_id")) return 0;
|
||||
return jdbc.update(
|
||||
"UPDATE sessions s " +
|
||||
"SET playthrough_id = (SELECT p.id FROM playthroughs p WHERE p.campaign_id = CAST(s.campaign_id AS BIGINT) LIMIT 1) " +
|
||||
"WHERE s.playthrough_id IS NULL AND s.campaign_id IS NOT NULL"
|
||||
);
|
||||
}
|
||||
|
||||
private int migrateCharacters(JdbcTemplate jdbc) {
|
||||
if (!columnExists(jdbc, "characters", "campaign_id")) return 0;
|
||||
return jdbc.update(
|
||||
"UPDATE characters c " +
|
||||
"SET playthrough_id = (SELECT p.id FROM playthroughs p WHERE p.campaign_id = c.campaign_id LIMIT 1) " +
|
||||
"WHERE c.playthrough_id IS NULL AND c.campaign_id IS NOT NULL"
|
||||
);
|
||||
}
|
||||
|
||||
private int migrateFlags(JdbcTemplate jdbc) {
|
||||
if (!tableExists(jdbc, "campaign_flag") || !tableExists(jdbc, "playthrough_flag")) return 0;
|
||||
// Copie uniquement ce qui n'a pas déjà été copié — on déduplique par (playthrough_id, name)
|
||||
return jdbc.update(
|
||||
"INSERT INTO playthrough_flag (playthrough_id, name, value) " +
|
||||
"SELECT p.id, cf.name, cf.value " +
|
||||
"FROM campaign_flag cf " +
|
||||
"JOIN playthroughs p ON p.campaign_id = cf.campaign_id " +
|
||||
"WHERE NOT EXISTS (" +
|
||||
" SELECT 1 FROM playthrough_flag pf " +
|
||||
" WHERE pf.playthrough_id = p.id AND pf.name = cf.name" +
|
||||
")"
|
||||
);
|
||||
}
|
||||
|
||||
private int migrateProgressions(JdbcTemplate jdbc) {
|
||||
if (!columnExists(jdbc, "chapters", "progression_status")) return 0;
|
||||
if (!tableExists(jdbc, "quest_progression")) return 0;
|
||||
// On copie les chapitres dont la progression était != NOT_STARTED, vers la Partie principale
|
||||
// de la campagne du chapitre. Déduplique via NOT EXISTS sur (playthrough_id, chapter_id).
|
||||
return jdbc.update(
|
||||
"INSERT INTO quest_progression (playthrough_id, chapter_id, status) " +
|
||||
"SELECT p.id, ch.id, ch.progression_status " +
|
||||
"FROM chapters ch " +
|
||||
"JOIN arcs a ON a.id = ch.arc_id " +
|
||||
"JOIN playthroughs p ON p.campaign_id = a.campaign_id " +
|
||||
"WHERE ch.progression_status IS NOT NULL " +
|
||||
" AND ch.progression_status <> 'NOT_STARTED' " +
|
||||
" AND NOT EXISTS (" +
|
||||
" SELECT 1 FROM quest_progression qp " +
|
||||
" WHERE qp.playthrough_id = p.id AND qp.chapter_id = ch.id" +
|
||||
" )"
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Relâche les NOT NULL hérités des colonnes désormais optionnelles :
|
||||
* sessions.campaign_id, characters.campaign_id, chapters.progression_status
|
||||
* Idempotent : PostgreSQL ne bronche pas si la colonne est déjà NULLABLE.
|
||||
*/
|
||||
private void relaxLegacyNotNullConstraints(JdbcTemplate jdbc) {
|
||||
relaxNotNull(jdbc, "sessions", "campaign_id");
|
||||
relaxNotNull(jdbc, "characters", "campaign_id");
|
||||
relaxNotNull(jdbc, "chapters", "progression_status");
|
||||
}
|
||||
|
||||
private void relaxNotNull(JdbcTemplate jdbc, String table, String column) {
|
||||
if (!columnExists(jdbc, table, column)) return;
|
||||
try {
|
||||
jdbc.execute("ALTER TABLE " + table + " ALTER COLUMN " + column + " DROP NOT NULL");
|
||||
} catch (DataAccessException ex) {
|
||||
// Déjà NULLABLE ou table en cours de migration : log et continue.
|
||||
LOG.debug("relaxNotNull({}.{}) : déjà nullable ou non-applicable", table, column);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean tableExists(JdbcTemplate jdbc, String table) {
|
||||
try {
|
||||
Integer n = jdbc.queryForObject(
|
||||
"SELECT COUNT(*) FROM information_schema.tables WHERE table_name = ?",
|
||||
Integer.class, table
|
||||
);
|
||||
return n != null && n > 0;
|
||||
} catch (DataAccessException ex) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean columnExists(JdbcTemplate jdbc, String table, String column) {
|
||||
try {
|
||||
Integer n = jdbc.queryForObject(
|
||||
"SELECT COUNT(*) FROM information_schema.columns WHERE table_name = ? AND column_name = ?",
|
||||
Integer.class, table, column
|
||||
);
|
||||
return n != null && n > 0;
|
||||
} catch (DataAccessException ex) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -71,6 +71,7 @@ public class PostgresArcRepository implements ArcRepository {
|
||||
.description(jpaEntity.getDescription())
|
||||
.campaignId(jpaEntity.getCampaignId().toString())
|
||||
.order(jpaEntity.getOrder())
|
||||
.type(jpaEntity.getType())
|
||||
.icon(jpaEntity.getIcon())
|
||||
.themes(jpaEntity.getThemes())
|
||||
.stakes(jpaEntity.getStakes())
|
||||
@@ -100,6 +101,7 @@ public class PostgresArcRepository implements ArcRepository {
|
||||
.description(arc.getDescription())
|
||||
.campaignId(Long.parseLong(arc.getCampaignId()))
|
||||
.order(arc.getOrder())
|
||||
.type(arc.getType())
|
||||
.icon(arc.getIcon())
|
||||
.themes(arc.getThemes())
|
||||
.stakes(arc.getStakes())
|
||||
|
||||
@@ -12,6 +12,9 @@ import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Adaptateur d'infrastructure qui implémente le Port CampaignRepository.
|
||||
* <p>
|
||||
* Depuis l'introduction de Playthrough : ne touche plus aux flags (ils
|
||||
* appartiennent au Playthrough, pas à la Campagne).
|
||||
*/
|
||||
@Repository
|
||||
public class PostgresCampaignRepository implements CampaignRepository {
|
||||
|
||||
@@ -71,6 +71,9 @@ public class PostgresChapterRepository implements ChapterRepository {
|
||||
.description(jpaEntity.getDescription())
|
||||
.arcId(jpaEntity.getArcId().toString())
|
||||
.order(jpaEntity.getOrder())
|
||||
.prerequisites(jpaEntity.getPrerequisites() != null
|
||||
? new ArrayList<>(jpaEntity.getPrerequisites())
|
||||
: new ArrayList<>())
|
||||
.icon(jpaEntity.getIcon())
|
||||
.gmNotes(jpaEntity.getGmNotes())
|
||||
.playerObjectives(jpaEntity.getPlayerObjectives())
|
||||
@@ -97,6 +100,9 @@ public class PostgresChapterRepository implements ChapterRepository {
|
||||
.description(chapter.getDescription())
|
||||
.arcId(Long.parseLong(chapter.getArcId()))
|
||||
.order(chapter.getOrder())
|
||||
.prerequisites(chapter.getPrerequisites() != null
|
||||
? new ArrayList<>(chapter.getPrerequisites())
|
||||
: new ArrayList<>())
|
||||
.icon(chapter.getIcon())
|
||||
.gmNotes(chapter.getGmNotes())
|
||||
.playerObjectives(chapter.getPlayerObjectives())
|
||||
|
||||
@@ -33,8 +33,8 @@ public class PostgresCharacterRepository implements CharacterRepository {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Character> findByCampaignId(String campaignId) {
|
||||
return jpaRepository.findByCampaignIdOrderByOrderAsc(Long.parseLong(campaignId)).stream()
|
||||
public List<Character> findByPlaythroughId(String playthroughId) {
|
||||
return jpaRepository.findByPlaythroughIdOrderByOrderAsc(Long.parseLong(playthroughId)).stream()
|
||||
.map(this::toDomainEntity)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
@@ -58,7 +58,7 @@ public class PostgresCharacterRepository implements CharacterRepository {
|
||||
.values(e.getValues() != null ? new HashMap<>(e.getValues()) : new HashMap<>())
|
||||
.imageValues(e.getImageValues() != null ? new HashMap<>(e.getImageValues()) : new HashMap<>())
|
||||
.keyValueValues(e.getKeyValueValues() != null ? new HashMap<>(e.getKeyValueValues()) : new HashMap<>())
|
||||
.campaignId(e.getCampaignId().toString())
|
||||
.playthroughId(e.getPlaythroughId() != null ? e.getPlaythroughId().toString() : null)
|
||||
.order(e.getOrder())
|
||||
.createdAt(e.getCreatedAt())
|
||||
.updatedAt(e.getUpdatedAt())
|
||||
@@ -75,7 +75,7 @@ public class PostgresCharacterRepository implements CharacterRepository {
|
||||
.values(c.getValues() != null ? new HashMap<>(c.getValues()) : new HashMap<>())
|
||||
.imageValues(c.getImageValues() != null ? new HashMap<>(c.getImageValues()) : new HashMap<>())
|
||||
.keyValueValues(c.getKeyValueValues() != null ? new HashMap<>(c.getKeyValueValues()) : new HashMap<>())
|
||||
.campaignId(Long.parseLong(c.getCampaignId()))
|
||||
.playthroughId(c.getPlaythroughId() != null ? Long.parseLong(c.getPlaythroughId()) : null)
|
||||
.order(c.getOrder())
|
||||
.createdAt(c.getCreatedAt())
|
||||
.updatedAt(c.getUpdatedAt())
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
package com.loremind.infrastructure.persistence.postgres;
|
||||
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughFlagRepository;
|
||||
import com.loremind.infrastructure.persistence.entity.PlaythroughFlagJpaEntity;
|
||||
import com.loremind.infrastructure.persistence.jpa.PlaythroughFlagJpaRepository;
|
||||
import org.springframework.stereotype.Repository;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
@Repository
|
||||
public class PostgresPlaythroughFlagRepository implements PlaythroughFlagRepository {
|
||||
|
||||
private final PlaythroughFlagJpaRepository jpa;
|
||||
|
||||
public PostgresPlaythroughFlagRepository(PlaythroughFlagJpaRepository jpa) {
|
||||
this.jpa = jpa;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<String, Boolean> findByPlaythroughId(String playthroughId) {
|
||||
Long pid = Long.parseLong(playthroughId);
|
||||
Map<String, Boolean> out = new HashMap<>();
|
||||
for (PlaythroughFlagJpaEntity f : jpa.findByPlaythroughId(pid)) {
|
||||
out.put(f.getName(), f.isValue());
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFlag(String playthroughId, String name, boolean value) {
|
||||
Long pid = Long.parseLong(playthroughId);
|
||||
jpa.findByPlaythroughIdAndName(pid, name).ifPresentOrElse(
|
||||
existing -> {
|
||||
existing.setValue(value);
|
||||
jpa.save(existing);
|
||||
},
|
||||
() -> jpa.save(PlaythroughFlagJpaEntity.builder()
|
||||
.playthroughId(pid)
|
||||
.name(name)
|
||||
.value(value)
|
||||
.build())
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deleteFlag(String playthroughId, String name) {
|
||||
Long pid = Long.parseLong(playthroughId);
|
||||
jpa.findByPlaythroughIdAndName(pid, name).ifPresent(f -> jpa.deleteById(f.getId()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deleteAllByPlaythroughId(String playthroughId) {
|
||||
jpa.deleteByPlaythroughId(Long.parseLong(playthroughId));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
package com.loremind.infrastructure.persistence.postgres;
|
||||
|
||||
import com.loremind.domain.playcontext.Playthrough;
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughRepository;
|
||||
import com.loremind.infrastructure.persistence.entity.PlaythroughJpaEntity;
|
||||
import com.loremind.infrastructure.persistence.jpa.PlaythroughJpaRepository;
|
||||
import org.springframework.stereotype.Repository;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Repository
|
||||
public class PostgresPlaythroughRepository implements PlaythroughRepository {
|
||||
|
||||
private final PlaythroughJpaRepository jpa;
|
||||
|
||||
public PostgresPlaythroughRepository(PlaythroughJpaRepository jpa) {
|
||||
this.jpa = jpa;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Playthrough save(Playthrough p) {
|
||||
PlaythroughJpaEntity saved = jpa.save(toJpa(p));
|
||||
return toDomain(saved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<Playthrough> findById(String id) {
|
||||
return jpa.findById(Long.parseLong(id)).map(this::toDomain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Playthrough> findByCampaignId(String campaignId) {
|
||||
return jpa.findByCampaignId(Long.parseLong(campaignId)).stream()
|
||||
.map(this::toDomain)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Playthrough> findAll() {
|
||||
return jpa.findAll().stream().map(this::toDomain).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deleteById(String id) {
|
||||
jpa.deleteById(Long.parseLong(id));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean existsById(String id) {
|
||||
return jpa.existsById(Long.parseLong(id));
|
||||
}
|
||||
|
||||
private Playthrough toDomain(PlaythroughJpaEntity e) {
|
||||
return Playthrough.builder()
|
||||
.id(e.getId().toString())
|
||||
.campaignId(e.getCampaignId().toString())
|
||||
.name(e.getName())
|
||||
.description(e.getDescription())
|
||||
.createdAt(e.getCreatedAt())
|
||||
.updatedAt(e.getUpdatedAt())
|
||||
.build();
|
||||
}
|
||||
|
||||
private PlaythroughJpaEntity toJpa(Playthrough p) {
|
||||
Long id = p.getId() != null ? Long.parseLong(p.getId()) : null;
|
||||
return PlaythroughJpaEntity.builder()
|
||||
.id(id)
|
||||
.campaignId(Long.parseLong(p.getCampaignId()))
|
||||
.name(p.getName())
|
||||
.description(p.getDescription())
|
||||
.createdAt(p.getCreatedAt())
|
||||
.updatedAt(p.getUpdatedAt())
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
package com.loremind.infrastructure.persistence.postgres;
|
||||
|
||||
import com.loremind.domain.campaigncontext.ProgressionStatus;
|
||||
import com.loremind.domain.playcontext.QuestProgression;
|
||||
import com.loremind.domain.playcontext.ports.QuestProgressionRepository;
|
||||
import com.loremind.infrastructure.persistence.entity.QuestProgressionJpaEntity;
|
||||
import com.loremind.infrastructure.persistence.jpa.QuestProgressionJpaRepository;
|
||||
import org.springframework.stereotype.Repository;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@Repository
|
||||
public class PostgresQuestProgressionRepository implements QuestProgressionRepository {
|
||||
|
||||
private final QuestProgressionJpaRepository jpa;
|
||||
|
||||
public PostgresQuestProgressionRepository(QuestProgressionJpaRepository jpa) {
|
||||
this.jpa = jpa;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<QuestProgression> findByPlaythroughId(String playthroughId) {
|
||||
return jpa.findByPlaythroughId(Long.parseLong(playthroughId)).stream()
|
||||
.map(this::toDomain)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> findCompletedChapterIdsByPlaythroughId(String playthroughId) {
|
||||
Set<String> out = new HashSet<>();
|
||||
for (QuestProgressionJpaEntity e : jpa.findByPlaythroughId(Long.parseLong(playthroughId))) {
|
||||
if (e.getStatus() == ProgressionStatus.COMPLETED) {
|
||||
out.add(e.getChapterId().toString());
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setStatus(String playthroughId, String chapterId, ProgressionStatus status) {
|
||||
Long pid = Long.parseLong(playthroughId);
|
||||
Long cid = Long.parseLong(chapterId);
|
||||
// Sémantique : NOT_STARTED = absence de ligne.
|
||||
if (status == null || status == ProgressionStatus.NOT_STARTED) {
|
||||
jpa.findByPlaythroughIdAndChapterId(pid, cid)
|
||||
.ifPresent(e -> jpa.deleteById(e.getId()));
|
||||
return;
|
||||
}
|
||||
jpa.findByPlaythroughIdAndChapterId(pid, cid).ifPresentOrElse(
|
||||
existing -> {
|
||||
existing.setStatus(status);
|
||||
jpa.save(existing);
|
||||
},
|
||||
() -> jpa.save(QuestProgressionJpaEntity.builder()
|
||||
.playthroughId(pid)
|
||||
.chapterId(cid)
|
||||
.status(status)
|
||||
.build())
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deleteAllByPlaythroughId(String playthroughId) {
|
||||
jpa.deleteByPlaythroughId(Long.parseLong(playthroughId));
|
||||
}
|
||||
|
||||
private QuestProgression toDomain(QuestProgressionJpaEntity e) {
|
||||
return QuestProgression.builder()
|
||||
.id(e.getId().toString())
|
||||
.playthroughId(e.getPlaythroughId().toString())
|
||||
.chapterId(e.getChapterId().toString())
|
||||
.status(e.getStatus())
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -92,6 +92,9 @@ public class PostgresSceneRepository implements SceneRepository {
|
||||
.branches(jpaEntity.getBranches() != null
|
||||
? new ArrayList<>(jpaEntity.getBranches())
|
||||
: new ArrayList<>())
|
||||
.rooms(jpaEntity.getRooms() != null
|
||||
? new ArrayList<>(jpaEntity.getRooms())
|
||||
: new ArrayList<>())
|
||||
.createdAt(jpaEntity.getCreatedAt())
|
||||
.updatedAt(jpaEntity.getUpdatedAt())
|
||||
.build();
|
||||
@@ -126,6 +129,9 @@ public class PostgresSceneRepository implements SceneRepository {
|
||||
.branches(scene.getBranches() != null
|
||||
? new ArrayList<>(scene.getBranches())
|
||||
: new ArrayList<>())
|
||||
.rooms(scene.getRooms() != null
|
||||
? new ArrayList<>(scene.getRooms())
|
||||
: new ArrayList<>())
|
||||
.createdAt(scene.getCreatedAt())
|
||||
.updatedAt(scene.getUpdatedAt())
|
||||
.build();
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
package com.loremind.infrastructure.persistence.postgres;
|
||||
|
||||
import com.loremind.domain.playcontext.SessionEntry;
|
||||
import com.loremind.domain.playcontext.ports.SessionEntryRepository;
|
||||
import com.loremind.infrastructure.persistence.entity.SessionEntryJpaEntity;
|
||||
import com.loremind.infrastructure.persistence.jpa.SessionEntryJpaRepository;
|
||||
import org.springframework.stereotype.Repository;
|
||||
import org.springframework.transaction.annotation.Transactional;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Adaptateur d'infrastructure : implémente le Port SessionEntryRepository.
|
||||
*/
|
||||
@Repository
|
||||
public class PostgresSessionEntryRepository implements SessionEntryRepository {
|
||||
|
||||
private final SessionEntryJpaRepository jpaRepository;
|
||||
|
||||
public PostgresSessionEntryRepository(SessionEntryJpaRepository jpaRepository) {
|
||||
this.jpaRepository = jpaRepository;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SessionEntry save(SessionEntry entry) {
|
||||
SessionEntryJpaEntity saved = jpaRepository.save(toJpaEntity(entry));
|
||||
return toDomain(saved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<SessionEntry> findById(String id) {
|
||||
return jpaRepository.findById(Long.parseLong(id)).map(this::toDomain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<SessionEntry> findBySessionId(String sessionId) {
|
||||
return jpaRepository.findBySessionIdOrderByOccurredAtAsc(sessionId).stream()
|
||||
.map(this::toDomain)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deleteById(String id) {
|
||||
jpaRepository.deleteById(Long.parseLong(id));
|
||||
}
|
||||
|
||||
/** {@code @Transactional} requis : Spring Data exige une transaction pour les deleteByXxx dérivés. */
|
||||
@Override
|
||||
@Transactional
|
||||
public void deleteBySessionId(String sessionId) {
|
||||
jpaRepository.deleteBySessionId(sessionId);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean existsById(String id) {
|
||||
return jpaRepository.existsById(Long.parseLong(id));
|
||||
}
|
||||
|
||||
private SessionEntry toDomain(SessionEntryJpaEntity jpa) {
|
||||
return SessionEntry.builder()
|
||||
.id(jpa.getId().toString())
|
||||
.sessionId(jpa.getSessionId())
|
||||
.type(jpa.getType())
|
||||
.content(jpa.getContent())
|
||||
.occurredAt(jpa.getOccurredAt())
|
||||
.createdAt(jpa.getCreatedAt())
|
||||
.updatedAt(jpa.getUpdatedAt())
|
||||
.build();
|
||||
}
|
||||
|
||||
private SessionEntryJpaEntity toJpaEntity(SessionEntry entry) {
|
||||
Long id = entry.getId() != null ? Long.parseLong(entry.getId()) : null;
|
||||
return SessionEntryJpaEntity.builder()
|
||||
.id(id)
|
||||
.sessionId(entry.getSessionId())
|
||||
.type(entry.getType())
|
||||
.content(entry.getContent())
|
||||
.occurredAt(entry.getOccurredAt())
|
||||
.createdAt(entry.getCreatedAt())
|
||||
.updatedAt(entry.getUpdatedAt())
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
package com.loremind.infrastructure.persistence.postgres;
|
||||
|
||||
import com.loremind.domain.playcontext.Session;
|
||||
import com.loremind.domain.playcontext.ports.SessionRepository;
|
||||
import com.loremind.infrastructure.persistence.entity.SessionJpaEntity;
|
||||
import com.loremind.infrastructure.persistence.jpa.SessionJpaRepository;
|
||||
import org.springframework.stereotype.Repository;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Adaptateur d'infrastructure : implémente le port SessionRepository en utilisant
|
||||
* playthrough_id comme parent (depuis la refonte Playthrough).
|
||||
*/
|
||||
@Repository
|
||||
public class PostgresSessionRepository implements SessionRepository {
|
||||
|
||||
private final SessionJpaRepository jpaRepository;
|
||||
|
||||
public PostgresSessionRepository(SessionJpaRepository jpaRepository) {
|
||||
this.jpaRepository = jpaRepository;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Session save(Session session) {
|
||||
SessionJpaEntity saved = jpaRepository.save(toJpaEntity(session));
|
||||
return toDomain(saved);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<Session> findById(String id) {
|
||||
return jpaRepository.findById(Long.parseLong(id)).map(this::toDomain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Session> findAll() {
|
||||
return jpaRepository.findAll().stream()
|
||||
.map(this::toDomain)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<Session> findByPlaythroughId(String playthroughId) {
|
||||
return jpaRepository.findByPlaythroughIdOrderByStartedAtDesc(Long.parseLong(playthroughId)).stream()
|
||||
.map(this::toDomain)
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<Session> findActive() {
|
||||
return jpaRepository.findFirstByEndedAtIsNull().map(this::toDomain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<Session> findActiveByPlaythroughId(String playthroughId) {
|
||||
return jpaRepository.findFirstByPlaythroughIdAndEndedAtIsNull(Long.parseLong(playthroughId))
|
||||
.map(this::toDomain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deleteById(String id) {
|
||||
jpaRepository.deleteById(Long.parseLong(id));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean existsById(String id) {
|
||||
return jpaRepository.existsById(Long.parseLong(id));
|
||||
}
|
||||
|
||||
private Session toDomain(SessionJpaEntity jpa) {
|
||||
return Session.builder()
|
||||
.id(jpa.getId().toString())
|
||||
.name(jpa.getName())
|
||||
.playthroughId(jpa.getPlaythroughId() != null ? jpa.getPlaythroughId().toString() : null)
|
||||
.startedAt(jpa.getStartedAt())
|
||||
.endedAt(jpa.getEndedAt())
|
||||
.createdAt(jpa.getCreatedAt())
|
||||
.updatedAt(jpa.getUpdatedAt())
|
||||
.build();
|
||||
}
|
||||
|
||||
private SessionJpaEntity toJpaEntity(Session session) {
|
||||
Long id = session.getId() != null ? Long.parseLong(session.getId()) : null;
|
||||
return SessionJpaEntity.builder()
|
||||
.id(id)
|
||||
.name(session.getName())
|
||||
.playthroughId(session.getPlaythroughId() != null ? Long.parseLong(session.getPlaythroughId()) : null)
|
||||
.startedAt(session.getStartedAt())
|
||||
.endedAt(session.getEndedAt())
|
||||
.createdAt(session.getCreatedAt())
|
||||
.updatedAt(session.getUpdatedAt())
|
||||
.build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
package com.loremind.infrastructure.web;
|
||||
|
||||
import jakarta.persistence.EntityNotFoundException;
|
||||
import jakarta.servlet.http.HttpServletRequest;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import org.springframework.http.HttpStatus;
|
||||
import org.springframework.http.ResponseEntity;
|
||||
import org.springframework.http.converter.HttpMessageNotReadableException;
|
||||
import org.springframework.web.bind.MethodArgumentNotValidException;
|
||||
import org.springframework.web.bind.annotation.ExceptionHandler;
|
||||
import org.springframework.web.bind.annotation.RestControllerAdvice;
|
||||
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Intercepteur global d'exceptions pour TOUS les @RestController.
|
||||
*
|
||||
* <p>Role :
|
||||
* <ul>
|
||||
* <li>Logger systematiquement les exceptions non gerees (avec stack trace + path)
|
||||
* — evite d'avoir a creuser dans les logs Docker apres coup.</li>
|
||||
* <li>Renvoyer un JSON propre au client (`{error, type, ...}`) au lieu du 500 nu
|
||||
* par defaut de Spring — utile pour debug cote frontend (visible directement
|
||||
* dans la DevTools reseau).</li>
|
||||
* <li>Mapper les exceptions courantes vers des status HTTP appropries
|
||||
* (IllegalArgumentException -> 400, EntityNotFoundException -> 404).</li>
|
||||
* </ul>
|
||||
*
|
||||
* <p>Important : ne court-circuite PAS les try/catch locaux des controllers
|
||||
* (ex: LicenseController.install catche InstallException -> 400 lui-meme).
|
||||
* Ce handler n'attrape QUE ce qui a echappe au catch local.
|
||||
*/
|
||||
@RestControllerAdvice
|
||||
public class GlobalExceptionHandler {
|
||||
|
||||
private static final Logger log = LoggerFactory.getLogger(GlobalExceptionHandler.class);
|
||||
|
||||
/**
|
||||
* Violation d'invariant domaine (doublons, valeurs invalides, etc.) -> 400.
|
||||
* Concentre ici la logique qui etait dupliquee dans GameSystemController.
|
||||
*/
|
||||
@ExceptionHandler(IllegalArgumentException.class)
|
||||
public ResponseEntity<Map<String, String>> handleIllegalArgument(IllegalArgumentException ex) {
|
||||
return ResponseEntity.badRequest().body(Map.of("error", safeMessage(ex)));
|
||||
}
|
||||
|
||||
/** Entite JPA introuvable -> 404. */
|
||||
@ExceptionHandler(EntityNotFoundException.class)
|
||||
public ResponseEntity<Map<String, String>> handleNotFound(EntityNotFoundException ex) {
|
||||
return ResponseEntity.status(HttpStatus.NOT_FOUND).body(Map.of("error", safeMessage(ex)));
|
||||
}
|
||||
|
||||
/** JSON malforme dans le body de la requete -> 400. */
|
||||
@ExceptionHandler(HttpMessageNotReadableException.class)
|
||||
public ResponseEntity<Map<String, String>> handleUnreadable(HttpMessageNotReadableException ex) {
|
||||
return ResponseEntity.badRequest().body(Map.of("error", "Malformed request body"));
|
||||
}
|
||||
|
||||
/** Validation @Valid echouee -> 400 avec liste des erreurs par champ. */
|
||||
@ExceptionHandler(MethodArgumentNotValidException.class)
|
||||
public ResponseEntity<Map<String, Object>> handleValidation(MethodArgumentNotValidException ex) {
|
||||
Map<String, String> fields = new LinkedHashMap<>();
|
||||
ex.getBindingResult().getFieldErrors().forEach(e ->
|
||||
fields.put(e.getField(), e.getDefaultMessage() != null ? e.getDefaultMessage() : "invalid"));
|
||||
return ResponseEntity.badRequest().body(Map.of(
|
||||
"error", "Validation failed",
|
||||
"fields", fields
|
||||
));
|
||||
}
|
||||
|
||||
/**
|
||||
* Fallback : tout ce qui n'a pas ete catche au-dessus -> 500, mais avec
|
||||
* un log ERROR explicite (path + stack trace) et un body JSON debuggable
|
||||
* cote client. C'est LE filet de securite.
|
||||
*
|
||||
* Note : on attrape Throwable (pas Exception) pour aussi capturer les
|
||||
* Error (NoClassDefFoundError, OutOfMemoryError... — cf. incident Tink).
|
||||
* On NE swallow PAS — on log AVANT de renvoyer une reponse.
|
||||
*/
|
||||
@ExceptionHandler(Throwable.class)
|
||||
public ResponseEntity<Map<String, String>> handleUnexpected(HttpServletRequest request, Throwable ex) {
|
||||
log.error("Unhandled exception on {} {}", request.getMethod(), request.getRequestURI(), ex);
|
||||
Map<String, String> body = new LinkedHashMap<>();
|
||||
body.put("error", "Internal server error");
|
||||
body.put("type", ex.getClass().getSimpleName());
|
||||
String msg = safeMessage(ex);
|
||||
if (!msg.isEmpty()) body.put("message", msg);
|
||||
return ResponseEntity.status(HttpStatus.INTERNAL_SERVER_ERROR).body(body);
|
||||
}
|
||||
|
||||
/** Evite les NPE quand getMessage() est null sur certaines exceptions. */
|
||||
private static String safeMessage(Throwable ex) {
|
||||
return ex.getMessage() != null ? ex.getMessage() : "";
|
||||
}
|
||||
}
|
||||
@@ -2,11 +2,13 @@ package com.loremind.infrastructure.web.controller;
|
||||
|
||||
import com.loremind.application.generationcontext.StreamChatForCampaignUseCase;
|
||||
import com.loremind.application.generationcontext.StreamChatForLoreUseCase;
|
||||
import com.loremind.application.generationcontext.StreamChatForSessionUseCase;
|
||||
import com.loremind.domain.generationcontext.ChatMessage;
|
||||
import com.loremind.domain.generationcontext.ChatUsage;
|
||||
import com.loremind.infrastructure.web.dto.generationcontext.ChatMessageDTO;
|
||||
import com.loremind.infrastructure.web.dto.generationcontext.ChatStreamCampaignRequestDTO;
|
||||
import com.loremind.infrastructure.web.dto.generationcontext.ChatStreamRequestDTO;
|
||||
import com.loremind.infrastructure.web.dto.generationcontext.ChatStreamSessionRequestDTO;
|
||||
import org.springframework.beans.factory.annotation.Qualifier;
|
||||
import org.springframework.core.task.TaskExecutor;
|
||||
import org.springframework.http.MediaType;
|
||||
@@ -42,14 +44,17 @@ public class AiChatController {
|
||||
|
||||
private final StreamChatForLoreUseCase streamChatForLoreUseCase;
|
||||
private final StreamChatForCampaignUseCase streamChatForCampaignUseCase;
|
||||
private final StreamChatForSessionUseCase streamChatForSessionUseCase;
|
||||
private final TaskExecutor taskExecutor;
|
||||
|
||||
public AiChatController(
|
||||
StreamChatForLoreUseCase streamChatForLoreUseCase,
|
||||
StreamChatForCampaignUseCase streamChatForCampaignUseCase,
|
||||
StreamChatForSessionUseCase streamChatForSessionUseCase,
|
||||
@Qualifier("applicationTaskExecutor") TaskExecutor taskExecutor) {
|
||||
this.streamChatForLoreUseCase = streamChatForLoreUseCase;
|
||||
this.streamChatForCampaignUseCase = streamChatForCampaignUseCase;
|
||||
this.streamChatForSessionUseCase = streamChatForSessionUseCase;
|
||||
this.taskExecutor = taskExecutor;
|
||||
}
|
||||
|
||||
@@ -74,6 +79,19 @@ public class AiChatController {
|
||||
return emitter;
|
||||
}
|
||||
|
||||
/**
|
||||
* Chat IA ancré sur une Session de jeu : récupère automatiquement la
|
||||
* Campagne / Lore / GameSystem associés + injecte le journal horodaté.
|
||||
*/
|
||||
@PostMapping(value = "/chat/stream-session", produces = MediaType.TEXT_EVENT_STREAM_VALUE)
|
||||
public SseEmitter chatStreamSession(@RequestBody ChatStreamSessionRequestDTO body) {
|
||||
SseEmitter emitter = new SseEmitter(SSE_TIMEOUT_MS);
|
||||
List<ChatMessage> messages = toDomainMessages(body.getMessages());
|
||||
|
||||
taskExecutor.execute(() -> runSessionStreaming(emitter, body.getSessionId(), messages));
|
||||
return emitter;
|
||||
}
|
||||
|
||||
// --- Exécution du streaming dans un thread dédié ------------------------
|
||||
|
||||
private void runLoreStreaming(
|
||||
@@ -111,6 +129,22 @@ public class AiChatController {
|
||||
}
|
||||
}
|
||||
|
||||
private void runSessionStreaming(
|
||||
SseEmitter emitter,
|
||||
String sessionId,
|
||||
List<ChatMessage> messages) {
|
||||
try {
|
||||
streamChatForSessionUseCase.execute(
|
||||
sessionId, messages,
|
||||
usage -> sendUsage(emitter, usage),
|
||||
token -> sendToken(emitter, token),
|
||||
() -> complete(emitter),
|
||||
error -> fail(emitter, error));
|
||||
} catch (Exception e) {
|
||||
fail(emitter, e);
|
||||
}
|
||||
}
|
||||
|
||||
// --- Helpers SSE (un seul point d'écriture par type d'événement) --------
|
||||
|
||||
private void sendUsage(SseEmitter emitter, ChatUsage usage) {
|
||||
|
||||
@@ -27,8 +27,8 @@ public class ArcController {
|
||||
|
||||
@PostMapping
|
||||
public ResponseEntity<ArcDTO> createArc(@RequestBody ArcDTO arcDTO) {
|
||||
Arc arc = arcMapper.toDomain(arcDTO);
|
||||
Arc createdArc = arcService.createArc(arc.getName(), arc.getDescription(), arc.getCampaignId(), arc.getOrder(), arc.getIcon());
|
||||
// Surcharge "Arc complet" pour propager le champ type (LINEAR/HUB) à la création.
|
||||
Arc createdArc = arcService.createArc(arcMapper.toDomain(arcDTO));
|
||||
return ResponseEntity.ok(arcMapper.toDTO(createdArc));
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
package com.loremind.infrastructure.web.controller;
|
||||
|
||||
import com.loremind.application.campaigncontext.CampaignReferencedFlagsService;
|
||||
import org.springframework.http.ResponseEntity;
|
||||
import org.springframework.web.bind.annotation.*;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* REST Controller des faits d'une Campagne.
|
||||
*
|
||||
* <p>Sémantique « déclaration implicite » : il n'y a pas de table de déclarations
|
||||
* globales. La liste retournée est la déduplication des noms de faits référencés
|
||||
* dans les prérequis des chapitres de la campagne.</p>
|
||||
*/
|
||||
@RestController
|
||||
@RequestMapping("/api/campaigns/{campaignId}/flags")
|
||||
public class CampaignFlagController {
|
||||
|
||||
private final CampaignReferencedFlagsService service;
|
||||
|
||||
public CampaignFlagController(CampaignReferencedFlagsService service) {
|
||||
this.service = service;
|
||||
}
|
||||
|
||||
@GetMapping
|
||||
public ResponseEntity<List<String>> list(@PathVariable String campaignId) {
|
||||
return ResponseEntity.ok(service.listForCampaign(campaignId));
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
package com.loremind.infrastructure.web.controller;
|
||||
|
||||
import com.loremind.application.campaigncontext.ChapterService;
|
||||
import com.loremind.application.campaigncontext.ChapterStatusEnricher;
|
||||
import com.loremind.domain.campaigncontext.Chapter;
|
||||
import com.loremind.infrastructure.web.dto.campaigncontext.ChapterDTO;
|
||||
import com.loremind.infrastructure.web.mapper.ChapterMapper;
|
||||
@@ -12,6 +13,8 @@ import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* REST Controller pour le contexte Chapter.
|
||||
* Si {@code ?playthroughId=} est fourni, les DTOs renvoyés sont enrichis de leur
|
||||
* {@code progressionStatus} et {@code effectiveStatus} relatifs à ce Playthrough.
|
||||
*/
|
||||
@RestController
|
||||
@RequestMapping("/api/chapters")
|
||||
@@ -19,42 +22,58 @@ public class ChapterController {
|
||||
|
||||
private final ChapterService chapterService;
|
||||
private final ChapterMapper chapterMapper;
|
||||
private final ChapterStatusEnricher statusEnricher;
|
||||
|
||||
public ChapterController(ChapterService chapterService, ChapterMapper chapterMapper) {
|
||||
public ChapterController(ChapterService chapterService,
|
||||
ChapterMapper chapterMapper,
|
||||
ChapterStatusEnricher statusEnricher) {
|
||||
this.chapterService = chapterService;
|
||||
this.chapterMapper = chapterMapper;
|
||||
this.statusEnricher = statusEnricher;
|
||||
}
|
||||
|
||||
@PostMapping
|
||||
public ResponseEntity<ChapterDTO> createChapter(@RequestBody ChapterDTO chapterDTO) {
|
||||
Chapter chapter = chapterMapper.toDomain(chapterDTO);
|
||||
Chapter createdChapter = chapterService.createChapter(chapter.getName(), chapter.getDescription(), chapter.getArcId(), chapter.getOrder(), chapter.getIcon());
|
||||
return ResponseEntity.ok(chapterMapper.toDTO(createdChapter));
|
||||
Chapter created = chapterService.createChapter(chapterMapper.toDomain(chapterDTO));
|
||||
return ResponseEntity.ok(chapterMapper.toDTO(created));
|
||||
}
|
||||
|
||||
@GetMapping("/{id}")
|
||||
public ResponseEntity<ChapterDTO> getChapterById(@PathVariable String id) {
|
||||
public ResponseEntity<ChapterDTO> getChapterById(
|
||||
@PathVariable String id,
|
||||
@RequestParam(value = "playthroughId", required = false) String playthroughId) {
|
||||
return chapterService.getChapterById(id)
|
||||
.map(chapter -> ResponseEntity.ok(chapterMapper.toDTO(chapter)))
|
||||
.map(chapter -> {
|
||||
ChapterDTO dto = chapterMapper.toDTO(chapter);
|
||||
if (playthroughId != null && !playthroughId.isBlank()) {
|
||||
statusEnricher.enrich(List.of(dto), List.of(chapter), playthroughId);
|
||||
}
|
||||
return ResponseEntity.ok(dto);
|
||||
})
|
||||
.orElse(ResponseEntity.notFound().build());
|
||||
}
|
||||
|
||||
@GetMapping
|
||||
public ResponseEntity<List<ChapterDTO>> getAllChapters(
|
||||
@RequestParam(value = "arcId", required = false) String arcId) {
|
||||
@RequestParam(value = "arcId", required = false) String arcId,
|
||||
@RequestParam(value = "playthroughId", required = false) String playthroughId) {
|
||||
List<Chapter> chapters = (arcId != null && !arcId.isBlank())
|
||||
? chapterService.getChaptersByArcId(arcId)
|
||||
: chapterService.getAllChapters();
|
||||
List<ChapterDTO> chapterDTOs = chapters.stream()
|
||||
.map(chapterMapper::toDTO)
|
||||
.collect(Collectors.toList());
|
||||
|
||||
if (playthroughId != null && !playthroughId.isBlank()) {
|
||||
statusEnricher.enrich(chapterDTOs, chapters, playthroughId);
|
||||
}
|
||||
return ResponseEntity.ok(chapterDTOs);
|
||||
}
|
||||
|
||||
@PutMapping("/{id}")
|
||||
public ResponseEntity<ChapterDTO> updateChapter(@PathVariable String id, @RequestBody ChapterDTO chapterDTO) {
|
||||
Chapter updatedChapter = chapterService.updateChapter(id, chapterMapper.toDomain(chapterDTO));
|
||||
return ResponseEntity.ok(chapterMapper.toDTO(updatedChapter));
|
||||
Chapter updated = chapterService.updateChapter(id, chapterMapper.toDomain(chapterDTO));
|
||||
return ResponseEntity.ok(chapterMapper.toDTO(updated));
|
||||
}
|
||||
|
||||
@DeleteMapping("/{id}")
|
||||
|
||||
@@ -35,9 +35,9 @@ public class CharacterController {
|
||||
.orElse(ResponseEntity.notFound().build());
|
||||
}
|
||||
|
||||
@GetMapping("/campaign/{campaignId}")
|
||||
public ResponseEntity<List<CharacterDTO>> getCharactersByCampaign(@PathVariable String campaignId) {
|
||||
List<CharacterDTO> dtos = characterService.getCharactersByCampaignId(campaignId).stream()
|
||||
@GetMapping("/playthrough/{playthroughId}")
|
||||
public ResponseEntity<List<CharacterDTO>> getCharactersByPlaythrough(@PathVariable String playthroughId) {
|
||||
List<CharacterDTO> dtos = characterService.getCharactersByPlaythroughId(playthroughId).stream()
|
||||
.map(characterMapper::toDTO)
|
||||
.collect(Collectors.toList());
|
||||
return ResponseEntity.ok(dtos);
|
||||
@@ -63,7 +63,7 @@ public class CharacterController {
|
||||
dto.getValues(),
|
||||
dto.getImageValues(),
|
||||
dto.getKeyValueValues(),
|
||||
dto.getCampaignId(),
|
||||
dto.getPlaythroughId(),
|
||||
order
|
||||
);
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@ import com.loremind.infrastructure.web.dto.gamesystemcontext.GameSystemDTO;
|
||||
import com.loremind.infrastructure.web.dto.shared.TemplateFieldDTO;
|
||||
import com.loremind.infrastructure.web.mapper.GameSystemMapper;
|
||||
import com.loremind.infrastructure.web.mapper.TemplateFieldMapper;
|
||||
import org.springframework.http.HttpStatus;
|
||||
import org.springframework.http.ResponseEntity;
|
||||
import org.springframework.web.bind.annotation.*;
|
||||
|
||||
@@ -72,12 +71,6 @@ public class GameSystemController {
|
||||
return ResponseEntity.noContent().build();
|
||||
}
|
||||
|
||||
/** Mappe les violations d'invariants domaine (doublons de champs, etc.) en 400. */
|
||||
@ExceptionHandler(IllegalArgumentException.class)
|
||||
public ResponseEntity<String> onIllegalArgument(IllegalArgumentException ex) {
|
||||
return ResponseEntity.status(HttpStatus.BAD_REQUEST).body(ex.getMessage());
|
||||
}
|
||||
|
||||
private GameSystemService.GameSystemData toData(GameSystemDTO dto) {
|
||||
return new GameSystemService.GameSystemData(
|
||||
dto.getName(),
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
package com.loremind.infrastructure.web.controller;
|
||||
|
||||
import com.loremind.application.licensing.ChannelSwitcherService;
|
||||
import com.loremind.application.licensing.LicenseService;
|
||||
import com.loremind.application.licensing.LicenseService.InstallException;
|
||||
import com.loremind.domain.licensing.LicenseSnapshot;
|
||||
import com.loremind.infrastructure.web.dto.licensing.ChannelStatusDTO;
|
||||
import com.loremind.infrastructure.web.dto.licensing.LicenseStatusDTO;
|
||||
import org.springframework.http.ResponseEntity;
|
||||
import org.springframework.web.bind.annotation.*;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
@@ -26,9 +30,11 @@ import java.util.Map;
|
||||
public class LicenseController {
|
||||
|
||||
private final LicenseService licenseService;
|
||||
private final ChannelSwitcherService channelSwitcher;
|
||||
|
||||
public LicenseController(LicenseService licenseService) {
|
||||
public LicenseController(LicenseService licenseService, ChannelSwitcherService channelSwitcher) {
|
||||
this.licenseService = licenseService;
|
||||
this.channelSwitcher = channelSwitcher;
|
||||
}
|
||||
|
||||
@GetMapping
|
||||
@@ -82,6 +88,68 @@ public class LicenseController {
|
||||
}
|
||||
}
|
||||
|
||||
// ─── Bascule de canal (stable <-> beta) via sidecar switcher ────────────
|
||||
//
|
||||
// Le flux :
|
||||
// 1. UI POST /api/license/channel/switch { channel: "beta" }
|
||||
// 2. Core valide la licence (refus si target=beta sans Patreon actif)
|
||||
// 3. Core depose une commande dans le volume partage
|
||||
// 4. Sidecar `switcher` la traite (sed .env, docker compose up -d)
|
||||
// 5. UI poll GET /api/license/channel pour suivre le status
|
||||
|
||||
/** Etat courant : canal actuel + dispo du sidecar + dernier resultat. */
|
||||
@GetMapping("/channel")
|
||||
public ChannelStatusDTO getChannel() {
|
||||
return ChannelStatusDTO.from(channelSwitcher);
|
||||
}
|
||||
|
||||
/** Declenche un switch de canal. Renvoie l'ID de la commande pour le polling. */
|
||||
@PostMapping("/channel/switch")
|
||||
public ResponseEntity<?> switchChannel(@RequestBody ChannelSwitchRequest request) {
|
||||
if (request == null || request.channel() == null) {
|
||||
return ResponseEntity.badRequest().body(Map.of("error", "missing channel"));
|
||||
}
|
||||
|
||||
ChannelSwitcherService.Channel target;
|
||||
try {
|
||||
target = ChannelSwitcherService.Channel.valueOf(request.channel().toUpperCase(Locale.ROOT));
|
||||
} catch (IllegalArgumentException e) {
|
||||
return ResponseEntity.badRequest().body(Map.of(
|
||||
"error", "invalid channel (allowed: stable, beta)"));
|
||||
}
|
||||
|
||||
// Garde : pas de switch vers beta sans licence Patreon valide.
|
||||
// Le switcher ferait le boulot quoi qu'il arrive (il valide juste le
|
||||
// format), donc c'est ici qu'on doit refuser cote metier.
|
||||
// VALID + GRACE autorisent l'acces beta (cf. javadoc de LicenseStatus).
|
||||
if (target == ChannelSwitcherService.Channel.BETA) {
|
||||
LicenseSnapshot snap = licenseService.getCurrentSnapshot();
|
||||
com.loremind.domain.licensing.LicenseStatus s = (snap != null) ? snap.status() : null;
|
||||
boolean allowed = s == com.loremind.domain.licensing.LicenseStatus.VALID
|
||||
|| s == com.loremind.domain.licensing.LicenseStatus.GRACE;
|
||||
if (!allowed) {
|
||||
return ResponseEntity.status(403).body(Map.of(
|
||||
"error", "Aucune licence Patreon active — impossible de basculer sur le canal beta."));
|
||||
}
|
||||
}
|
||||
|
||||
if (!channelSwitcher.isSwitcherAvailable()) {
|
||||
return ResponseEntity.status(503).body(Map.of(
|
||||
"error", "Sidecar switcher non disponible (mise a jour requise du docker-compose.yml)."));
|
||||
}
|
||||
|
||||
try {
|
||||
String id = channelSwitcher.requestSwitch(target);
|
||||
return ResponseEntity.accepted().body(Map.of(
|
||||
"id", id,
|
||||
"channel", target.name().toLowerCase(Locale.ROOT)));
|
||||
} catch (IOException e) {
|
||||
return ResponseEntity.status(500).body(Map.of(
|
||||
"error", "Impossible d'ecrire la commande de switch: " + e.getMessage()));
|
||||
}
|
||||
}
|
||||
|
||||
public record InstallRequest(String jwt) {}
|
||||
public record BetaChannelRequest(boolean enabled) {}
|
||||
public record ChannelSwitchRequest(String channel) {}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
package com.loremind.infrastructure.web.controller;
|
||||
|
||||
import com.loremind.application.playcontext.PlaythroughService;
|
||||
import com.loremind.domain.playcontext.Playthrough;
|
||||
import com.loremind.infrastructure.web.dto.playcontext.PlaythroughDTO;
|
||||
import com.loremind.infrastructure.web.mapper.PlaythroughMapper;
|
||||
import org.springframework.http.ResponseEntity;
|
||||
import org.springframework.web.bind.annotation.*;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
@RestController
|
||||
@RequestMapping("/api/playthroughs")
|
||||
public class PlaythroughController {
|
||||
|
||||
private final PlaythroughService service;
|
||||
private final PlaythroughMapper mapper;
|
||||
|
||||
public PlaythroughController(PlaythroughService service, PlaythroughMapper mapper) {
|
||||
this.service = service;
|
||||
this.mapper = mapper;
|
||||
}
|
||||
|
||||
@PostMapping
|
||||
public ResponseEntity<PlaythroughDTO> create(@RequestBody PlaythroughDTO body) {
|
||||
Playthrough created = service.create(body.getCampaignId(), body.getName(), body.getDescription());
|
||||
return ResponseEntity.ok(mapper.toDTO(created));
|
||||
}
|
||||
|
||||
@GetMapping("/{id}")
|
||||
public ResponseEntity<PlaythroughDTO> getById(@PathVariable String id) {
|
||||
return service.getById(id)
|
||||
.map(p -> ResponseEntity.ok(mapper.toDTO(p)))
|
||||
.orElse(ResponseEntity.notFound().build());
|
||||
}
|
||||
|
||||
@GetMapping
|
||||
public ResponseEntity<List<PlaythroughDTO>> list(
|
||||
@RequestParam(value = "campaignId", required = false) String campaignId) {
|
||||
List<Playthrough> list = (campaignId != null && !campaignId.isBlank())
|
||||
? service.getByCampaignId(campaignId)
|
||||
: List.of();
|
||||
return ResponseEntity.ok(list.stream().map(mapper::toDTO).collect(Collectors.toList()));
|
||||
}
|
||||
|
||||
@PutMapping("/{id}")
|
||||
public ResponseEntity<PlaythroughDTO> update(@PathVariable String id, @RequestBody PlaythroughDTO body) {
|
||||
Playthrough updated = service.update(id, mapper.toDomain(body));
|
||||
return ResponseEntity.ok(mapper.toDTO(updated));
|
||||
}
|
||||
|
||||
@DeleteMapping("/{id}")
|
||||
public ResponseEntity<Void> delete(@PathVariable String id) {
|
||||
service.delete(id);
|
||||
return ResponseEntity.noContent().build();
|
||||
}
|
||||
|
||||
@GetMapping("/{id}/deletion-impact")
|
||||
public ResponseEntity<PlaythroughService.DeletionImpact> deletionImpact(@PathVariable String id) {
|
||||
if (!service.exists(id)) return ResponseEntity.notFound().build();
|
||||
return ResponseEntity.ok(service.getDeletionImpact(id));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
package com.loremind.infrastructure.web.controller;
|
||||
|
||||
import com.loremind.domain.playcontext.ports.PlaythroughFlagRepository;
|
||||
import com.loremind.infrastructure.web.dto.playcontext.PlaythroughFlagDTO;
|
||||
import org.springframework.http.ResponseEntity;
|
||||
import org.springframework.web.bind.annotation.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Endpoint des flags narratifs d'une Partie.
|
||||
* Remplace l'ancien {@code /api/campaigns/{id}/flags} : les flags suivent la Partie.
|
||||
*/
|
||||
@RestController
|
||||
@RequestMapping("/api/playthroughs/{playthroughId}/flags")
|
||||
public class PlaythroughFlagController {
|
||||
|
||||
private final PlaythroughFlagRepository repo;
|
||||
|
||||
public PlaythroughFlagController(PlaythroughFlagRepository repo) {
|
||||
this.repo = repo;
|
||||
}
|
||||
|
||||
@GetMapping
|
||||
public ResponseEntity<List<PlaythroughFlagDTO>> list(@PathVariable String playthroughId) {
|
||||
Map<String, Boolean> flags = repo.findByPlaythroughId(playthroughId);
|
||||
List<PlaythroughFlagDTO> dtos = new ArrayList<>(flags.size());
|
||||
flags.forEach((name, value) -> dtos.add(new PlaythroughFlagDTO(name, value)));
|
||||
return ResponseEntity.ok(dtos);
|
||||
}
|
||||
|
||||
@PutMapping("/{name}")
|
||||
public ResponseEntity<PlaythroughFlagDTO> setFlag(@PathVariable String playthroughId,
|
||||
@PathVariable String name,
|
||||
@RequestBody PlaythroughFlagDTO body) {
|
||||
repo.setFlag(playthroughId, name, body.isValue());
|
||||
return ResponseEntity.ok(new PlaythroughFlagDTO(name, body.isValue()));
|
||||
}
|
||||
|
||||
@DeleteMapping("/{name}")
|
||||
public ResponseEntity<Void> deleteFlag(@PathVariable String playthroughId, @PathVariable String name) {
|
||||
repo.deleteFlag(playthroughId, name);
|
||||
return ResponseEntity.noContent().build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
package com.loremind.infrastructure.web.controller;
|
||||
|
||||
import com.loremind.domain.campaigncontext.ProgressionStatus;
|
||||
import com.loremind.domain.playcontext.ports.QuestProgressionRepository;
|
||||
import org.springframework.http.ResponseEntity;
|
||||
import org.springframework.web.bind.annotation.*;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Endpoint pour piloter la progression d'une quête (Chapter) au sein d'un Playthrough.
|
||||
*
|
||||
* <p>Modèle "absence = NOT_STARTED" — envoyer NOT_STARTED supprime la ligne.</p>
|
||||
*/
|
||||
@RestController
|
||||
@RequestMapping("/api/playthroughs/{playthroughId}/quest-progressions")
|
||||
public class QuestProgressionController {
|
||||
|
||||
private final QuestProgressionRepository repo;
|
||||
|
||||
public QuestProgressionController(QuestProgressionRepository repo) {
|
||||
this.repo = repo;
|
||||
}
|
||||
|
||||
public record SetStatusRequest(String status) {}
|
||||
|
||||
/**
|
||||
* GET : renvoie une map chapterId -> ProgressionStatus pour le Playthrough.
|
||||
* Pratique pour le front qui peut indexer puissamment.
|
||||
*/
|
||||
@GetMapping
|
||||
public ResponseEntity<Map<String, String>> list(@PathVariable String playthroughId) {
|
||||
Map<String, String> out = new HashMap<>();
|
||||
repo.findByPlaythroughId(playthroughId)
|
||||
.forEach(qp -> out.put(qp.getChapterId(), qp.getStatus().name()));
|
||||
return ResponseEntity.ok(out);
|
||||
}
|
||||
|
||||
@PutMapping("/{chapterId}")
|
||||
public ResponseEntity<Void> setStatus(@PathVariable String playthroughId,
|
||||
@PathVariable String chapterId,
|
||||
@RequestBody SetStatusRequest body) {
|
||||
ProgressionStatus parsed = ProgressionStatus.NOT_STARTED;
|
||||
if (body.status() != null && !body.status().isBlank()) {
|
||||
try {
|
||||
parsed = ProgressionStatus.valueOf(body.status());
|
||||
} catch (IllegalArgumentException ex) {
|
||||
return ResponseEntity.badRequest().build();
|
||||
}
|
||||
}
|
||||
repo.setStatus(playthroughId, chapterId, parsed);
|
||||
return ResponseEntity.noContent().build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package com.loremind.infrastructure.web.controller;
|
||||
|
||||
import com.loremind.application.playcontext.SessionService;
|
||||
import com.loremind.domain.playcontext.Session;
|
||||
import com.loremind.infrastructure.web.dto.playcontext.SessionDTO;
|
||||
import com.loremind.infrastructure.web.mapper.SessionMapper;
|
||||
import org.springframework.http.ResponseEntity;
|
||||
import org.springframework.web.bind.annotation.*;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* REST Controller pour le Play Context.
|
||||
* Adaptateur d'infrastructure qui expose l'API REST des Sessions.
|
||||
*/
|
||||
@RestController
|
||||
@RequestMapping("/api/sessions")
|
||||
public class SessionController {
|
||||
|
||||
private final SessionService sessionService;
|
||||
private final SessionMapper sessionMapper;
|
||||
|
||||
public SessionController(SessionService sessionService, SessionMapper sessionMapper) {
|
||||
this.sessionService = sessionService;
|
||||
this.sessionMapper = sessionMapper;
|
||||
}
|
||||
|
||||
public record StartSessionRequest(String playthroughId) {}
|
||||
|
||||
public record RenameSessionRequest(String name) {}
|
||||
|
||||
@PostMapping
|
||||
public ResponseEntity<SessionDTO> startSession(@RequestBody StartSessionRequest request) {
|
||||
Session session = sessionService.startSession(request.playthroughId());
|
||||
return ResponseEntity.ok(sessionMapper.toDTO(session));
|
||||
}
|
||||
|
||||
@GetMapping("/active")
|
||||
public ResponseEntity<SessionDTO> getActiveSession(
|
||||
@RequestParam(value = "playthroughId", required = false) String playthroughId) {
|
||||
var maybe = (playthroughId == null || playthroughId.isBlank())
|
||||
? sessionService.getActive()
|
||||
: sessionService.getActiveByPlaythrough(playthroughId);
|
||||
return maybe
|
||||
.map(s -> ResponseEntity.ok(sessionMapper.toDTO(s)))
|
||||
.orElse(ResponseEntity.noContent().build());
|
||||
}
|
||||
|
||||
@GetMapping
|
||||
public ResponseEntity<List<SessionDTO>> getSessions(@RequestParam(value = "playthroughId", required = false) String playthroughId) {
|
||||
List<Session> sessions = (playthroughId == null || playthroughId.isBlank())
|
||||
? sessionService.getAll()
|
||||
: sessionService.getByPlaythroughId(playthroughId);
|
||||
List<SessionDTO> dtos = sessions.stream()
|
||||
.map(sessionMapper::toDTO)
|
||||
.collect(Collectors.toList());
|
||||
return ResponseEntity.ok(dtos);
|
||||
}
|
||||
|
||||
@GetMapping("/{id}")
|
||||
public ResponseEntity<SessionDTO> getSessionById(@PathVariable String id) {
|
||||
return sessionService.getById(id)
|
||||
.map(s -> ResponseEntity.ok(sessionMapper.toDTO(s)))
|
||||
.orElse(ResponseEntity.notFound().build());
|
||||
}
|
||||
|
||||
@PostMapping("/{id}/end")
|
||||
public ResponseEntity<SessionDTO> endSession(@PathVariable String id) {
|
||||
Session ended = sessionService.endSession(id);
|
||||
return ResponseEntity.ok(sessionMapper.toDTO(ended));
|
||||
}
|
||||
|
||||
@PatchMapping("/{id}")
|
||||
public ResponseEntity<SessionDTO> renameSession(@PathVariable String id,
|
||||
@RequestBody RenameSessionRequest request) {
|
||||
Session renamed = sessionService.renameSession(id, request.name());
|
||||
return ResponseEntity.ok(sessionMapper.toDTO(renamed));
|
||||
}
|
||||
|
||||
@DeleteMapping("/{id}")
|
||||
public ResponseEntity<Void> deleteSession(@PathVariable String id) {
|
||||
sessionService.deleteSession(id);
|
||||
return ResponseEntity.noContent().build();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
package com.loremind.infrastructure.web.controller;
|
||||
|
||||
import com.loremind.application.playcontext.SessionEntryService;
|
||||
import com.loremind.domain.playcontext.EntryType;
|
||||
import com.loremind.domain.playcontext.SessionEntry;
|
||||
import com.loremind.infrastructure.web.dto.playcontext.SessionEntryDTO;
|
||||
import com.loremind.infrastructure.web.mapper.SessionEntryMapper;
|
||||
import org.springframework.http.ResponseEntity;
|
||||
import org.springframework.web.bind.annotation.*;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* REST Controller pour les entrées de journal d'une Session.
|
||||
* Endpoints imbriqués sous /api/sessions/{sessionId}/entries.
|
||||
*/
|
||||
@RestController
|
||||
@RequestMapping("/api/sessions/{sessionId}/entries")
|
||||
public class SessionEntryController {
|
||||
|
||||
private final SessionEntryService entryService;
|
||||
private final SessionEntryMapper entryMapper;
|
||||
|
||||
public SessionEntryController(SessionEntryService entryService, SessionEntryMapper entryMapper) {
|
||||
this.entryService = entryService;
|
||||
this.entryMapper = entryMapper;
|
||||
}
|
||||
|
||||
public record EntryRequest(EntryType type, String content, LocalDateTime occurredAt) {}
|
||||
|
||||
@GetMapping
|
||||
public ResponseEntity<List<SessionEntryDTO>> getEntries(@PathVariable String sessionId) {
|
||||
List<SessionEntryDTO> dtos = entryService.getBySessionId(sessionId).stream()
|
||||
.map(entryMapper::toDTO)
|
||||
.collect(Collectors.toList());
|
||||
return ResponseEntity.ok(dtos);
|
||||
}
|
||||
|
||||
@PostMapping
|
||||
public ResponseEntity<SessionEntryDTO> createEntry(@PathVariable String sessionId,
|
||||
@RequestBody EntryRequest request) {
|
||||
SessionEntry created = entryService.createEntry(
|
||||
sessionId,
|
||||
new SessionEntryService.EntryData(request.type(), request.content(), request.occurredAt())
|
||||
);
|
||||
return ResponseEntity.ok(entryMapper.toDTO(created));
|
||||
}
|
||||
|
||||
@PutMapping("/{entryId}")
|
||||
public ResponseEntity<SessionEntryDTO> updateEntry(@PathVariable String sessionId,
|
||||
@PathVariable String entryId,
|
||||
@RequestBody EntryRequest request) {
|
||||
SessionEntry updated = entryService.updateEntry(
|
||||
entryId,
|
||||
new SessionEntryService.EntryData(request.type(), request.content(), request.occurredAt())
|
||||
);
|
||||
return ResponseEntity.ok(entryMapper.toDTO(updated));
|
||||
}
|
||||
|
||||
@DeleteMapping("/{entryId}")
|
||||
public ResponseEntity<Void> deleteEntry(@PathVariable String sessionId,
|
||||
@PathVariable String entryId) {
|
||||
entryService.deleteEntry(entryId);
|
||||
return ResponseEntity.noContent().build();
|
||||
}
|
||||
}
|
||||
@@ -17,6 +17,9 @@ public class ArcDTO {
|
||||
private String campaignId;
|
||||
private int order;
|
||||
|
||||
/** Type structurel : "LINEAR" (défaut) | "HUB". Sérialisé comme String pour faciliter le front. */
|
||||
private String type;
|
||||
|
||||
/** Cle d'icone (cf. CAMPAIGN_ICON_OPTIONS cote front). */
|
||||
private String icon;
|
||||
|
||||
|
||||
@@ -17,6 +17,22 @@ public class ChapterDTO {
|
||||
private String arcId;
|
||||
private int order;
|
||||
|
||||
/** Conditions de déblocage (ET logique). Donnée de SCÉNARIO. */
|
||||
private List<PrerequisiteDTO> prerequisites = new ArrayList<>();
|
||||
|
||||
/**
|
||||
* Statut de progression — lecture seule, populé uniquement quand le client demande
|
||||
* l'enrichissement pour un Playthrough donné (param ?playthroughId=).
|
||||
* Valeurs : "NOT_STARTED" | "IN_PROGRESS" | "COMPLETED".
|
||||
*/
|
||||
private String progressionStatus;
|
||||
|
||||
/**
|
||||
* Statut effectif calculé côté backend ("LOCKED" | "AVAILABLE" | "IN_PROGRESS" | "COMPLETED").
|
||||
* Read-only — populé en même temps que {@code progressionStatus}.
|
||||
*/
|
||||
private String effectiveStatus;
|
||||
|
||||
/** Cle d'icone (cf. CAMPAIGN_ICON_OPTIONS cote front). */
|
||||
private String icon;
|
||||
|
||||
|
||||
@@ -22,6 +22,6 @@ public class CharacterDTO {
|
||||
private Map<String, String> values = new HashMap<>();
|
||||
private Map<String, List<String>> imageValues = new HashMap<>();
|
||||
private Map<String, Map<String, String>> keyValueValues = new HashMap<>();
|
||||
private String campaignId;
|
||||
private String playthroughId;
|
||||
private int order;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
package com.loremind.infrastructure.web.dto.campaigncontext;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
/**
|
||||
* DTO unique pour tous les types de Prerequisite.
|
||||
* Le champ {@code kind} discrimine le type (miroir du converter JPA et de l'union TS côté front).
|
||||
* Les champs non pertinents pour un kind donné restent null.
|
||||
* <p>
|
||||
* Valeurs de {@code kind} : "QUEST_COMPLETED" | "SESSION_REACHED" | "FLAG_SET".
|
||||
*/
|
||||
@Data
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class PrerequisiteDTO {
|
||||
|
||||
/** Discriminant : QUEST_COMPLETED | SESSION_REACHED | FLAG_SET. */
|
||||
private String kind;
|
||||
|
||||
/** Pour kind=QUEST_COMPLETED : ID de la quête à terminer. */
|
||||
private String questId;
|
||||
|
||||
/** Pour kind=SESSION_REACHED : numéro de session minimum atteint. */
|
||||
private Integer minSessionNumber;
|
||||
|
||||
/** Pour kind=FLAG_SET : nom du flag de campagne. */
|
||||
private String flagName;
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
package com.loremind.infrastructure.web.dto.campaigncontext;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
/**
|
||||
* Sortie d'une pièce vers une autre pièce d'un lieu explorable.
|
||||
* Pendant web du record domaine RoomBranch.
|
||||
*/
|
||||
@Data
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class RoomBranchDTO {
|
||||
private String label;
|
||||
private String targetRoomId;
|
||||
private String condition;
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
package com.loremind.infrastructure.web.dto.campaigncontext;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* DTO d'une pièce d'un lieu explorable.
|
||||
*/
|
||||
@Data
|
||||
public class RoomDTO {
|
||||
|
||||
/** UUID stable généré côté front à la création. */
|
||||
private String id;
|
||||
private String name;
|
||||
private String description;
|
||||
private String enemies;
|
||||
private String loot;
|
||||
private String traps;
|
||||
private String gmNotes;
|
||||
/** Étage (0 = RdC, 1 = 1er…). Nullable = pas d'étage défini. */
|
||||
private Integer floor;
|
||||
private int order;
|
||||
private List<String> illustrationImageIds = new ArrayList<>();
|
||||
private String mapImageId;
|
||||
private List<RoomBranchDTO> branches = new ArrayList<>();
|
||||
}
|
||||
@@ -41,4 +41,7 @@ public class SceneDTO {
|
||||
|
||||
/** Branches narratives : sorties possibles vers d'autres scènes du même chapitre. */
|
||||
private List<SceneBranchDTO> branches = new ArrayList<>();
|
||||
|
||||
/** Pièces du lieu explorable (donjon, crypte…). Vide = scène classique. */
|
||||
private List<RoomDTO> rooms = new ArrayList<>();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
package com.loremind.infrastructure.web.dto.generationcontext;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* DTO de requête pour le chat IA d'une Session de jeu.
|
||||
* Le contexte (lore, campagne, gamesystem, journal) est dérivé du sessionId
|
||||
* côté serveur — l'appelant n'a qu'à fournir l'id et les messages.
|
||||
*/
|
||||
@Data
|
||||
public class ChatStreamSessionRequestDTO {
|
||||
private String sessionId;
|
||||
private List<ChatMessageDTO> messages;
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package com.loremind.infrastructure.web.dto.licensing;
|
||||
|
||||
import com.fasterxml.jackson.annotation.JsonInclude;
|
||||
import com.loremind.application.licensing.ChannelSwitcherService;
|
||||
|
||||
/**
|
||||
* Etat du canal courant + dernier resultat de switch.
|
||||
*
|
||||
* <p>{@code currentChannel} : detecte au demarrage de Core a partir du prefixe
|
||||
* d'image. {@code switcherAvailable} : indique si le sidecar de switch est
|
||||
* monte (V0.9+) ou si on est sur une vieille install qui doit encore passer
|
||||
* par les instructions manuelles.
|
||||
*
|
||||
* <p>{@code lastSwitch} : null tant qu'aucun switch n'a ete tente sur cette
|
||||
* instance. Sinon, contient le resultat du dernier appel (en cours / succes /
|
||||
* erreur), utilise par l'UI pour suivre la progression apres clic.
|
||||
*/
|
||||
@JsonInclude(JsonInclude.Include.NON_NULL)
|
||||
public record ChannelStatusDTO(
|
||||
String currentChannel,
|
||||
boolean switcherAvailable,
|
||||
ChannelSwitcherService.SwitchResult lastSwitch) {
|
||||
|
||||
public static ChannelStatusDTO from(ChannelSwitcherService service) {
|
||||
return new ChannelStatusDTO(
|
||||
service.getCurrentChannel().name().toLowerCase(),
|
||||
service.isSwitcherAvailable(),
|
||||
service.getLastResult());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package com.loremind.infrastructure.web.dto.playcontext;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* DTO d'un Playthrough (Partie) — instance jouée d'une Campagne.
|
||||
*/
|
||||
@Data
|
||||
public class PlaythroughDTO {
|
||||
|
||||
private String id;
|
||||
private String campaignId;
|
||||
private String name;
|
||||
private String description;
|
||||
private LocalDateTime createdAt;
|
||||
private LocalDateTime updatedAt;
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package com.loremind.infrastructure.web.dto.playcontext;
|
||||
|
||||
import lombok.AllArgsConstructor;
|
||||
import lombok.Data;
|
||||
import lombok.NoArgsConstructor;
|
||||
|
||||
@Data
|
||||
@NoArgsConstructor
|
||||
@AllArgsConstructor
|
||||
public class PlaythroughFlagDTO {
|
||||
private String name;
|
||||
private boolean value;
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
package com.loremind.infrastructure.web.dto.playcontext;
|
||||
|
||||
import lombok.Data;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* DTO pour l'entité Session — objet de transfert de l'API REST.
|
||||
*/
|
||||
@Data
|
||||
public class SessionDTO {
|
||||
|
||||
private String id;
|
||||
private String name;
|
||||
private String playthroughId;
|
||||
private LocalDateTime startedAt;
|
||||
/** Null = session en cours. */
|
||||
private LocalDateTime endedAt;
|
||||
private LocalDateTime createdAt;
|
||||
private LocalDateTime updatedAt;
|
||||
private boolean active;
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package com.loremind.infrastructure.web.dto.playcontext;
|
||||
|
||||
import com.loremind.domain.playcontext.EntryType;
|
||||
import lombok.Data;
|
||||
|
||||
import java.time.LocalDateTime;
|
||||
|
||||
/**
|
||||
* DTO d'une entrée de journal de session.
|
||||
*/
|
||||
@Data
|
||||
public class SessionEntryDTO {
|
||||
|
||||
private String id;
|
||||
private String sessionId;
|
||||
private EntryType type;
|
||||
private String content;
|
||||
private LocalDateTime occurredAt;
|
||||
private LocalDateTime createdAt;
|
||||
private LocalDateTime updatedAt;
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user