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LoreMind/web/e2e/tests/campaign/npc-edit.spec.ts
IETM_FIXE\ietm6 5aa08a3a27
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Correction du worflow release : on ne fait plus les tests (évite le doublons de test avec le ci.yml).
Correction de tests coté java + config
Suppression de classes inutilisées coté Angular
2026-06-19 00:36:30 +02:00

68 lines
2.4 KiB
TypeScript

import { test, expect } from '@playwright/test';
import {
seedCampaign,
seedNpc,
deleteCampaign,
getNpcById,
type SeededCampaign,
type SeededNpc,
} from '../../fixtures/api';
test.describe('NPC edit', () => {
let campaign: SeededCampaign;
let npc: SeededNpc;
test.beforeEach(async ({ request }) => {
campaign = await seedCampaign(request);
npc = await seedNpc(request, { campaignId: campaign.id });
});
test.afterEach(async ({ request }) => {
if (campaign?.id) await deleteCampaign(request, campaign.id);
});
test('edits name and persists via API', async ({ page, request }) => {
// Note : depuis la refonte 2026-04-30 les fiches PNJ utilisent des champs
// templates dynamiques pilotes par le GameSystem, plus le markdownContent
// libre. La campagne seedee n'a pas de GameSystem donc pas de champs
// dynamiques a tester ici — on se contente du nom (champ universel).
const newName = `${npc.name} (renommé)`;
await page.goto(`/campaigns/${campaign.id}/npcs/${npc.id}/edit`);
await expect(page.getByRole('heading', { name: /Éditer le PNJ/i })).toBeVisible();
await expect(page.getByLabel(/Nom du PNJ/i)).toHaveValue(npc.name);
await page.getByLabel(/Nom du PNJ/i).fill(newName);
await page.getByRole('button', { name: /^Sauvegarder$/i }).click();
// Retour à la campagne après save
await expect(page).toHaveURL(new RegExp(`/campaigns/${campaign.id}$`));
const persisted = await getNpcById(request, npc.id);
expect(persisted.name).toBe(newName);
});
test('save button is disabled when name is cleared', async ({ page }) => {
await page.goto(`/campaigns/${campaign.id}/npcs/${npc.id}/edit`);
const nameField = page.getByLabel(/Nom du PNJ/i);
const saveBtn = page.getByRole('button', { name: /^Sauvegarder$/i });
await expect(saveBtn).toBeEnabled();
await nameField.fill('');
await expect(saveBtn).toBeDisabled();
await nameField.fill('OK');
await expect(saveBtn).toBeEnabled();
});
test('Assistant IA button is visible in edit mode', async ({ page }) => {
// Vérifie l'intégration drawer chat IA — symétrique aux PJ.
// Note : le drawer lui-même nécessite le Brain Python en route, donc
// on ne teste que la présence du bouton trigger.
await page.goto(`/campaigns/${campaign.id}/npcs/${npc.id}/edit`);
await expect(page.getByRole('button', { name: /Assistant IA/i })).toBeVisible();
});
});